mm: move MAP_SYNC to asm-generic/mman-common.h
[linux-2.6-block.git] / lib / sbitmap.c
CommitLineData
0fc479b1 1// SPDX-License-Identifier: GPL-2.0-only
88459642
OS
2/*
3 * Copyright (C) 2016 Facebook
4 * Copyright (C) 2013-2014 Jens Axboe
88459642
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5 */
6
af8601ad 7#include <linux/sched.h>
98d95416 8#include <linux/random.h>
88459642 9#include <linux/sbitmap.h>
24af1ccf 10#include <linux/seq_file.h>
88459642 11
b2dbff1b
JA
12/*
13 * See if we have deferred clears that we can batch move
14 */
15static inline bool sbitmap_deferred_clear(struct sbitmap *sb, int index)
16{
17 unsigned long mask, val;
b2dbff1b 18 bool ret = false;
fe76fc6a 19 unsigned long flags;
b2dbff1b 20
fe76fc6a 21 spin_lock_irqsave(&sb->map[index].swap_lock, flags);
b2dbff1b
JA
22
23 if (!sb->map[index].cleared)
24 goto out_unlock;
25
26 /*
27 * First get a stable cleared mask, setting the old mask to 0.
28 */
41723288 29 mask = xchg(&sb->map[index].cleared, 0);
b2dbff1b
JA
30
31 /*
32 * Now clear the masked bits in our free word
33 */
34 do {
35 val = sb->map[index].word;
36 } while (cmpxchg(&sb->map[index].word, val, val & ~mask) != val);
37
38 ret = true;
39out_unlock:
fe76fc6a 40 spin_unlock_irqrestore(&sb->map[index].swap_lock, flags);
b2dbff1b
JA
41 return ret;
42}
43
88459642
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44int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
45 gfp_t flags, int node)
46{
47 unsigned int bits_per_word;
48 unsigned int i;
49
50 if (shift < 0) {
51 shift = ilog2(BITS_PER_LONG);
52 /*
53 * If the bitmap is small, shrink the number of bits per word so
54 * we spread over a few cachelines, at least. If less than 4
55 * bits, just forget about it, it's not going to work optimally
56 * anyway.
57 */
58 if (depth >= 4) {
59 while ((4U << shift) > depth)
60 shift--;
61 }
62 }
63 bits_per_word = 1U << shift;
64 if (bits_per_word > BITS_PER_LONG)
65 return -EINVAL;
66
67 sb->shift = shift;
68 sb->depth = depth;
69 sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
70
71 if (depth == 0) {
72 sb->map = NULL;
73 return 0;
74 }
75
590b5b7d 76 sb->map = kcalloc_node(sb->map_nr, sizeof(*sb->map), flags, node);
88459642
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77 if (!sb->map)
78 return -ENOMEM;
79
80 for (i = 0; i < sb->map_nr; i++) {
81 sb->map[i].depth = min(depth, bits_per_word);
82 depth -= sb->map[i].depth;
ea86ea2c 83 spin_lock_init(&sb->map[i].swap_lock);
88459642
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84 }
85 return 0;
86}
87EXPORT_SYMBOL_GPL(sbitmap_init_node);
88
89void sbitmap_resize(struct sbitmap *sb, unsigned int depth)
90{
91 unsigned int bits_per_word = 1U << sb->shift;
92 unsigned int i;
93
b2dbff1b
JA
94 for (i = 0; i < sb->map_nr; i++)
95 sbitmap_deferred_clear(sb, i);
96
88459642
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97 sb->depth = depth;
98 sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
99
100 for (i = 0; i < sb->map_nr; i++) {
101 sb->map[i].depth = min(depth, bits_per_word);
102 depth -= sb->map[i].depth;
103 }
104}
105EXPORT_SYMBOL_GPL(sbitmap_resize);
106
c05e6673
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107static int __sbitmap_get_word(unsigned long *word, unsigned long depth,
108 unsigned int hint, bool wrap)
88459642
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109{
110 unsigned int orig_hint = hint;
111 int nr;
112
113 while (1) {
c05e6673
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114 nr = find_next_zero_bit(word, depth, hint);
115 if (unlikely(nr >= depth)) {
88459642
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116 /*
117 * We started with an offset, and we didn't reset the
118 * offset to 0 in a failure case, so start from 0 to
119 * exhaust the map.
