blk-mq: fix iteration of busy bitmap
[linux-2.6-block.git] / include / linux / nodemask.h
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1da177e4
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1#ifndef __LINUX_NODEMASK_H
2#define __LINUX_NODEMASK_H
3
4/*
5 * Nodemasks provide a bitmap suitable for representing the
6 * set of Node's in a system, one bit position per Node number.
7 *
8 * See detailed comments in the file linux/bitmap.h describing the
9 * data type on which these nodemasks are based.
10 *
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11 * For details of nodemask_parse_user(), see bitmap_parse_user() in
12 * lib/bitmap.c. For details of nodelist_parse(), see bitmap_parselist(),
13 * also in bitmap.c. For details of node_remap(), see bitmap_bitremap in
14 * lib/bitmap.c. For details of nodes_remap(), see bitmap_remap in
15 * lib/bitmap.c. For details of nodes_onto(), see bitmap_onto in
16 * lib/bitmap.c. For details of nodes_fold(), see bitmap_fold in
17 * lib/bitmap.c.
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18 *
19 * The available nodemask operations are:
20 *
21 * void node_set(node, mask) turn on bit 'node' in mask
22 * void node_clear(node, mask) turn off bit 'node' in mask
23 * void nodes_setall(mask) set all bits
24 * void nodes_clear(mask) clear all bits
25 * int node_isset(node, mask) true iff bit 'node' set in mask
26 * int node_test_and_set(node, mask) test and set bit 'node' in mask
27 *
28 * void nodes_and(dst, src1, src2) dst = src1 & src2 [intersection]
29 * void nodes_or(dst, src1, src2) dst = src1 | src2 [union]
30 * void nodes_xor(dst, src1, src2) dst = src1 ^ src2
31 * void nodes_andnot(dst, src1, src2) dst = src1 & ~src2
32 * void nodes_complement(dst, src) dst = ~src
33 *
34 * int nodes_equal(mask1, mask2) Does mask1 == mask2?
35 * int nodes_intersects(mask1, mask2) Do mask1 and mask2 intersect?
36 * int nodes_subset(mask1, mask2) Is mask1 a subset of mask2?
37 * int nodes_empty(mask) Is mask empty (no bits sets)?
38 * int nodes_full(mask) Is mask full (all bits sets)?
39 * int nodes_weight(mask) Hamming weight - number of set bits
40 *
41 * void nodes_shift_right(dst, src, n) Shift right
42 * void nodes_shift_left(dst, src, n) Shift left
43 *
44 * int first_node(mask) Number lowest set bit, or MAX_NUMNODES
45 * int next_node(node, mask) Next node past 'node', or MAX_NUMNODES
46 * int first_unset_node(mask) First node not set in mask, or
47 * MAX_NUMNODES.
48 *
49 * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set
50 * NODE_MASK_ALL Initializer - all bits set
51 * NODE_MASK_NONE Initializer - no bits set
52 * unsigned long *nodes_addr(mask) Array of unsigned long's in mask
53 *
01a3ee2b 54 * int nodemask_parse_user(ubuf, ulen, mask) Parse ascii string as nodemask
1da177e4 55 * int nodelist_parse(buf, map) Parse ascii string as nodelist
fb5eeeee 56 * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit)
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57 * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src)
58 * void nodes_onto(dst, orig, relmap) *dst = orig relative to relmap
59 * void nodes_fold(dst, orig, sz) dst bits = orig bits mod sz
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60 *
61 * for_each_node_mask(node, mask) for-loop node over mask
62 *
63 * int num_online_nodes() Number of online Nodes
64 * int num_possible_nodes() Number of all possible Nodes
65 *
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66 * int node_random(mask) Random node with set bit in mask
67 *
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68 * int node_online(node) Is some node online?
69 * int node_possible(node) Is some node possible?
70 *
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71 * node_set_online(node) set bit 'node' in node_online_map
72 * node_set_offline(node) clear bit 'node' in node_online_map
73 *
74 * for_each_node(node) for-loop node over node_possible_map
75 * for_each_online_node(node) for-loop node over node_online_map
76 *
77 * Subtlety:
78 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway)
79 * to generate slightly worse code. So use a simple one-line #define
80 * for node_isset(), instead of wrapping an inline inside a macro, the
81 * way we do the other calls.
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82 *
83 * NODEMASK_SCRATCH
84 * When doing above logical AND, OR, XOR, Remap operations the callers tend to
85 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
86 * nodemask_t's consume too much stack space. NODEMASK_SCRATCH is a helper
87 * for such situations. See below and CPUMASK_ALLOC also.
