Merge tag 'efi-urgent' of git://git.kernel.org/pub/scm/linux/kernel/git/mfleming...
[linux-2.6-block.git] / lib / bitmap.c
CommitLineData
1da177e4
LT
1/*
2 * lib/bitmap.c
3 * Helper functions for bitmap.h.
4 *
5 * This source code is licensed under the GNU General Public License,
6 * Version 2. See the file COPYING for more details.
7 */
8bc3bcc9
PG
8#include <linux/export.h>
9#include <linux/thread_info.h>
1da177e4
LT
10#include <linux/ctype.h>
11#include <linux/errno.h>
12#include <linux/bitmap.h>
13#include <linux/bitops.h>
50af5ead 14#include <linux/bug.h>
5aaba363
SH
15
16#include <asm/page.h>
1da177e4
LT
17#include <asm/uaccess.h>
18
19/*
20 * bitmaps provide an array of bits, implemented using an an
21 * array of unsigned longs. The number of valid bits in a
22 * given bitmap does _not_ need to be an exact multiple of
23 * BITS_PER_LONG.
24 *
25 * The possible unused bits in the last, partially used word
26 * of a bitmap are 'don't care'. The implementation makes
27 * no particular effort to keep them zero. It ensures that
28 * their value will not affect the results of any operation.
29 * The bitmap operations that return Boolean (bitmap_empty,
30 * for example) or scalar (bitmap_weight, for example) results
31 * carefully filter out these unused bits from impacting their
32 * results.
33 *
34 * These operations actually hold to a slightly stronger rule:
35 * if you don't input any bitmaps to these ops that have some
36 * unused bits set, then they won't output any set unused bits
37 * in output bitmaps.
38 *
39 * The byte ordering of bitmaps is more natural on little
40 * endian architectures. See the big-endian headers
41 * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h
42 * for the best explanations of this ordering.
43 */
44
1da177e4 45int __bitmap_equal(const unsigned long *bitmap1,
5e068069 46 const unsigned long *bitmap2, unsigned int bits)
1da177e4 47{
5e068069 48 unsigned int k, lim = bits/BITS_PER_LONG;
1da177e4
LT
49 for (k = 0; k < lim; ++k)
50 if (bitmap1[k] != bitmap2[k])
51 return 0;
52
53 if (bits % BITS_PER_LONG)
54 if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
55 return 0;
56
57 return 1;
58}
59EXPORT_SYMBOL(__bitmap_equal);
60
3d6684f4 61void __bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int bits)
1da177e4 62{
3d6684f4 63 unsigned int k, lim = bits/BITS_PER_LONG;
1da177e4
LT
64 for (k = 0; k < lim; ++k)
65 dst[k] = ~src[k];
66
67 if (bits % BITS_PER_LONG)
65b4ee62 68 dst[k] = ~src[k];
1da177e4
LT
69}
70EXPORT_SYMBOL(__bitmap_complement);
71
72fd4a35 72/**
1da177e4 73 * __bitmap_shift_right - logical right shift of the bits in a bitmap
05fb6bf0
RD
74 * @dst : destination bitmap
75 * @src : source bitmap
76 * @shift : shift by this many bits
2fbad299 77 * @nbits : bitmap size, in bits
1da177e4
LT
78 *
79 * Shifting right (dividing) means moving bits in the MS -> LS bit
80 * direction. Zeros are fed into the vacated MS positions and the
81 * LS bits shifted off the bottom are lost.
82 */
2fbad299
RV
83void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
84 unsigned shift, unsigned nbits)
1da177e4 85{
cfac1d08 86 unsigned k, lim = BITS_TO_LONGS(nbits);
2fbad299 87 unsigned off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
cfac1d08 88 unsigned long mask = BITMAP_LAST_WORD_MASK(nbits);
1da177e4
LT
89 for (k = 0; off + k < lim; ++k) {
90 unsigned long upper, lower;
91
92 /*
93 * If shift is not word aligned, take lower rem bits of
94 * word above and make them the top rem bits of result.
95 */
96 if (!rem || off + k + 1 >= lim)
97 upper = 0;
98 else {
99 upper = src[off + k + 1];
cfac1d08 100 if (off + k + 1 == lim - 1)
1da177e4 101 upper &= mask;
9d8a6b2a 102 upper <<= (BITS_PER_LONG - rem);
1da177e4
LT
103 }
104 lower = src[off + k];
cfac1d08 105 if (off + k == lim - 1)
1da177e4 106 lower &= mask;
9d8a6b2a
RV
107 lower >>= rem;
108 dst[k] = lower | upper;
1da177e4
LT
109 }
110 if (off)
111 memset(&dst[lim - off], 0, off*sizeof(unsigned long));
112}
113EXPORT_SYMBOL(__bitmap_shift_right);
114
115
72fd4a35 116/**
1da177e4 117 * __bitmap_shift_left - logical left shift of the bits in a bitmap
05fb6bf0
RD
118 * @dst : destination bitmap
119 * @src : source bitmap
120 * @shift : shift by this many bits
dba94c25 121 * @nbits : bitmap size, in bits
1da177e4
LT
122 *
123 * Shifting left (multiplying) means moving bits in the LS -> MS
124 * direction. Zeros are fed into the vacated LS bit positions
125 * and those MS bits shifted off the top are lost.
126 */
127
dba94c25
RV
128void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
129 unsigned int shift, unsigned int nbits)
1da177e4 130{
dba94c25 131 int k;
7f590657 132 unsigned int lim = BITS_TO_LONGS(nbits);
dba94c25 133 unsigned int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
1da177e4
LT
134 for (k = lim - off - 1; k >= 0; --k) {
135 unsigned long upper, lower;
136
137 /*
138 * If shift is not word aligned, take upper rem bits of
139 * word below and make them the bottom rem bits of result.