120 */
121 if (orig_hint && hint && wrap) {
122 hint = orig_hint = 0;
123 continue;
124 }
125 return -1;
126 }
127
4ace53f1 128 if (!test_and_set_bit_lock(nr, word))
88459642
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129 break;
130
131 hint = nr + 1;
c05e6673 132 if (hint >= depth - 1)
88459642
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133 hint = 0;
134 }
135
136 return nr;
137}
138
ea86ea2c
JA
139static int sbitmap_find_bit_in_index(struct sbitmap *sb, int index,
140 unsigned int alloc_hint, bool round_robin)
141{
142 int nr;
143
144 do {
145 nr = __sbitmap_get_word(&sb->map[index].word,
146 sb->map[index].depth, alloc_hint,
147 !round_robin);
148 if (nr != -1)
149 break;
150 if (!sbitmap_deferred_clear(sb, index))
151 break;
152 } while (1);
153
154 return nr;
155}
156
88459642
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157int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin)
158{
159 unsigned int i, index;
160 int nr = -1;
161
162 index = SB_NR_TO_INDEX(sb, alloc_hint);
163
27fae429
JA
164 /*
165 * Unless we're doing round robin tag allocation, just use the
166 * alloc_hint to find the right word index. No point in looping
167 * twice in find_next_zero_bit() for that case.
168 */
169 if (round_robin)
170 alloc_hint = SB_NR_TO_BIT(sb, alloc_hint);
171 else
172 alloc_hint = 0;
173
88459642 174 for (i = 0; i < sb->map_nr; i++) {
ea86ea2c
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175 nr = sbitmap_find_bit_in_index(sb, index, alloc_hint,
176 round_robin);
88459642
OS
177 if (nr != -1) {
178 nr += index << sb->shift;
179 break;
180 }
181
182 /* Jump to next index. */
27fae429
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183 alloc_hint = 0;
184 if (++index >= sb->map_nr)
88459642 185 index = 0;
88459642
OS
186 }
187
188 return nr;
189}
190EXPORT_SYMBOL_GPL(sbitmap_get);
191
c05e6673
OS
192int sbitmap_get_shallow(struct sbitmap *sb, unsigned int alloc_hint,
193 unsigned long shallow_depth)
194{
195 unsigned int i, index;
196 int nr = -1;
197
198 index = SB_NR_TO_INDEX(sb, alloc_hint);
199
200 for (i = 0; i < sb->map_nr; i++) {
b2dbff1b 201again:
c05e6673
OS
202 nr = __sbitmap_get_word(&sb->map[index].word,
203 min(sb->map[index].depth, shallow_depth),
204 SB_NR_TO_BIT(sb, alloc_hint), true);
205 if (nr != -1) {
206 nr += index << sb->shift;
207 break;
208 }
209
b2dbff1b
JA
210 if (sbitmap_deferred_clear(sb, index))
211 goto again;
212
c05e6673
OS
213 /* Jump to next index. */
214 index++;
215 alloc_hint = index << sb->shift;
216
217 if (index >= sb->map_nr) {
218 index = 0;
219 alloc_hint = 0;
220 }
221 }
222
223 return nr;
224}
225EXPORT_SYMBOL_GPL(sbitmap_get_shallow);
226
88459642
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227bool sbitmap_any_bit_set(const struct sbitmap *sb)
228{
229 unsigned int i;
230
231 for (i = 0; i < sb->map_nr; i++) {
b2dbff1b 232 if (sb->map[i].word & ~sb->map[i].cleared)
88459642
OS
233 return true;
234 }
235 return false;
236}
237EXPORT_SYMBOL_GPL(sbitmap_any_bit_set);
238
239bool sbitmap_any_bit_clear(const struct sbitmap *sb)
240{
241 unsigned int i;
242
243 for (i = 0; i < sb->map_nr; i++) {
