NVMe: Only release requested regions
[linux-2.6-block.git] / include / linux / nodemask.h
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1da177e4
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1#ifndef __LINUX_NODEMASK_H
2#define __LINUX_NODEMASK_H
3
4/*
5 * Nodemasks provide a bitmap suitable for representing the
6 * set of Node's in a system, one bit position per Node number.
7 *
8 * See detailed comments in the file linux/bitmap.h describing the
9 * data type on which these nodemasks are based.
10 *
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11 * For details of nodemask_parse_user(), see bitmap_parse_user() in
12 * lib/bitmap.c. For details of nodelist_parse(), see bitmap_parselist(),
13 * also in bitmap.c. For details of node_remap(), see bitmap_bitremap in
14 * lib/bitmap.c. For details of nodes_remap(), see bitmap_remap in
15 * lib/bitmap.c. For details of nodes_onto(), see bitmap_onto in
16 * lib/bitmap.c. For details of nodes_fold(), see bitmap_fold in
17 * lib/bitmap.c.
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18 *
19 * The available nodemask operations are:
20 *
21 * void node_set(node, mask) turn on bit 'node' in mask
22 * void node_clear(node, mask) turn off bit 'node' in mask
23 * void nodes_setall(mask) set all bits
24 * void nodes_clear(mask) clear all bits
25 * int node_isset(node, mask) true iff bit 'node' set in mask
26 * int node_test_and_set(node, mask) test and set bit 'node' in mask
27 *
28 * void nodes_and(dst, src1, src2) dst = src1 & src2 [intersection]
29 * void nodes_or(dst, src1, src2) dst = src1 | src2 [union]
30 * void nodes_xor(dst, src1, src2) dst = src1 ^ src2
31 * void nodes_andnot(dst, src1, src2) dst = src1 & ~src2
32 * void nodes_complement(dst, src) dst = ~src
33 *
34 * int nodes_equal(mask1, mask2) Does mask1 == mask2?
35 * int nodes_intersects(mask1, mask2) Do mask1 and mask2 intersect?
36 * int nodes_subset(mask1, mask2) Is mask1 a subset of mask2?
37 * int nodes_empty(mask) Is mask empty (no bits sets)?
38 * int nodes_full(mask) Is mask full (all bits sets)?
39 * int nodes_weight(mask) Hamming weight - number of set bits
40 *
41 * void nodes_shift_right(dst, src, n) Shift right
42 * void nodes_shift_left(dst, src, n) Shift left
43 *
44 * int first_node(mask) Number lowest set bit, or MAX_NUMNODES
45 * int next_node(node, mask) Next node past 'node', or MAX_NUMNODES
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46 * int next_node_in(node, mask) Next node past 'node', or wrap to first,
47 * or MAX_NUMNODES
1da177e4 48 * int first_unset_node(mask) First node not set in mask, or
0edaf86c 49 * MAX_NUMNODES
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50 *
51 * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set
52 * NODE_MASK_ALL Initializer - all bits set
53 * NODE_MASK_NONE Initializer - no bits set
54 * unsigned long *nodes_addr(mask) Array of unsigned long's in mask
55 *
01a3ee2b 56 * int nodemask_parse_user(ubuf, ulen, mask) Parse ascii string as nodemask
1da177e4 57 * int nodelist_parse(buf, map) Parse ascii string as nodelist
fb5eeeee 58 * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit)
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59 * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src)
60 * void nodes_onto(dst, orig, relmap) *dst = orig relative to relmap
61 * void nodes_fold(dst, orig, sz) dst bits = orig bits mod sz
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62 *
63 * for_each_node_mask(node, mask) for-loop node over mask
64 *
65 * int num_online_nodes() Number of online Nodes
66 * int num_possible_nodes() Number of all possible Nodes
67 *
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68 * int node_random(mask) Random node with set bit in mask
69 *
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70 * int node_online(node) Is some node online?
71 * int node_possible(node) Is some node possible?
72 *
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73 * node_set_online(node) set bit 'node' in node_online_map
74 * node_set_offline(node) clear bit 'node' in node_online_map
75 *
76 * for_each_node(node) for-loop node over node_possible_map
77 * for_each_online_node(node) for-loop node over node_online_map
78 *
79 * Subtlety:
80 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway)
81 * to generate slightly worse code. So use a simple one-line #define
82 * for node_isset(), instead of wrapping an inline inside a macro, the
83 * way we do the other calls.
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84 *
85 * NODEMASK_SCRATCH
86 * When doing above logical AND, OR, XOR, Remap operations the callers tend to
87 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
88 * nodemask_t's consume too much stack space. NODEMASK_SCRATCH is a helper
89 * for such situations. See below and CPUMASK_ALLOC also.