140 */
141 if (rem && k > 0)
6d874eca 142 lower = src[k - 1] >> (BITS_PER_LONG - rem);
1da177e4
LT
143 else
144 lower = 0;
7f590657 145 upper = src[k] << rem;
6d874eca 146 dst[k + off] = lower | upper;
1da177e4
LT
147 }
148 if (off)
149 memset(dst, 0, off*sizeof(unsigned long));
150}
151EXPORT_SYMBOL(__bitmap_shift_left);
152
f4b0373b 153int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
2f9305eb 154 const unsigned long *bitmap2, unsigned int bits)
1da177e4 155{
2f9305eb 156 unsigned int k;
7e5f97d1 157 unsigned int lim = bits/BITS_PER_LONG;
f4b0373b 158 unsigned long result = 0;
1da177e4 159
7e5f97d1 160 for (k = 0; k < lim; k++)
f4b0373b 161 result |= (dst[k] = bitmap1[k] & bitmap2[k]);
7e5f97d1
RV
162 if (bits % BITS_PER_LONG)
163 result |= (dst[k] = bitmap1[k] & bitmap2[k] &
164 BITMAP_LAST_WORD_MASK(bits));
f4b0373b 165 return result != 0;
1da177e4
LT
166}
167EXPORT_SYMBOL(__bitmap_and);
168
169void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
2f9305eb 170 const unsigned long *bitmap2, unsigned int bits)
1da177e4 171{
2f9305eb
RV
172 unsigned int k;
173 unsigned int nr = BITS_TO_LONGS(bits);
1da177e4
LT
174
175 for (k = 0; k < nr; k++)
176 dst[k] = bitmap1[k] | bitmap2[k];
177}
178EXPORT_SYMBOL(__bitmap_or);
179
180void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
2f9305eb 181 const unsigned long *bitmap2, unsigned int bits)
1da177e4 182{
2f9305eb
RV
183 unsigned int k;
184 unsigned int nr = BITS_TO_LONGS(bits);
1da177e4
LT
185
186 for (k = 0; k < nr; k++)
187 dst[k] = bitmap1[k] ^ bitmap2[k];
188}
189EXPORT_SYMBOL(__bitmap_xor);
190
f4b0373b 191int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
2f9305eb 192 const unsigned long *bitmap2, unsigned int bits)
1da177e4 193{
2f9305eb 194 unsigned int k;
74e76531 195 unsigned int lim = bits/BITS_PER_LONG;
f4b0373b 196 unsigned long result = 0;
1da177e4 197
74e76531 198 for (k = 0; k < lim; k++)
f4b0373b 199 result |= (dst[k] = bitmap1[k] & ~bitmap2[k]);
74e76531
RV
200 if (bits % BITS_PER_LONG)
201 result |= (dst[k] = bitmap1[k] & ~bitmap2[k] &
202 BITMAP_LAST_WORD_MASK(bits));
f4b0373b 203 return result != 0;
1da177e4
LT
204}
205EXPORT_SYMBOL(__bitmap_andnot);
206
207int __bitmap_intersects(const unsigned long *bitmap1,
6dfe9799 208 const unsigned long *bitmap2, unsigned int bits)
1da177e4 209{
6dfe9799 210 unsigned int k, lim = bits/BITS_PER_LONG;
1da177e4
LT
211 for (k = 0; k < lim; ++k)
212 if (bitmap1[k] & bitmap2[k])
213 return 1;
214
215 if (bits % BITS_PER_LONG)
216 if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
217 return 1;
218 return 0;
219}
220EXPORT_SYMBOL(__bitmap_intersects);
221
222int __bitmap_subset(const unsigned long *bitmap1,
5be20213 223 const unsigned long *bitmap2, unsigned int bits)
1da177e4 224{
5be20213 225 unsigned int k, lim = bits/BITS_PER_LONG;
1da177e4
LT
226 for (k = 0; k < lim; ++k)
227 if (bitmap1[k] & ~bitmap2[k])
228 return 0;
229
230 if (bits % BITS_PER_LONG)
231 if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
232 return 0;
233 return 1;
234}
235EXPORT_SYMBOL(__bitmap_subset);
236
877d9f3b 237int __bitmap_weight(const unsigned long *bitmap, unsigned int bits)
1da177e4 238{
877d9f3b
RV
239 unsigned int k, lim = bits/BITS_PER_LONG;
240 int w = 0;
1da177e4
LT
241
242 for (k = 0; k < lim; k++)
37d54111 243 w += hweight_long(bitmap[k]);
1da177e4
LT
244
245 if (bits % BITS_PER_LONG)
37d54111 246 w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));
1da177e4
LT
247
248 return w;
249}
1da177e4
LT
250EXPORT_SYMBOL(__bitmap_weight);
251
fb5ac542 252void bitmap_set(unsigned long *map, unsigned int start, int len)
c1a2a962
AM
253{
254 unsigned long *p = map + BIT_WORD(start);
fb5ac542 255 const unsigned int size = start + len;
c1a2a962
AM
256 int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG);
257 unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start);
258
fb5ac542 259 while (len - bits_to_set >= 0) {
c1a2a962 260 *p |= mask_to_set;
fb5ac542 261 len -= bits_to_set;
c1a2a962
AM
262 bits_to_set = BITS_PER_LONG;
263 mask_to_set = ~0UL;
264 p++;
265 }
fb5ac542 266 if (len) {
c1a2a962
AM
267 mask_to_set &= BITMAP_LAST_WORD_MASK(size);
268 *p |= mask_to_set;
269 }
270}
271EXPORT_SYMBOL(bitmap_set);
272
154f5e38 273void bitmap_clear(unsigned long *map, unsigned int start, int len)
c1a2a962
AM
274{
275 unsigned long *p = map + BIT_WORD(start);
154f5e38 276 const unsigned int size = start + len;
c1a2a962
AM
277 int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG);
278 unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start);
279
154f5e38 280 while (len - bits_to_clear >= 0) {
c1a2a962 281 *p &= ~mask_to_clear;
154f5e38 282 len -= bits_to_clear;
c1a2a962
AM
283 bits_to_clear = BITS_PER_LONG;
284 mask_to_clear = ~0UL;
285 p++;
286 }
154f5e38 287 if (len) {
c1a2a962
AM
288 mask_to_clear &= BITMAP_LAST_WORD_MASK(size);
289 *p &= ~mask_to_clear;
290 }
291}
292EXPORT_SYMBOL(bitmap_clear);
293
5e19b013
MN
294/**
295 * bitmap_find_next_zero_area_off - find a contiguous aligned zero area
c1a2a962
AM
296 * @map: The address to base the search on
297 * @size: The bitmap size in bits
298 * @start: The bitnumber to start searching at
299 * @nr: The number of zeroed bits we're looking for
300 * @align_mask: Alignment mask for zero area
5e19b013 301 * @align_offset: Alignment offset for zero area.