244 const struct sbitmap_word *word = &sb->map[i];
b2dbff1b 245 unsigned long mask = word->word & ~word->cleared;
88459642
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246 unsigned long ret;
247
b2dbff1b 248 ret = find_first_zero_bit(&mask, word->depth);
88459642
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249 if (ret < word->depth)
250 return true;
251 }
252 return false;
253}
254EXPORT_SYMBOL_GPL(sbitmap_any_bit_clear);
255
ea86ea2c 256static unsigned int __sbitmap_weight(const struct sbitmap *sb, bool set)
88459642 257{
60658e0d 258 unsigned int i, weight = 0;
88459642
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259
260 for (i = 0; i < sb->map_nr; i++) {
261 const struct sbitmap_word *word = &sb->map[i];
262
ea86ea2c
JA
263 if (set)
264 weight += bitmap_weight(&word->word, word->depth);
265 else
266 weight += bitmap_weight(&word->cleared, word->depth);
88459642
OS
267 }
268 return weight;
269}
ea86ea2c
JA
270
271static unsigned int sbitmap_weight(const struct sbitmap *sb)
272{
273 return __sbitmap_weight(sb, true);
274}
275
276static unsigned int sbitmap_cleared(const struct sbitmap *sb)
277{
278 return __sbitmap_weight(sb, false);
279}
88459642 280
24af1ccf
OS
281void sbitmap_show(struct sbitmap *sb, struct seq_file *m)
282{
283 seq_printf(m, "depth=%u\n", sb->depth);
ea86ea2c
JA
284 seq_printf(m, "busy=%u\n", sbitmap_weight(sb) - sbitmap_cleared(sb));
285 seq_printf(m, "cleared=%u\n", sbitmap_cleared(sb));
24af1ccf
OS
286 seq_printf(m, "bits_per_word=%u\n", 1U << sb->shift);
287 seq_printf(m, "map_nr=%u\n", sb->map_nr);
288}
289EXPORT_SYMBOL_GPL(sbitmap_show);
290
291static inline void emit_byte(struct seq_file *m, unsigned int offset, u8 byte)
292{
293 if ((offset & 0xf) == 0) {
294 if (offset != 0)
295 seq_putc(m, '\n');
296 seq_printf(m, "%08x:", offset);
297 }
298 if ((offset & 0x1) == 0)
299 seq_putc(m, ' ');
300 seq_printf(m, "%02x", byte);
301}
302
303void sbitmap_bitmap_show(struct sbitmap *sb, struct seq_file *m)
304{
305 u8 byte = 0;
306 unsigned int byte_bits = 0;
307 unsigned int offset = 0;
308 int i;
309
310 for (i = 0; i < sb->map_nr; i++) {
311 unsigned long word = READ_ONCE(sb->map[i].word);
312 unsigned int word_bits = READ_ONCE(sb->map[i].depth);
313
314 while (word_bits > 0) {
315 unsigned int bits = min(8 - byte_bits, word_bits);
316
317 byte |= (word & (BIT(bits) - 1)) << byte_bits;
318 byte_bits += bits;
319 if (byte_bits == 8) {
320 emit_byte(m, offset, byte);
321 byte = 0;
322 byte_bits = 0;
323 offset++;
324 }
325 word >>= bits;
326 word_bits -= bits;
327 }
328 }
329 if (byte_bits) {
330 emit_byte(m, offset, byte);
331 offset++;
332 }
333 if (offset)
334 seq_putc(m, '\n');
335}
336EXPORT_SYMBOL_GPL(sbitmap_bitmap_show);
337
a3275539
OS
338static unsigned int sbq_calc_wake_batch(struct sbitmap_queue *sbq,
339 unsigned int depth)
88459642
OS
340{
341 unsigned int wake_batch;
a3275539 342 unsigned int shallow_depth;
88459642
OS
343
344 /*
345 * For each batch, we wake up one queue. We need to make sure that our
a3275539
OS
346 * batch size is small enough that the full depth of the bitmap,
347 * potentially limited by a shallow depth, is enough to wake up all of
348 * the queues.