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88 */
89
90#include <linux/kernel.h>
91#include <linux/threads.h>
92#include <linux/bitmap.h>
93#include <linux/numa.h>
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94
95typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t;
96extern nodemask_t _unused_nodemask_arg_;
97
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98/**
99 * nodemask_pr_args - printf args to output a nodemask
100 * @maskp: nodemask to be printed
101 *
102 * Can be used to provide arguments for '%*pb[l]' when printing a nodemask.
103 */
104#define nodemask_pr_args(maskp) MAX_NUMNODES, (maskp)->bits
105
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106/*
107 * The inline keyword gives the compiler room to decide to inline, or
108 * not inline a function as it sees best. However, as these functions
109 * are called in both __init and non-__init functions, if they are not
110 * inlined we will end up with a section mis-match error (of the type of
111 * freeable items not being freed). So we must use __always_inline here
112 * to fix the problem. If other functions in the future also end up in
113 * this situation they will also need to be annotated as __always_inline
114 */
1da177e4 115#define node_set(node, dst) __node_set((node), &(dst))
323f54ed 116static __always_inline void __node_set(int node, volatile nodemask_t *dstp)
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117{
118 set_bit(node, dstp->bits);
119}
120
121#define node_clear(node, dst) __node_clear((node), &(dst))
122static inline void __node_clear(int node, volatile nodemask_t *dstp)
123{
124 clear_bit(node, dstp->bits);
125}
126
127#define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
33c4fa8c 128static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits)
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129{
130 bitmap_fill(dstp->bits, nbits);
131}
132
133#define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
33c4fa8c 134static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits)
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135{
136 bitmap_zero(dstp->bits, nbits);
137}
138
139/* No static inline type checking - see Subtlety (1) above. */
140#define node_isset(node, nodemask) test_bit((node), (nodemask).bits)
141
142#define node_test_and_set(node, nodemask) \
143 __node_test_and_set((node), &(nodemask))
144static inline int __node_test_and_set(int node, nodemask_t *addr)
145{
146 return test_and_set_bit(node, addr->bits);
147}
148
149#define nodes_and(dst, src1, src2) \
150 __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
151static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
33c4fa8c 152 const nodemask_t *src2p, unsigned int nbits)
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153{
154 bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
155}
156
157#define nodes_or(dst, src1, src2) \
158 __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
159static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p,
33c4fa8c 160 const nodemask_t *src2p, unsigned int nbits)
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161{
162 bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits);
163}
164
165#define nodes_xor(dst, src1, src2) \
166 __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
167static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p,
33c4fa8c 168 const nodemask_t *src2p, unsigned int nbits)
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169{
170 bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits);
171}
172
173#define nodes_andnot(dst, src1, src2) \
174 __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
175static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
33c4fa8c 176 const nodemask_t *src2p, unsigned int nbits)
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177{
178 bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
179}
180
181#define nodes_complement(dst, src) \
182 __nodes_complement(&(dst), &(src), MAX_NUMNODES)
183static inline void __nodes_complement(nodemask_t *dstp,
33c4fa8c 184 const nodemask_t *srcp, unsigned int nbits)
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185{
186 bitmap_complement(dstp->bits, srcp->bits, nbits);
187}
188
189#define nodes_equal(src1, src2) \
190 __nodes_equal(&(src1), &(src2), MAX_NUMNODES)
191static inline int __nodes_equal(const nodemask_t *src1p,
33c4fa8c 192 const nodemask_t *src2p, unsigned int nbits)
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193{
194 return bitmap_equal(src1p->bits, src2p->bits, nbits);
195}
196
197#define nodes_intersects(src1, src2) \
198 __nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
199static inline int __nodes_intersects(const nodemask_t *src1p,
33c4fa8c 200 const nodemask_t *src2p, unsigned int nbits)
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201{
202 return bitmap_intersects(src1p->bits, src2p->bits, nbits);
203}
204
205#define nodes_subset(src1, src2) \
206 __nodes_subset(&(src1), &(src2), MAX_NUMNODES)
207static inline int __nodes_subset(const nodemask_t *src1p,
33c4fa8c 208 const nodemask_t *src2p, unsigned int nbits)
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209{
210 return bitmap_subset(src1p->bits, src2p->bits, nbits);
211}
212
213#define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
33c4fa8c 214static inline int __nodes_empty(const nodemask_t *srcp, unsigned int nbits)
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215{
216 return bitmap_empty(srcp->bits, nbits);
217}
218
219#define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
33c4fa8c 220static inline int __nodes_full(const nodemask_t *srcp, unsigned int nbits)
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221{
222 return bitmap_full(srcp->bits, nbits);
223}
224
225#define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
33c4fa8c 226static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits)