c1a2a962
AM
302 *
303 * The @align_mask should be one less than a power of 2; the effect is that
5e19b013
MN
304 * the bit offset of all zero areas this function finds plus @align_offset
305 * is multiple of that power of 2.
c1a2a962 306 */
5e19b013
MN
307unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
308 unsigned long size,
309 unsigned long start,
310 unsigned int nr,
311 unsigned long align_mask,
312 unsigned long align_offset)
c1a2a962
AM
313{
314 unsigned long index, end, i;
315again:
316 index = find_next_zero_bit(map, size, start);
317
318 /* Align allocation */
5e19b013 319 index = __ALIGN_MASK(index + align_offset, align_mask) - align_offset;
c1a2a962
AM
320
321 end = index + nr;
322 if (end > size)
323 return end;
324 i = find_next_bit(map, end, index);
325 if (i < end) {
326 start = i + 1;
327 goto again;
328 }
329 return index;
330}
5e19b013 331EXPORT_SYMBOL(bitmap_find_next_zero_area_off);
c1a2a962 332
1da177e4 333/*
6d49e352 334 * Bitmap printing & parsing functions: first version by Nadia Yvette Chambers,
1da177e4
LT
335 * second version by Paul Jackson, third by Joe Korty.
336 */
337
338#define CHUNKSZ 32
339#define nbits_to_hold_value(val) fls(val)
1da177e4
LT
340#define BASEDEC 10 /* fancier cpuset lists input in decimal */
341
1da177e4 342/**
01a3ee2b
RC
343 * __bitmap_parse - convert an ASCII hex string into a bitmap.
344 * @buf: pointer to buffer containing string.
345 * @buflen: buffer size in bytes. If string is smaller than this
1da177e4 346 * then it must be terminated with a \0.
01a3ee2b 347 * @is_user: location of buffer, 0 indicates kernel space
1da177e4
LT
348 * @maskp: pointer to bitmap array that will contain result.
349 * @nmaskbits: size of bitmap, in bits.
350 *
351 * Commas group hex digits into chunks. Each chunk defines exactly 32
352 * bits of the resultant bitmask. No chunk may specify a value larger
6e1907ff
RD
353 * than 32 bits (%-EOVERFLOW), and if a chunk specifies a smaller value
354 * then leading 0-bits are prepended. %-EINVAL is returned for illegal
1da177e4
LT
355 * characters and for grouping errors such as "1,,5", ",44", "," and "".
356 * Leading and trailing whitespace accepted, but not embedded whitespace.
357 */
01a3ee2b
RC
358int __bitmap_parse(const char *buf, unsigned int buflen,
359 int is_user, unsigned long *maskp,
360 int nmaskbits)
1da177e4
LT
361{
362 int c, old_c, totaldigits, ndigits, nchunks, nbits;
363 u32 chunk;
b9c321fd 364 const char __user __force *ubuf = (const char __user __force *)buf;
1da177e4
LT
365
366 bitmap_zero(maskp, nmaskbits);
367
368 nchunks = nbits = totaldigits = c = 0;
369 do {
370 chunk = ndigits = 0;
371
372 /* Get the next chunk of the bitmap */
01a3ee2b 373 while (buflen) {
1da177e4 374 old_c = c;
01a3ee2b
RC
375 if (is_user) {
376 if (__get_user(c, ubuf++))
377 return -EFAULT;
378 }
379 else
380 c = *buf++;
381 buflen--;
1da177e4
LT
382 if (isspace(c))
383 continue;
384
385 /*
386 * If the last character was a space and the current
387 * character isn't '\0', we've got embedded whitespace.
388 * This is a no-no, so throw an error.
389 */
390 if (totaldigits && c && isspace(old_c))
391 return -EINVAL;
392
393 /* A '\0' or a ',' signal the end of the chunk */
394 if (c == '\0' || c == ',')
395 break;
396
397 if (!isxdigit(c))
398 return -EINVAL;
399
400 /*
401 * Make sure there are at least 4 free bits in 'chunk'.
402 * If not, this hexdigit will overflow 'chunk', so
403 * throw an error.
404 */
405 if (chunk & ~((1UL << (CHUNKSZ - 4)) - 1))
406 return -EOVERFLOW;
407
66f1991b 408 chunk = (chunk << 4) | hex_to_bin(c);
1da177e4
LT
409 ndigits++; totaldigits++;
410 }
411 if (ndigits == 0)
412 return -EINVAL;
413 if (nchunks == 0 && chunk == 0)
414 continue;
415
416 __bitmap_shift_left(maskp, maskp, CHUNKSZ, nmaskbits);
417 *maskp |= chunk;
418 nchunks++;
419 nbits += (nchunks == 1) ? nbits_to_hold_value(chunk) : CHUNKSZ;
420 if (nbits > nmaskbits)
421 return -EOVERFLOW;
01a3ee2b 422 } while (buflen && c == ',');
1da177e4
LT
423
424 return 0;
425}
01a3ee2b
RC
426EXPORT_SYMBOL(__bitmap_parse);
427
428/**
9a86e2ba 429 * bitmap_parse_user - convert an ASCII hex string in a user buffer into a bitmap
01a3ee2b
RC
430 *
431 * @ubuf: pointer to user buffer containing string.