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90 */
91
92#include <linux/kernel.h>
93#include <linux/threads.h>
94#include <linux/bitmap.h>
95#include <linux/numa.h>
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96
97typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t;
98extern nodemask_t _unused_nodemask_arg_;
99
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100/**
101 * nodemask_pr_args - printf args to output a nodemask
102 * @maskp: nodemask to be printed
103 *
104 * Can be used to provide arguments for '%*pb[l]' when printing a nodemask.
105 */
106#define nodemask_pr_args(maskp) MAX_NUMNODES, (maskp)->bits
107
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108/*
109 * The inline keyword gives the compiler room to decide to inline, or
110 * not inline a function as it sees best. However, as these functions
111 * are called in both __init and non-__init functions, if they are not
112 * inlined we will end up with a section mis-match error (of the type of
113 * freeable items not being freed). So we must use __always_inline here
114 * to fix the problem. If other functions in the future also end up in
115 * this situation they will also need to be annotated as __always_inline
116 */
1da177e4 117#define node_set(node, dst) __node_set((node), &(dst))
323f54ed 118static __always_inline void __node_set(int node, volatile nodemask_t *dstp)
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119{
120 set_bit(node, dstp->bits);
121}
122
123#define node_clear(node, dst) __node_clear((node), &(dst))
124static inline void __node_clear(int node, volatile nodemask_t *dstp)
125{
126 clear_bit(node, dstp->bits);
127}
128
129#define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
33c4fa8c 130static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits)
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131{
132 bitmap_fill(dstp->bits, nbits);
133}
134
135#define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
33c4fa8c 136static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits)
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137{
138 bitmap_zero(dstp->bits, nbits);
139}
140
141/* No static inline type checking - see Subtlety (1) above. */
142#define node_isset(node, nodemask) test_bit((node), (nodemask).bits)
143
144#define node_test_and_set(node, nodemask) \
145 __node_test_and_set((node), &(nodemask))
146static inline int __node_test_and_set(int node, nodemask_t *addr)
147{
148 return test_and_set_bit(node, addr->bits);
149}
150
151#define nodes_and(dst, src1, src2) \
152 __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
153static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
33c4fa8c 154 const nodemask_t *src2p, unsigned int nbits)
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155{
156 bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
157}
158
159#define nodes_or(dst, src1, src2) \
160 __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
161static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p,
33c4fa8c 162 const nodemask_t *src2p, unsigned int nbits)
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163{
164 bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits);
165}
166
167#define nodes_xor(dst, src1, src2) \
168 __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
169static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p,
33c4fa8c 170 const nodemask_t *src2p, unsigned int nbits)
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171{
172 bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits);
173}
174
175#define nodes_andnot(dst, src1, src2) \
176 __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
177static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
33c4fa8c 178 const nodemask_t *src2p, unsigned int nbits)
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179{
180 bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
181}
182
183#define nodes_complement(dst, src) \
184 __nodes_complement(&(dst), &(src), MAX_NUMNODES)
185static inline void __nodes_complement(nodemask_t *dstp,
33c4fa8c 186 const nodemask_t *srcp, unsigned int nbits)
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187{
188 bitmap_complement(dstp->bits, srcp->bits, nbits);
189}
190
191#define nodes_equal(src1, src2) \
192 __nodes_equal(&(src1), &(src2), MAX_NUMNODES)
193static inline int __nodes_equal(const nodemask_t *src1p,
33c4fa8c 194 const nodemask_t *src2p, unsigned int nbits)
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195{
196 return bitmap_equal(src1p->bits, src2p->bits, nbits);
197}
198
199#define nodes_intersects(src1, src2) \
200 __nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
201static inline int __nodes_intersects(const nodemask_t *src1p,
33c4fa8c 202 const nodemask_t *src2p, unsigned int nbits)
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203{
204 return bitmap_intersects(src1p->bits, src2p->bits, nbits);
205}
206
207#define nodes_subset(src1, src2) \
208 __nodes_subset(&(src1), &(src2), MAX_NUMNODES)
209static inline int __nodes_subset(const nodemask_t *src1p,
33c4fa8c 210 const nodemask_t *src2p, unsigned int nbits)
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211{
212 return bitmap_subset(src1p->bits, src2p->bits, nbits);
213}
214
215#define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
33c4fa8c 216static inline int __nodes_empty(const nodemask_t *srcp, unsigned int nbits)
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217{
218 return bitmap_empty(srcp->bits, nbits);
219}
220
221#define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
33c4fa8c 222static inline int __nodes_full(const nodemask_t *srcp, unsigned int nbits)
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223{
224 return bitmap_full(srcp->bits, nbits);
225}
226
227#define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
33c4fa8c 228static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits)
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229{
230 return bitmap_weight(srcp->bits, nbits);
231}
232
233#define nodes_shift_right(dst, src, n) \
234 __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
235static inline void __nodes_shift_right(nodemask_t *dstp,
236 const nodemask_t *srcp, int n, int nbits)
237{
238 bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
239}
240
241#define nodes_shift_left(dst, src, n) \
242 __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
243static inline void __nodes_shift_left(nodemask_t *dstp,
244 const nodemask_t *srcp, int n, int nbits)
245{
246 bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
247}
248
249/* FIXME: better would be to fix all architectures to never return
250 > MAX_NUMNODES, then the silly min_ts could be dropped. */
251
252#define first_node(src) __first_node(&(src))
253static inline int __first_node(const nodemask_t *srcp)
254{
255 return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
256}
257
258#define next_node(n, src) __next_node((n), &(src))
259static inline int __next_node(int n, const nodemask_t *srcp)
260{
261 return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
262}
263
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264/*
265 * Find the next present node in src, starting after node n, wrapping around to
266 * the first node in src if needed. Returns MAX_NUMNODES if src is empty.