349 *
350 * Each full word of the bitmap has bits_per_word bits, and there might
351 * be a partial word. There are depth / bits_per_word full words and
352 * depth % bits_per_word bits left over. In bitwise arithmetic:
353 *
354 * bits_per_word = 1 << shift
355 * depth / bits_per_word = depth >> shift
356 * depth % bits_per_word = depth & ((1 << shift) - 1)
357 *
358 * Each word can be limited to sbq->min_shallow_depth bits.
88459642 359 */
a3275539
OS
360 shallow_depth = min(1U << sbq->sb.shift, sbq->min_shallow_depth);
361 depth = ((depth >> sbq->sb.shift) * shallow_depth +
362 min(depth & ((1U << sbq->sb.shift) - 1), shallow_depth));
363 wake_batch = clamp_t(unsigned int, depth / SBQ_WAIT_QUEUES, 1,
364 SBQ_WAKE_BATCH);
88459642
OS
365
366 return wake_batch;
367}
368
369int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
f4a644db 370 int shift, bool round_robin, gfp_t flags, int node)
88459642
OS
371{
372 int ret;
373 int i;
374
375 ret = sbitmap_init_node(&sbq->sb, depth, shift, flags, node);
376 if (ret)
377 return ret;
378
40aabb67
OS
379 sbq->alloc_hint = alloc_percpu_gfp(unsigned int, flags);
380 if (!sbq->alloc_hint) {
381 sbitmap_free(&sbq->sb);
382 return -ENOMEM;
383 }
384
98d95416
OS
385 if (depth && !round_robin) {
386 for_each_possible_cpu(i)
387 *per_cpu_ptr(sbq->alloc_hint, i) = prandom_u32() % depth;
388 }
389
a3275539
OS
390 sbq->min_shallow_depth = UINT_MAX;
391 sbq->wake_batch = sbq_calc_wake_batch(sbq, depth);
88459642 392 atomic_set(&sbq->wake_index, 0);
5d2ee712 393 atomic_set(&sbq->ws_active, 0);
88459642 394
48e28166 395 sbq->ws = kzalloc_node(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags, node);
88459642 396 if (!sbq->ws) {
40aabb67 397 free_percpu(sbq->alloc_hint);
88459642
OS
398 sbitmap_free(&sbq->sb);
399 return -ENOMEM;
400 }
401
402 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
403 init_waitqueue_head(&sbq->ws[i].wait);
404 atomic_set(&sbq->ws[i].wait_cnt, sbq->wake_batch);
405 }
f4a644db
OS
406
407 sbq->round_robin = round_robin;
88459642
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408 return 0;
409}
410EXPORT_SYMBOL_GPL(sbitmap_queue_init_node);
411
a3275539
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412static void sbitmap_queue_update_wake_batch(struct sbitmap_queue *sbq,
413 unsigned int depth)
88459642 414{
a3275539 415 unsigned int wake_batch = sbq_calc_wake_batch(sbq, depth);
6c0ca7ae
OS
416 int i;
417
418 if (sbq->wake_batch != wake_batch) {
419 WRITE_ONCE(sbq->wake_batch, wake_batch);
420 /*
e6fc4649
ML
421 * Pairs with the memory barrier in sbitmap_queue_wake_up()
422 * to ensure that the batch size is updated before the wait
423 * counts.