432 * @ulen: buffer size in bytes. If string is smaller than this
433 * then it must be terminated with a \0.
434 * @maskp: pointer to bitmap array that will contain result.
435 * @nmaskbits: size of bitmap, in bits.
436 *
437 * Wrapper for __bitmap_parse(), providing it with user buffer.
438 *
439 * We cannot have this as an inline function in bitmap.h because it needs
440 * linux/uaccess.h to get the access_ok() declaration and this causes
441 * cyclic dependencies.
442 */
443int bitmap_parse_user(const char __user *ubuf,
444 unsigned int ulen, unsigned long *maskp,
445 int nmaskbits)
446{
447 if (!access_ok(VERIFY_READ, ubuf, ulen))
448 return -EFAULT;
b9c321fd
HS
449 return __bitmap_parse((const char __force *)ubuf,
450 ulen, 1, maskp, nmaskbits);
451
01a3ee2b
RC
452}
453EXPORT_SYMBOL(bitmap_parse_user);
1da177e4 454
5aaba363
SH
455/**
456 * bitmap_print_to_pagebuf - convert bitmap to list or hex format ASCII string
457 * @list: indicates whether the bitmap must be list
458 * @buf: page aligned buffer into which string is placed
459 * @maskp: pointer to bitmap to convert
460 * @nmaskbits: size of bitmap, in bits
461 *
462 * Output format is a comma-separated list of decimal numbers and
463 * ranges if list is specified or hex digits grouped into comma-separated
464 * sets of 8 digits/set. Returns the number of characters written to buf.
9cf79d11
SH
465 *
466 * It is assumed that @buf is a pointer into a PAGE_SIZE area and that
467 * sufficient storage remains at @buf to accommodate the
468 * bitmap_print_to_pagebuf() output.
5aaba363
SH
469 */
470int bitmap_print_to_pagebuf(bool list, char *buf, const unsigned long *maskp,
471 int nmaskbits)
472{
9cf79d11 473 ptrdiff_t len = PTR_ALIGN(buf + PAGE_SIZE - 1, PAGE_SIZE) - buf;
5aaba363
SH
474 int n = 0;
475
9cf79d11
SH
476 if (len > 1)
477 n = list ? scnprintf(buf, len, "%*pbl\n", nmaskbits, maskp) :
478 scnprintf(buf, len, "%*pb\n", nmaskbits, maskp);
5aaba363
SH
479 return n;
480}
481EXPORT_SYMBOL(bitmap_print_to_pagebuf);
482
1da177e4 483/**
4b060420 484 * __bitmap_parselist - convert list format ASCII string to bitmap
b0825ee3 485 * @buf: read nul-terminated user string from this buffer
4b060420
MT
486 * @buflen: buffer size in bytes. If string is smaller than this
487 * then it must be terminated with a \0.
488 * @is_user: location of buffer, 0 indicates kernel space
6e1907ff 489 * @maskp: write resulting mask here
1da177e4
LT
490 * @nmaskbits: number of bits in mask to be written
491 *
492 * Input format is a comma-separated list of decimal numbers and
493 * ranges. Consecutively set bits are shown as two hyphen-separated
494 * decimal numbers, the smallest and largest bit numbers set in
495 * the range.
496 *
6e1907ff
RD
497 * Returns 0 on success, -errno on invalid input strings.
498 * Error values:
499 * %-EINVAL: second number in range smaller than first
500 * %-EINVAL: invalid character in string
501 * %-ERANGE: bit number specified too large for mask
1da177e4 502 */
4b060420
MT
503static int __bitmap_parselist(const char *buf, unsigned int buflen,
504 int is_user, unsigned long *maskp,
505 int nmaskbits)
1da177e4
LT
506{
507 unsigned a, b;
4b060420 508 int c, old_c, totaldigits;
b9c321fd 509 const char __user __force *ubuf = (const char __user __force *)buf;
2528a8b8 510 int at_start, in_range;
1da177e4 511
4b060420 512 totaldigits = c = 0;
1da177e4
LT
513 bitmap_zero(maskp, nmaskbits);
514 do {
2528a8b8 515 at_start = 1;
4b060420
MT
516 in_range = 0;
517 a = b = 0;
518
519 /* Get the next cpu# or a range of cpu#'s */
520 while (buflen) {
521 old_c = c;
522 if (is_user) {
523 if (__get_user(c, ubuf++))
524 return -EFAULT;
525 } else
526 c = *buf++;
527 buflen--;
528 if (isspace(c))
529 continue;
530
531 /*
532 * If the last character was a space and the current
533 * character isn't '\0', we've got embedded whitespace.
534 * This is a no-no, so throw an error.