267 */
268#define next_node_in(n, src) __next_node_in((n), &(src))
269int __next_node_in(int node, const nodemask_t *srcp);
270
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271static inline void init_nodemask_of_node(nodemask_t *mask, int node)
272{
273 nodes_clear(*mask);
274 node_set(node, *mask);
275}
276
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277#define nodemask_of_node(node) \
278({ \
279 typeof(_unused_nodemask_arg_) m; \
280 if (sizeof(m) == sizeof(unsigned long)) { \
c1e6c8d0 281 m.bits[0] = 1UL << (node); \
1da177e4 282 } else { \
c1e6c8d0 283 init_nodemask_of_node(&m, (node)); \
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284 } \
285 m; \
286})
287
288#define first_unset_node(mask) __first_unset_node(&(mask))
289static inline int __first_unset_node(const nodemask_t *maskp)
290{
291 return min_t(int,MAX_NUMNODES,
292 find_first_zero_bit(maskp->bits, MAX_NUMNODES));
293}
294
295#define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
296
297#if MAX_NUMNODES <= BITS_PER_LONG
298
299#define NODE_MASK_ALL \
300((nodemask_t) { { \
301 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \
302} })
303
304#else
305
306#define NODE_MASK_ALL \
307((nodemask_t) { { \
308 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL, \
309 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \
310} })
311
312#endif
313
314#define NODE_MASK_NONE \
315((nodemask_t) { { \
316 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] = 0UL \
317} })
318
319#define nodes_addr(src) ((src).bits)
320
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321#define nodemask_parse_user(ubuf, ulen, dst) \
322 __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES)
323static inline int __nodemask_parse_user(const char __user *buf, int len,
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324 nodemask_t *dstp, int nbits)
325{
01a3ee2b 326 return bitmap_parse_user(buf, len, dstp->bits, nbits);
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327}
328
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329#define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
330static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits)
331{
332 return bitmap_parselist(buf, dstp->bits, nbits);
333}
334
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335#define node_remap(oldbit, old, new) \
336 __node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
337static inline int __node_remap(int oldbit,
338 const nodemask_t *oldp, const nodemask_t *newp, int nbits)
339{
340 return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
341}
342
343#define nodes_remap(dst, src, old, new) \
344 __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
345static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
346 const nodemask_t *oldp, const nodemask_t *newp, int nbits)
347{
348 bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
349}
350
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351#define nodes_onto(dst, orig, relmap) \
352 __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
353static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp,
354 const nodemask_t *relmapp, int nbits)
355{
356 bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits);
357}
358
359#define nodes_fold(dst, orig, sz) \
360 __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
361static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp,
362 int sz, int nbits)
363{
364 bitmap_fold(dstp->bits, origp->bits, sz, nbits);
365}
366
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367#if MAX_NUMNODES > 1
368#define for_each_node_mask(node, mask) \
369 for ((node) = first_node(mask); \
370 (node) < MAX_NUMNODES; \
371 (node) = next_node((node), (mask)))
372#else /* MAX_NUMNODES == 1 */
373#define for_each_node_mask(node, mask) \
374 if (!nodes_empty(mask)) \
375 for ((node) = 0; (node) < 1; (node)++)
376#endif /* MAX_NUMNODES */
377
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378/*
379 * Bitmasks that are kept for all the nodes.
380 */
381enum node_states {
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382 N_POSSIBLE, /* The node could become online at some point */
383 N_ONLINE, /* The node is online */
384 N_NORMAL_MEMORY, /* The node has regular memory */
385#ifdef CONFIG_HIGHMEM
386 N_HIGH_MEMORY, /* The node has regular or high memory */
387#else
388 N_HIGH_MEMORY = N_NORMAL_MEMORY,
389#endif
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390#ifdef CONFIG_MOVABLE_NODE
391 N_MEMORY, /* The node has memory(regular, high, movable) */
392#else
8219fc48 393 N_MEMORY = N_HIGH_MEMORY,
20b2f52b 394#endif
37c0708d 395 N_CPU, /* The node has one or more cpus */
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396 NR_NODE_STATES
397};
398
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399/*
400 * The following particular system nodemasks and operations
401 * on them manage all possible and online nodes.