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227{
228 return bitmap_weight(srcp->bits, nbits);
229}
230
231#define nodes_shift_right(dst, src, n) \
232 __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
233static inline void __nodes_shift_right(nodemask_t *dstp,
234 const nodemask_t *srcp, int n, int nbits)
235{
236 bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
237}
238
239#define nodes_shift_left(dst, src, n) \
240 __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
241static inline void __nodes_shift_left(nodemask_t *dstp,
242 const nodemask_t *srcp, int n, int nbits)
243{
244 bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
245}
246
247/* FIXME: better would be to fix all architectures to never return
248 > MAX_NUMNODES, then the silly min_ts could be dropped. */
249
250#define first_node(src) __first_node(&(src))
251static inline int __first_node(const nodemask_t *srcp)
252{
253 return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
254}
255
256#define next_node(n, src) __next_node((n), &(src))
257static inline int __next_node(int n, const nodemask_t *srcp)
258{
259 return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
260}
261
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262static inline void init_nodemask_of_node(nodemask_t *mask, int node)
263{
264 nodes_clear(*mask);
265 node_set(node, *mask);
266}
267
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268#define nodemask_of_node(node) \
269({ \
270 typeof(_unused_nodemask_arg_) m; \
271 if (sizeof(m) == sizeof(unsigned long)) { \
c1e6c8d0 272 m.bits[0] = 1UL << (node); \
1da177e4 273 } else { \
c1e6c8d0 274 init_nodemask_of_node(&m, (node)); \
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275 } \
276 m; \
277})
278
279#define first_unset_node(mask) __first_unset_node(&(mask))
280static inline int __first_unset_node(const nodemask_t *maskp)
281{
282 return min_t(int,MAX_NUMNODES,
283 find_first_zero_bit(maskp->bits, MAX_NUMNODES));
284}
285
286#define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
287
288#if MAX_NUMNODES <= BITS_PER_LONG
289
290#define NODE_MASK_ALL \
291((nodemask_t) { { \
292 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \
293} })
294
295#else
296
297#define NODE_MASK_ALL \
298((nodemask_t) { { \
299 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL, \
300 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \
301} })
302
303#endif
304
305#define NODE_MASK_NONE \
306((nodemask_t) { { \
307 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] = 0UL \
308} })
309
310#define nodes_addr(src) ((src).bits)
311
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312#define nodemask_parse_user(ubuf, ulen, dst) \
313 __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES)
314static inline int __nodemask_parse_user(const char __user *buf, int len,
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315 nodemask_t *dstp, int nbits)
316{
01a3ee2b 317 return bitmap_parse_user(buf, len, dstp->bits, nbits);
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318}
319
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320#define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
321static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits)
322{
323 return bitmap_parselist(buf, dstp->bits, nbits);
324}
325
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326#define node_remap(oldbit, old, new) \
327 __node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
328static inline int __node_remap(int oldbit,
329 const nodemask_t *oldp, const nodemask_t *newp, int nbits)
330{
331 return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
332}
333
334#define nodes_remap(dst, src, old, new) \
335 __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
336static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
337 const nodemask_t *oldp, const nodemask_t *newp, int nbits)
338{
339 bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
340}
341
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342#define nodes_onto(dst, orig, relmap) \
343 __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
344static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp,
345 const nodemask_t *relmapp, int nbits)
346{
347 bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits);
348}
349
350#define nodes_fold(dst, orig, sz) \
351 __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
352static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp,
353 int sz, int nbits)
354{
355 bitmap_fold(dstp->bits, origp->bits, sz, nbits);
356}
357
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358#if MAX_NUMNODES > 1
359#define for_each_node_mask(node, mask) \
360 for ((node) = first_node(mask); \
361 (node) < MAX_NUMNODES; \
362 (node) = next_node((node), (mask)))
363#else /* MAX_NUMNODES == 1 */
364#define for_each_node_mask(node, mask) \
365 if (!nodes_empty(mask)) \
366 for ((node) = 0; (node) < 1; (node)++)
367#endif /* MAX_NUMNODES */
368
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369/*
370 * Bitmasks that are kept for all the nodes.
371 */
372enum node_states {
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373 N_POSSIBLE, /* The node could become online at some point */
374 N_ONLINE, /* The node is online */
375 N_NORMAL_MEMORY, /* The node has regular memory */
376#ifdef CONFIG_HIGHMEM
377 N_HIGH_MEMORY, /* The node has regular or high memory */
378#else
379 N_HIGH_MEMORY = N_NORMAL_MEMORY,
380#endif
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381#ifdef CONFIG_MOVABLE_NODE
382 N_MEMORY, /* The node has memory(regular, high, movable) */
383#else
8219fc48 384 N_MEMORY = N_HIGH_MEMORY,
20b2f52b 385#endif
37c0708d 386 N_CPU, /* The node has one or more cpus */
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387 NR_NODE_STATES
388};
389
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390/*
391 * The following particular system nodemasks and operations
392 * on them manage all possible and online nodes.