535 */
536 if (totaldigits && c && isspace(old_c))
537 return -EINVAL;
538
539 /* A '\0' or a ',' signal the end of a cpu# or range */
540 if (c == '\0' || c == ',')
541 break;
542
543 if (c == '-') {
2528a8b8 544 if (at_start || in_range)
4b060420
MT
545 return -EINVAL;
546 b = 0;
547 in_range = 1;
4b060420
MT
548 continue;
549 }
550
551 if (!isdigit(c))
1da177e4 552 return -EINVAL;
4b060420
MT
553
554 b = b * 10 + (c - '0');
555 if (!in_range)
556 a = b;
2528a8b8 557 at_start = 0;
4b060420 558 totaldigits++;
1da177e4
LT
559 }
560 if (!(a <= b))
561 return -EINVAL;
562 if (b >= nmaskbits)
563 return -ERANGE;
2528a8b8
CM
564 if (!at_start) {
565 while (a <= b) {
566 set_bit(a, maskp);
567 a++;
568 }
1da177e4 569 }
4b060420 570 } while (buflen && c == ',');
1da177e4
LT
571 return 0;
572}
4b060420
MT
573
574int bitmap_parselist(const char *bp, unsigned long *maskp, int nmaskbits)
575{
bc5be182
RV
576 char *nl = strchrnul(bp, '\n');
577 int len = nl - bp;
4b060420
MT
578
579 return __bitmap_parselist(bp, len, 0, maskp, nmaskbits);
580}
1da177e4
LT
581EXPORT_SYMBOL(bitmap_parselist);
582
4b060420
MT
583
584/**
585 * bitmap_parselist_user()
586 *
587 * @ubuf: pointer to user buffer containing string.
588 * @ulen: buffer size in bytes. If string is smaller than this
589 * then it must be terminated with a \0.
590 * @maskp: pointer to bitmap array that will contain result.
591 * @nmaskbits: size of bitmap, in bits.
592 *
593 * Wrapper for bitmap_parselist(), providing it with user buffer.
594 *
595 * We cannot have this as an inline function in bitmap.h because it needs
596 * linux/uaccess.h to get the access_ok() declaration and this causes
597 * cyclic dependencies.
598 */
599int bitmap_parselist_user(const char __user *ubuf,
600 unsigned int ulen, unsigned long *maskp,
601 int nmaskbits)
602{
603 if (!access_ok(VERIFY_READ, ubuf, ulen))
604 return -EFAULT;
b9c321fd 605 return __bitmap_parselist((const char __force *)ubuf,
4b060420
MT
606 ulen, 1, maskp, nmaskbits);
607}
608EXPORT_SYMBOL(bitmap_parselist_user);
609
610
72fd4a35 611/**
9a86e2ba 612 * bitmap_pos_to_ord - find ordinal of set bit at given position in bitmap
fb5eeeee 613 * @buf: pointer to a bitmap
df1d80a9
RV
614 * @pos: a bit position in @buf (0 <= @pos < @nbits)
615 * @nbits: number of valid bit positions in @buf
fb5eeeee 616 *
df1d80a9 617 * Map the bit at position @pos in @buf (of length @nbits) to the
fb5eeeee 618 * ordinal of which set bit it is. If it is not set or if @pos
96b7f341 619 * is not a valid bit position, map to -1.
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620 *
621 * If for example, just bits 4 through 7 are set in @buf, then @pos
622 * values 4 through 7 will get mapped to 0 through 3, respectively,
a8551748 623 * and other @pos values will get mapped to -1. When @pos value 7
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624 * gets mapped to (returns) @ord value 3 in this example, that means
625 * that bit 7 is the 3rd (starting with 0th) set bit in @buf.
626 *
627 * The bit positions 0 through @bits are valid positions in @buf.
628 */
df1d80a9 629static int bitmap_pos_to_ord(const unsigned long *buf, unsigned int pos, unsigned int nbits)
fb5eeeee 630{
df1d80a9 631 if (pos >= nbits || !test_bit(pos, buf))
96b7f341 632 return -1;
fb5eeeee 633
df1d80a9 634 return __bitmap_weight(buf, pos);
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635}
636
637/**
9a86e2ba 638 * bitmap_ord_to_pos - find position of n-th set bit in bitmap
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639 * @buf: pointer to bitmap
640 * @ord: ordinal bit position (n-th set bit, n >= 0)
f6a1f5db 641 * @nbits: number of valid bit positions in @buf
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642 *
643 * Map the ordinal offset of bit @ord in @buf to its position in @buf.
f6a1f5db
RV
644 * Value of @ord should be in range 0 <= @ord < weight(buf). If @ord
645 * >= weight(buf), returns @nbits.
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646 *
647 * If for example, just bits 4 through 7 are set in @buf, then @ord
648 * values 0 through 3 will get mapped to 4 through 7, respectively,
f6a1f5db 649 * and all other @ord values returns @nbits. When @ord value 3
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650 * gets mapped to (returns) @pos value 7 in this example, that means
651 * that the 3rd set bit (starting with 0th) is at position 7 in @buf.
652 *
f6a1f5db 653 * The bit positions 0 through @nbits-1 are valid positions in @buf.
fb5eeeee 654 */
f6a1f5db 655unsigned int bitmap_ord_to_pos(const unsigned long *buf, unsigned int ord, unsigned int nbits)
fb5eeeee 656{
f6a1f5db 657 unsigned int pos;
fb5eeeee 658
f6a1f5db
RV
659 for (pos = find_first_bit(buf, nbits);
660 pos < nbits && ord;
661 pos = find_next_bit(buf, nbits, pos + 1))
662 ord--;
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663
664 return pos;
665}
666
667/**
668 * bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap
fb5eeeee 669 * @dst: remapped result
96b7f341 670 * @src: subset to be remapped
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671 * @old: defines domain of map
672 * @new: defines range of map
9814ec13 673 * @nbits: number of bits in each of these bitmaps
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674 *
675 * Let @old and @new define a mapping of bit positions, such that
676 * whatever position is held by the n-th set bit in @old is mapped
677 * to the n-th set bit in @new. In the more general case, allowing
678 * for the possibility that the weight 'w' of @new is less than the
679 * weight of @old, map the position of the n-th set bit in @old to
680 * the position of the m-th set bit in @new, where m == n % w.
681 *
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682 * If either of the @old and @new bitmaps are empty, or if @src and
683 * @dst point to the same location, then this routine copies @src
684 * to @dst.
fb5eeeee 685 *
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686 * The positions of unset bits in @old are mapped to themselves
687 * (the identify map).