6c0ca7ae 424 */
a0934fd2 425 smp_mb();
6c0ca7ae
OS
426 for (i = 0; i < SBQ_WAIT_QUEUES; i++)
427 atomic_set(&sbq->ws[i].wait_cnt, 1);
428 }
a3275539
OS
429}
430
431void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth)
432{
433 sbitmap_queue_update_wake_batch(sbq, depth);
88459642
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434 sbitmap_resize(&sbq->sb, depth);
435}
436EXPORT_SYMBOL_GPL(sbitmap_queue_resize);
437
f4a644db 438int __sbitmap_queue_get(struct sbitmap_queue *sbq)
40aabb67 439{
05fd095d 440 unsigned int hint, depth;
40aabb67
OS
441 int nr;
442
443 hint = this_cpu_read(*sbq->alloc_hint);
05fd095d
OS
444 depth = READ_ONCE(sbq->sb.depth);
445 if (unlikely(hint >= depth)) {
446 hint = depth ? prandom_u32() % depth : 0;
447 this_cpu_write(*sbq->alloc_hint, hint);
448 }
f4a644db 449 nr = sbitmap_get(&sbq->sb, hint, sbq->round_robin);
40aabb67
OS
450
451 if (nr == -1) {
452 /* If the map is full, a hint won't do us much good. */
453 this_cpu_write(*sbq->alloc_hint, 0);
f4a644db 454 } else if (nr == hint || unlikely(sbq->round_robin)) {
40aabb67
OS
455 /* Only update the hint if we used it. */
456 hint = nr + 1;
05fd095d 457 if (hint >= depth - 1)
40aabb67
OS
458 hint = 0;
459 this_cpu_write(*sbq->alloc_hint, hint);
460 }
461
462 return nr;
463}
464EXPORT_SYMBOL_GPL(__sbitmap_queue_get);
465
c05e6673
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466int __sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,
467 unsigned int shallow_depth)
468{
469 unsigned int hint, depth;
470 int nr;
471
61445b56
OS
472 WARN_ON_ONCE(shallow_depth < sbq->min_shallow_depth);
473
c05e6673
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474 hint = this_cpu_read(*sbq->alloc_hint);
475 depth = READ_ONCE(sbq->sb.depth);
476 if (unlikely(hint >= depth)) {
477 hint = depth ? prandom_u32() % depth : 0;
478 this_cpu_write(*sbq->alloc_hint, hint);
479 }
480 nr = sbitmap_get_shallow(&sbq->sb, hint, shallow_depth);
481
482 if (nr == -1) {
483 /* If the map is full, a hint won't do us much good. */
484 this_cpu_write(*sbq->alloc_hint, 0);
485 } else if (nr == hint || unlikely(sbq->round_robin)) {
486 /* Only update the hint if we used it. */
487 hint = nr + 1;
488 if (hint >= depth - 1)
489 hint = 0;
490 this_cpu_write(*sbq->alloc_hint, hint);
491 }
492
493 return nr;
494}
495EXPORT_SYMBOL_GPL(__sbitmap_queue_get_shallow);
496
a3275539
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497void sbitmap_queue_min_shallow_depth(struct sbitmap_queue *sbq,
498 unsigned int min_shallow_depth)
499{
500 sbq->min_shallow_depth = min_shallow_depth;
501 sbitmap_queue_update_wake_batch(sbq, sbq->sb.depth);
502}
503EXPORT_SYMBOL_GPL(sbitmap_queue_min_shallow_depth);
504
88459642
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505static struct sbq_wait_state *sbq_wake_ptr(struct sbitmap_queue *sbq)
506{
507 int i, wake_index;
508
5d2ee712
JA
509 if (!atomic_read(&sbq->ws_active))
510 return NULL;
511
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512 wake_index = atomic_read(&sbq->wake_index);
513 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
514 struct sbq_wait_state *ws = &sbq->ws[wake_index];
515
516 if (waitqueue_active(&ws->wait)) {
41723288
PB
517 if (wake_index != atomic_read(&sbq->wake_index))
518 atomic_set(&sbq->wake_index, wake_index);
88459642
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519 return ws;
520 }
521
522 wake_index = sbq_index_inc(wake_index);
523 }
524
525 return NULL;
526}
527
c854ab57 528static bool __sbq_wake_up(struct sbitmap_queue *sbq)
88459642
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529{
530 struct sbq_wait_state *ws;
6c0ca7ae 531 unsigned int wake_batch;
88459642
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532 int wait_cnt;
533
88459642
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534 ws = sbq_wake_ptr(sbq);
535 if (!ws)
c854ab57 536 return false;
88459642
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537
538 wait_cnt = atomic_dec_return(&ws->wait_cnt);
6c0ca7ae 539 if (wait_cnt <= 0) {
c854ab57
JA
540 int ret;
541
6c0ca7ae 542 wake_batch = READ_ONCE(sbq->wake_batch);
c854ab57 543
6c0ca7ae
OS
544 /*
545 * Pairs with the memory barrier in sbitmap_queue_resize() to
546 * ensure that we see the batch size update before the wait
547 * count is reset.