393 */
394
13808910 395extern nodemask_t node_states[NR_NODE_STATES];
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396
397#if MAX_NUMNODES > 1
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398static inline int node_state(int node, enum node_states state)
399{
400 return node_isset(node, node_states[state]);
401}
402
403static inline void node_set_state(int node, enum node_states state)
404{
405 __node_set(node, &node_states[state]);
406}
407
408static inline void node_clear_state(int node, enum node_states state)
409{
410 __node_clear(node, &node_states[state]);
411}
412
413static inline int num_node_state(enum node_states state)
414{
415 return nodes_weight(node_states[state]);
416}
417
418#define for_each_node_state(__node, __state) \
419 for_each_node_mask((__node), node_states[__state])
420
421#define first_online_node first_node(node_states[N_ONLINE])
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422#define first_memory_node first_node(node_states[N_MEMORY])
423static inline int next_online_node(int nid)
424{
425 return next_node(nid, node_states[N_ONLINE]);
426}
427static inline int next_memory_node(int nid)
428{
429 return next_node(nid, node_states[N_MEMORY]);
430}
13808910 431
74c7aa8b 432extern int nr_node_ids;
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433extern int nr_online_nodes;
434
435static inline void node_set_online(int nid)
436{
437 node_set_state(nid, N_ONLINE);
438 nr_online_nodes = num_node_state(N_ONLINE);
439}
440
441static inline void node_set_offline(int nid)
442{
443 node_clear_state(nid, N_ONLINE);
444 nr_online_nodes = num_node_state(N_ONLINE);
445}
778d3b0f 446
1da177e4 447#else
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448
449static inline int node_state(int node, enum node_states state)
450{
451 return node == 0;
452}
453
454static inline void node_set_state(int node, enum node_states state)
455{
456}
457
458static inline void node_clear_state(int node, enum node_states state)
459{
460}
461
462static inline int num_node_state(enum node_states state)
463{
464 return 1;
465}
466
467#define for_each_node_state(node, __state) \
468 for ( (node) = 0; (node) == 0; (node) = 1)
469
8357f869 470#define first_online_node 0
8d060bf4 471#define first_memory_node 0
8357f869 472#define next_online_node(nid) (MAX_NUMNODES)
74c7aa8b 473#define nr_node_ids 1
62bc62a8 474#define nr_online_nodes 1
13808910 475
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476#define node_set_online(node) node_set_state((node), N_ONLINE)
477#define node_set_offline(node) node_clear_state((node), N_ONLINE)
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478
479#endif
480
481#if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
482extern int node_random(const nodemask_t *maskp);
483#else
484static inline int node_random(const nodemask_t *mask)
485{
486 return 0;
487}
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488#endif
489
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490#define node_online_map node_states[N_ONLINE]
491#define node_possible_map node_states[N_POSSIBLE]
492
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493#define num_online_nodes() num_node_state(N_ONLINE)
494#define num_possible_nodes() num_node_state(N_POSSIBLE)
495#define node_online(node) node_state((node), N_ONLINE)
496#define node_possible(node) node_state((node), N_POSSIBLE)
497
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498#define for_each_node(node) for_each_node_state(node, N_POSSIBLE)
499#define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
1da177e4 500
4bfc4495 501/*
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502 * For nodemask scrach area.
503 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and
504 * name.
4bfc4495 505 */
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506#if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */
507#define NODEMASK_ALLOC(type, name, gfp_flags) \
508 type *name = kmalloc(sizeof(*name), gfp_flags)
509#define NODEMASK_FREE(m) kfree(m)
4bfc4495 510#else
7baab93f 511#define NODEMASK_ALLOC(type, name, gfp_flags) type _##name, *name = &_##name
bad44b5b 512#define NODEMASK_FREE(m) do {} while (0)
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513#endif
514
515/* A example struture for using NODEMASK_ALLOC, used in mempolicy. */
516struct nodemask_scratch {
517 nodemask_t mask1;
518 nodemask_t mask2;
519};
520
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521#define NODEMASK_SCRATCH(x) \
522 NODEMASK_ALLOC(struct nodemask_scratch, x, \
523 GFP_KERNEL | __GFP_NORETRY)
4e7b8a6c 524#define NODEMASK_SCRATCH_FREE(x) NODEMASK_FREE(x)
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525
526
1da177e4 527#endif /* __LINUX_NODEMASK_H */