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688 *
689 * Apply the above specified mapping to @src, placing the result in
690 * @dst, clearing any bits previously set in @dst.
691 *
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692 * For example, lets say that @old has bits 4 through 7 set, and
693 * @new has bits 12 through 15 set. This defines the mapping of bit
694 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
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695 * bit positions unchanged. So if say @src comes into this routine
696 * with bits 1, 5 and 7 set, then @dst should leave with bits 1,
697 * 13 and 15 set.
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698 */
699void bitmap_remap(unsigned long *dst, const unsigned long *src,
700 const unsigned long *old, const unsigned long *new,
9814ec13 701 unsigned int nbits)
fb5eeeee 702{
9814ec13 703 unsigned int oldbit, w;
fb5eeeee 704
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705 if (dst == src) /* following doesn't handle inplace remaps */
706 return;
9814ec13 707 bitmap_zero(dst, nbits);
96b7f341 708
9814ec13
RV
709 w = bitmap_weight(new, nbits);
710 for_each_set_bit(oldbit, src, nbits) {
711 int n = bitmap_pos_to_ord(old, oldbit, nbits);
08564fb7 712
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713 if (n < 0 || w == 0)
714 set_bit(oldbit, dst); /* identity map */
715 else
9814ec13 716 set_bit(bitmap_ord_to_pos(new, n % w, nbits), dst);
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717 }
718}
719EXPORT_SYMBOL(bitmap_remap);
720
721/**
722 * bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit
6e1907ff
RD
723 * @oldbit: bit position to be mapped
724 * @old: defines domain of map
725 * @new: defines range of map
726 * @bits: number of bits in each of these bitmaps
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727 *
728 * Let @old and @new define a mapping of bit positions, such that
729 * whatever position is held by the n-th set bit in @old is mapped
730 * to the n-th set bit in @new. In the more general case, allowing
731 * for the possibility that the weight 'w' of @new is less than the
732 * weight of @old, map the position of the n-th set bit in @old to
733 * the position of the m-th set bit in @new, where m == n % w.
734 *
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735 * The positions of unset bits in @old are mapped to themselves
736 * (the identify map).
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737 *
738 * Apply the above specified mapping to bit position @oldbit, returning
739 * the new bit position.
740 *
741 * For example, lets say that @old has bits 4 through 7 set, and
742 * @new has bits 12 through 15 set. This defines the mapping of bit
743 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
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744 * bit positions unchanged. So if say @oldbit is 5, then this routine
745 * returns 13.
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746 */
747int bitmap_bitremap(int oldbit, const unsigned long *old,
748 const unsigned long *new, int bits)
749{
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750 int w = bitmap_weight(new, bits);
751 int n = bitmap_pos_to_ord(old, oldbit, bits);
752 if (n < 0 || w == 0)
753 return oldbit;
754 else
755 return bitmap_ord_to_pos(new, n % w, bits);
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756}
757EXPORT_SYMBOL(bitmap_bitremap);
758
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759/**
760 * bitmap_onto - translate one bitmap relative to another
761 * @dst: resulting translated bitmap
762 * @orig: original untranslated bitmap
763 * @relmap: bitmap relative to which translated
764 * @bits: number of bits in each of these bitmaps
765 *
766 * Set the n-th bit of @dst iff there exists some m such that the
767 * n-th bit of @relmap is set, the m-th bit of @orig is set, and
768 * the n-th bit of @relmap is also the m-th _set_ bit of @relmap.
769 * (If you understood the previous sentence the first time your
770 * read it, you're overqualified for your current job.)
771 *
772 * In other words, @orig is mapped onto (surjectively) @dst,
da3dae54 773 * using the map { <n, m> | the n-th bit of @relmap is the
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774 * m-th set bit of @relmap }.
775 *
776 * Any set bits in @orig above bit number W, where W is the
777 * weight of (number of set bits in) @relmap are mapped nowhere.
778 * In particular, if for all bits m set in @orig, m >= W, then
779 * @dst will end up empty. In situations where the possibility
780 * of such an empty result is not desired, one way to avoid it is
781 * to use the bitmap_fold() operator, below, to first fold the
782 * @orig bitmap over itself so that all its set bits x are in the
783 * range 0 <= x < W. The bitmap_fold() operator does this by
784 * setting the bit (m % W) in @dst, for each bit (m) set in @orig.
785 *
786 * Example [1] for bitmap_onto():
787 * Let's say @relmap has bits 30-39 set, and @orig has bits
788 * 1, 3, 5, 7, 9 and 11 set. Then on return from this routine,
789 * @dst will have bits 31, 33, 35, 37 and 39 set.
790 *
791 * When bit 0 is set in @orig, it means turn on the bit in
792 * @dst corresponding to whatever is the first bit (if any)
793 * that is turned on in @relmap. Since bit 0 was off in the
794 * above example, we leave off that bit (bit 30) in @dst.
795 *
796 * When bit 1 is set in @orig (as in the above example), it
797 * means turn on the bit in @dst corresponding to whatever
798 * is the second bit that is turned on in @relmap. The second
799 * bit in @relmap that was turned on in the above example was
800 * bit 31, so we turned on bit 31 in @dst.
801 *
802 * Similarly, we turned on bits 33, 35, 37 and 39 in @dst,
803 * because they were the 4th, 6th, 8th and 10th set bits
804 * set in @relmap, and the 4th, 6th, 8th and 10th bits of
805 * @orig (i.e. bits 3, 5, 7 and 9) were also set.
806 *
807 * When bit 11 is set in @orig, it means turn on the bit in
25985edc 808 * @dst corresponding to whatever is the twelfth bit that is
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PJ
809 * turned on in @relmap. In the above example, there were
810 * only ten bits turned on in @relmap (30..39), so that bit
811 * 11 was set in @orig had no affect on @dst.