548 */
549 smp_mb__before_atomic();
c854ab57 550
6c0ca7ae 551 /*
c854ab57
JA
552 * For concurrent callers of this, the one that failed the
553 * atomic_cmpxhcg() race should call this function again
554 * to wakeup a new batch on a different 'ws'.
6c0ca7ae 555 */
c854ab57
JA
556 ret = atomic_cmpxchg(&ws->wait_cnt, wait_cnt, wake_batch);
557 if (ret == wait_cnt) {
558 sbq_index_atomic_inc(&sbq->wake_index);
559 wake_up_nr(&ws->wait, wake_batch);
560 return false;
561 }
562
563 return true;
88459642 564 }
c854ab57
JA
565
566 return false;
567}
568
e6fc4649 569void sbitmap_queue_wake_up(struct sbitmap_queue *sbq)
c854ab57
JA
570{
571 while (__sbq_wake_up(sbq))
572 ;
88459642 573}
e6fc4649 574EXPORT_SYMBOL_GPL(sbitmap_queue_wake_up);
88459642 575
40aabb67 576void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr,
f4a644db 577 unsigned int cpu)
88459642 578{
e6d1fa58
ML
579 /*
580 * Once the clear bit is set, the bit may be allocated out.
581 *
582 * Orders READ/WRITE on the asssociated instance(such as request
583 * of blk_mq) by this bit for avoiding race with re-allocation,
584 * and its pair is the memory barrier implied in __sbitmap_get_word.
585 *
586 * One invariant is that the clear bit has to be zero when the bit
587 * is in use.
588 */
589 smp_mb__before_atomic();
ea86ea2c
JA
590 sbitmap_deferred_clear_bit(&sbq->sb, nr);
591
e6fc4649
ML
592 /*
593 * Pairs with the memory barrier in set_current_state() to ensure the
594 * proper ordering of clear_bit_unlock()/waitqueue_active() in the waker
595 * and test_and_set_bit_lock()/prepare_to_wait()/finish_wait() in the
596 * waiter. See the comment on waitqueue_active().
597 */
598 smp_mb__after_atomic();
599 sbitmap_queue_wake_up(sbq);
600
5c64a8df 601 if (likely(!sbq->round_robin && nr < sbq->sb.depth))
40aabb67 602 *per_cpu_ptr(sbq->alloc_hint, cpu) = nr;
88459642
OS
603}
604EXPORT_SYMBOL_GPL(sbitmap_queue_clear);
605
606void sbitmap_queue_wake_all(struct sbitmap_queue *sbq)
607{
608 int i, wake_index;
609
610 /*
f66227de 611 * Pairs with the memory barrier in set_current_state() like in
e6fc4649 612 * sbitmap_queue_wake_up().