402 */
403
13808910 404extern nodemask_t node_states[NR_NODE_STATES];
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405
406#if MAX_NUMNODES > 1
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407static inline int node_state(int node, enum node_states state)
408{
409 return node_isset(node, node_states[state]);
410}
411
412static inline void node_set_state(int node, enum node_states state)
413{
414 __node_set(node, &node_states[state]);
415}
416
417static inline void node_clear_state(int node, enum node_states state)
418{
419 __node_clear(node, &node_states[state]);
420}
421
422static inline int num_node_state(enum node_states state)
423{
424 return nodes_weight(node_states[state]);
425}
426
427#define for_each_node_state(__node, __state) \
428 for_each_node_mask((__node), node_states[__state])
429
430#define first_online_node first_node(node_states[N_ONLINE])
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431#define first_memory_node first_node(node_states[N_MEMORY])
432static inline int next_online_node(int nid)
433{
434 return next_node(nid, node_states[N_ONLINE]);
435}
436static inline int next_memory_node(int nid)
437{
438 return next_node(nid, node_states[N_MEMORY]);
439}
13808910 440
74c7aa8b 441extern int nr_node_ids;
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442extern int nr_online_nodes;
443
444static inline void node_set_online(int nid)
445{
446 node_set_state(nid, N_ONLINE);
447 nr_online_nodes = num_node_state(N_ONLINE);
448}
449
450static inline void node_set_offline(int nid)
451{
452 node_clear_state(nid, N_ONLINE);
453 nr_online_nodes = num_node_state(N_ONLINE);
454}
778d3b0f 455
1da177e4 456#else
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457
458static inline int node_state(int node, enum node_states state)
459{
460 return node == 0;
461}
462
463static inline void node_set_state(int node, enum node_states state)
464{
465}
466
467static inline void node_clear_state(int node, enum node_states state)
468{
469}
470
471static inline int num_node_state(enum node_states state)
472{
473 return 1;
474}
475
476#define for_each_node_state(node, __state) \
477 for ( (node) = 0; (node) == 0; (node) = 1)
478
8357f869 479#define first_online_node 0
8d060bf4 480#define first_memory_node 0
8357f869 481#define next_online_node(nid) (MAX_NUMNODES)
74c7aa8b 482#define nr_node_ids 1
62bc62a8 483#define nr_online_nodes 1
13808910 484
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485#define node_set_online(node) node_set_state((node), N_ONLINE)
486#define node_set_offline(node) node_clear_state((node), N_ONLINE)
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487
488#endif
489
490#if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
491extern int node_random(const nodemask_t *maskp);
492#else
493static inline int node_random(const nodemask_t *mask)
494{
495 return 0;
496}
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497#endif
498
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499#define node_online_map node_states[N_ONLINE]
500#define node_possible_map node_states[N_POSSIBLE]
501
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502#define num_online_nodes() num_node_state(N_ONLINE)
503#define num_possible_nodes() num_node_state(N_POSSIBLE)
504#define node_online(node) node_state((node), N_ONLINE)
505#define node_possible(node) node_state((node), N_POSSIBLE)
506
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507#define for_each_node(node) for_each_node_state(node, N_POSSIBLE)
508#define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
1da177e4 509
4bfc4495 510/*
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511 * For nodemask scrach area.
512 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and
513 * name.
4bfc4495 514 */
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515#if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */
516#define NODEMASK_ALLOC(type, name, gfp_flags) \
517 type *name = kmalloc(sizeof(*name), gfp_flags)
518#define NODEMASK_FREE(m) kfree(m)
4bfc4495 519#else
7baab93f 520#define NODEMASK_ALLOC(type, name, gfp_flags) type _##name, *name = &_##name
bad44b5b 521#define NODEMASK_FREE(m) do {} while (0)
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522#endif
523
524/* A example struture for using NODEMASK_ALLOC, used in mempolicy. */
525struct nodemask_scratch {
526 nodemask_t mask1;
527 nodemask_t mask2;
528};
529
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DR
530#define NODEMASK_SCRATCH(x) \
531 NODEMASK_ALLOC(struct nodemask_scratch, x, \
532 GFP_KERNEL | __GFP_NORETRY)
4e7b8a6c 533#define NODEMASK_SCRATCH_FREE(x) NODEMASK_FREE(x)
4bfc4495
KH
534
535
1da177e4 536#endif /* __LINUX_NODEMASK_H */