812 *
813 * Example [2] for bitmap_fold() + bitmap_onto():
814 * Let's say @relmap has these ten bits set:
815 * 40 41 42 43 45 48 53 61 74 95
816 * (for the curious, that's 40 plus the first ten terms of the
817 * Fibonacci sequence.)
818 *
819 * Further lets say we use the following code, invoking
820 * bitmap_fold() then bitmap_onto, as suggested above to
da3dae54 821 * avoid the possibility of an empty @dst result:
7ea931c9
PJ
822 *
823 * unsigned long *tmp; // a temporary bitmap's bits
824 *
825 * bitmap_fold(tmp, orig, bitmap_weight(relmap, bits), bits);
826 * bitmap_onto(dst, tmp, relmap, bits);
827 *
828 * Then this table shows what various values of @dst would be, for
829 * various @orig's. I list the zero-based positions of each set bit.
830 * The tmp column shows the intermediate result, as computed by
831 * using bitmap_fold() to fold the @orig bitmap modulo ten
832 * (the weight of @relmap).
833 *
834 * @orig tmp @dst
835 * 0 0 40
836 * 1 1 41
837 * 9 9 95
838 * 10 0 40 (*)
839 * 1 3 5 7 1 3 5 7 41 43 48 61
840 * 0 1 2 3 4 0 1 2 3 4 40 41 42 43 45
841 * 0 9 18 27 0 9 8 7 40 61 74 95
842 * 0 10 20 30 0 40
843 * 0 11 22 33 0 1 2 3 40 41 42 43
844 * 0 12 24 36 0 2 4 6 40 42 45 53
845 * 78 102 211 1 2 8 41 42 74 (*)
846 *
847 * (*) For these marked lines, if we hadn't first done bitmap_fold()
848 * into tmp, then the @dst result would have been empty.
849 *
850 * If either of @orig or @relmap is empty (no set bits), then @dst
851 * will be returned empty.
852 *
853 * If (as explained above) the only set bits in @orig are in positions
854 * m where m >= W, (where W is the weight of @relmap) then @dst will
855 * once again be returned empty.
856 *
857 * All bits in @dst not set by the above rule are cleared.
858 */
859void bitmap_onto(unsigned long *dst, const unsigned long *orig,
eb569883 860 const unsigned long *relmap, unsigned int bits)
7ea931c9 861{
eb569883 862 unsigned int n, m; /* same meaning as in above comment */
7ea931c9
PJ
863
864 if (dst == orig) /* following doesn't handle inplace mappings */
865 return;
866 bitmap_zero(dst, bits);
867
868 /*
869 * The following code is a more efficient, but less
870 * obvious, equivalent to the loop:
871 * for (m = 0; m < bitmap_weight(relmap, bits); m++) {
872 * n = bitmap_ord_to_pos(orig, m, bits);
873 * if (test_bit(m, orig))
874 * set_bit(n, dst);
875 * }
876 */
877
878 m = 0;
08564fb7 879 for_each_set_bit(n, relmap, bits) {
7ea931c9
PJ
880 /* m == bitmap_pos_to_ord(relmap, n, bits) */
881 if (test_bit(m, orig))
882 set_bit(n, dst);
883 m++;
884 }
885}
886EXPORT_SYMBOL(bitmap_onto);
887
888/**
889 * bitmap_fold - fold larger bitmap into smaller, modulo specified size
890 * @dst: resulting smaller bitmap
891 * @orig: original larger bitmap
892 * @sz: specified size
b26ad583 893 * @nbits: number of bits in each of these bitmaps
7ea931c9
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894 *
895 * For each bit oldbit in @orig, set bit oldbit mod @sz in @dst.
896 * Clear all other bits in @dst. See further the comment and
897 * Example [2] for bitmap_onto() for why and how to use this.
898 */
899void bitmap_fold(unsigned long *dst, const unsigned long *orig,
b26ad583 900 unsigned int sz, unsigned int nbits)
7ea931c9 901{
b26ad583 902 unsigned int oldbit;
7ea931c9
PJ
903
904 if (dst == orig) /* following doesn't handle inplace mappings */
905 return;
b26ad583 906 bitmap_zero(dst, nbits);
7ea931c9 907
b26ad583 908 for_each_set_bit(oldbit, orig, nbits)
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PJ
909 set_bit(oldbit % sz, dst);
910}
911EXPORT_SYMBOL(bitmap_fold);
912
3cf64b93
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913/*
914 * Common code for bitmap_*_region() routines.
915 * bitmap: array of unsigned longs corresponding to the bitmap
916 * pos: the beginning of the region
917 * order: region size (log base 2 of number of bits)
918 * reg_op: operation(s) to perform on that region of bitmap
1da177e4 919 *
3cf64b93
PJ
920 * Can set, verify and/or release a region of bits in a bitmap,
921 * depending on which combination of REG_OP_* flag bits is set.
1da177e4 922 *
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923 * A region of a bitmap is a sequence of bits in the bitmap, of
924 * some size '1 << order' (a power of two), aligned to that same
925 * '1 << order' power of two.
926 *
927 * Returns 1 if REG_OP_ISFREE succeeds (region is all zero bits).
928 * Returns 0 in all other cases and reg_ops.
1da177e4 929 */
3cf64b93
PJ
930
931enum {
932 REG_OP_ISFREE, /* true if region is all zero bits */
933 REG_OP_ALLOC, /* set all bits in region */
934 REG_OP_RELEASE, /* clear all bits in region */
935};
936
9279d328 937static int __reg_op(unsigned long *bitmap, unsigned int pos, int order, int reg_op)
1da177e4 938{
3cf64b93
PJ
939 int nbits_reg; /* number of bits in region */
940 int index; /* index first long of region in bitmap */
941 int offset; /* bit offset region in bitmap[index] */
942 int nlongs_reg; /* num longs spanned by region in bitmap */
74373c6a 943 int nbitsinlong; /* num bits of region in each spanned long */
3cf64b93 944 unsigned long mask; /* bitmask for one long of region */
74373c6a 945 int i; /* scans bitmap by longs */
3cf64b93 946 int ret = 0; /* return value */
74373c6a 947
3cf64b93
PJ
948 /*
949 * Either nlongs_reg == 1 (for small orders that fit in one long)
950 * or (offset == 0 && mask == ~0UL) (for larger multiword orders.)