88459642
OS
613 */
614 smp_mb();
615 wake_index = atomic_read(&sbq->wake_index);
616 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
617 struct sbq_wait_state *ws = &sbq->ws[wake_index];
618
619 if (waitqueue_active(&ws->wait))
620 wake_up(&ws->wait);
621
622 wake_index = sbq_index_inc(wake_index);
623 }
624}
625EXPORT_SYMBOL_GPL(sbitmap_queue_wake_all);
24af1ccf
OS
626
627void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m)
628{
629 bool first;
630 int i;
631
632 sbitmap_show(&sbq->sb, m);
633
634 seq_puts(m, "alloc_hint={");
635 first = true;
636 for_each_possible_cpu(i) {
637 if (!first)
638 seq_puts(m, ", ");
639 first = false;
640 seq_printf(m, "%u", *per_cpu_ptr(sbq->alloc_hint, i));
641 }
642 seq_puts(m, "}\n");
643
644 seq_printf(m, "wake_batch=%u\n", sbq->wake_batch);
645 seq_printf(m, "wake_index=%d\n", atomic_read(&sbq->wake_index));
5d2ee712 646 seq_printf(m, "ws_active=%d\n", atomic_read(&sbq->ws_active));
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647
648 seq_puts(m, "ws={\n");
649 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
650 struct sbq_wait_state *ws = &sbq->ws[i];
651
652 seq_printf(m, "\t{.wait_cnt=%d, .wait=%s},\n",
653 atomic_read(&ws->wait_cnt),
654 waitqueue_active(&ws->wait) ? "active" : "inactive");
655 }
656 seq_puts(m, "}\n");
657
658 seq_printf(m, "round_robin=%d\n", sbq->round_robin);
a3275539 659 seq_printf(m, "min_shallow_depth=%u\n", sbq->min_shallow_depth);
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660}
661EXPORT_SYMBOL_GPL(sbitmap_queue_show);
5d2ee712 662
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663void sbitmap_add_wait_queue(struct sbitmap_queue *sbq,
664 struct sbq_wait_state *ws,
665 struct sbq_wait *sbq_wait)
666{
667 if (!sbq_wait->sbq) {
668 sbq_wait->sbq = sbq;
669 atomic_inc(&sbq->ws_active);
670 }
671 add_wait_queue(&ws->wait, &sbq_wait->wait);
672}
673EXPORT_SYMBOL_GPL(sbitmap_add_wait_queue);
674
675void sbitmap_del_wait_queue(struct sbq_wait *sbq_wait)
676{
677 list_del_init(&sbq_wait->wait.entry);
678 if (sbq_wait->sbq) {
679 atomic_dec(&sbq_wait->sbq->ws_active);
680 sbq_wait->sbq = NULL;
681 }
682}
683EXPORT_SYMBOL_GPL(sbitmap_del_wait_queue);
684
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685void sbitmap_prepare_to_wait(struct sbitmap_queue *sbq,
686 struct sbq_wait_state *ws,
687 struct sbq_wait *sbq_wait, int state)
688{
9f6b7ef6 689 if (!sbq_wait->sbq) {
5d2ee712 690 atomic_inc(&sbq->ws_active);
9f6b7ef6 691 sbq_wait->sbq = sbq;
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692 }
693 prepare_to_wait_exclusive(&ws->wait, &sbq_wait->wait, state);
694}
695EXPORT_SYMBOL_GPL(sbitmap_prepare_to_wait);
696
697void sbitmap_finish_wait(struct sbitmap_queue *sbq, struct sbq_wait_state *ws,
698 struct sbq_wait *sbq_wait)
699{
700 finish_wait(&ws->wait, &sbq_wait->wait);
9f6b7ef6 701 if (sbq_wait->sbq) {
5d2ee712 702 atomic_dec(&sbq->ws_active);
9f6b7ef6 703 sbq_wait->sbq = NULL;
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704 }
705}
706EXPORT_SYMBOL_GPL(sbitmap_finish_wait);