951 */
952 nbits_reg = 1 << order;
953 index = pos / BITS_PER_LONG;
954 offset = pos - (index * BITS_PER_LONG);
955 nlongs_reg = BITS_TO_LONGS(nbits_reg);
956 nbitsinlong = min(nbits_reg, BITS_PER_LONG);
1da177e4 957
3cf64b93
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958 /*
959 * Can't do "mask = (1UL << nbitsinlong) - 1", as that
960 * overflows if nbitsinlong == BITS_PER_LONG.
961 */
74373c6a 962 mask = (1UL << (nbitsinlong - 1));
1da177e4 963 mask += mask - 1;
3cf64b93 964 mask <<= offset;
1da177e4 965
3cf64b93
PJ
966 switch (reg_op) {
967 case REG_OP_ISFREE:
968 for (i = 0; i < nlongs_reg; i++) {
969 if (bitmap[index + i] & mask)
970 goto done;
971 }
972 ret = 1; /* all bits in region free (zero) */
973 break;
974
975 case REG_OP_ALLOC:
976 for (i = 0; i < nlongs_reg; i++)
977 bitmap[index + i] |= mask;
978 break;
979
980 case REG_OP_RELEASE:
981 for (i = 0; i < nlongs_reg; i++)
982 bitmap[index + i] &= ~mask;
983 break;
1da177e4 984 }
3cf64b93
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985done:
986 return ret;
987}
988
989/**
990 * bitmap_find_free_region - find a contiguous aligned mem region
991 * @bitmap: array of unsigned longs corresponding to the bitmap
992 * @bits: number of bits in the bitmap
993 * @order: region size (log base 2 of number of bits) to find
994 *
995 * Find a region of free (zero) bits in a @bitmap of @bits bits and
996 * allocate them (set them to one). Only consider regions of length
997 * a power (@order) of two, aligned to that power of two, which
998 * makes the search algorithm much faster.
999 *
1000 * Return the bit offset in bitmap of the allocated region,
1001 * or -errno on failure.
1002 */
9279d328 1003int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order)
3cf64b93 1004{
9279d328 1005 unsigned int pos, end; /* scans bitmap by regions of size order */
aa8e4fc6 1006
9279d328 1007 for (pos = 0 ; (end = pos + (1U << order)) <= bits; pos = end) {
aa8e4fc6
LT
1008 if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
1009 continue;
1010 __reg_op(bitmap, pos, order, REG_OP_ALLOC);
1011 return pos;
1012 }
1013 return -ENOMEM;
1da177e4
LT
1014}
1015EXPORT_SYMBOL(bitmap_find_free_region);
1016
1017/**
87e24802 1018 * bitmap_release_region - release allocated bitmap region
3cf64b93
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1019 * @bitmap: array of unsigned longs corresponding to the bitmap
1020 * @pos: beginning of bit region to release
1021 * @order: region size (log base 2 of number of bits) to release
1da177e4 1022 *
72fd4a35 1023 * This is the complement to __bitmap_find_free_region() and releases
1da177e4 1024 * the found region (by clearing it in the bitmap).
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1025 *
1026 * No return value.
1da177e4 1027 */
9279d328 1028void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order)
1da177e4 1029{
3cf64b93 1030 __reg_op(bitmap, pos, order, REG_OP_RELEASE);
1da177e4
LT
1031}
1032EXPORT_SYMBOL(bitmap_release_region);
1033
87e24802
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1034/**
1035 * bitmap_allocate_region - allocate bitmap region
3cf64b93
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1036 * @bitmap: array of unsigned longs corresponding to the bitmap
1037 * @pos: beginning of bit region to allocate
1038 * @order: region size (log base 2 of number of bits) to allocate
87e24802
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1039 *
1040 * Allocate (set bits in) a specified region of a bitmap.
3cf64b93 1041 *
6e1907ff 1042 * Return 0 on success, or %-EBUSY if specified region wasn't
87e24802
PJ
1043 * free (not all bits were zero).
1044 */
9279d328 1045int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order)
1da177e4 1046{
3cf64b93
PJ
1047 if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
1048 return -EBUSY;
2ac521d3 1049 return __reg_op(bitmap, pos, order, REG_OP_ALLOC);
1da177e4
LT
1050}
1051EXPORT_SYMBOL(bitmap_allocate_region);
ccbe329b
DV
1052
1053/**
1054 * bitmap_copy_le - copy a bitmap, putting the bits into little-endian order.
1055 * @dst: destination buffer
1056 * @src: bitmap to copy
1057 * @nbits: number of bits in the bitmap
1058 *
1059 * Require nbits % BITS_PER_LONG == 0.
1060 */
e8f24278 1061#ifdef __BIG_ENDIAN
9b6c2d2e 1062void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits)
ccbe329b 1063{
9b6c2d2e 1064 unsigned int i;
ccbe329b
DV
1065
1066 for (i = 0; i < nbits/BITS_PER_LONG; i++) {
1067 if (BITS_PER_LONG == 64)
9b6c2d2e 1068 dst[i] = cpu_to_le64(src[i]);
ccbe329b 1069 else
9b6c2d2e 1070 dst[i] = cpu_to_le32(src[i]);
ccbe329b
DV
1071 }
1072}
1073EXPORT_SYMBOL(bitmap_copy_le);
e8f24278 1074#endif