drm/etnaviv: update common and state_hi xml.h files
[linux-2.6-block.git] / drivers / gpu / drm / etnaviv / etnaviv_gpu.c
CommitLineData
a8c21a54
T
1/*
2 * Copyright (C) 2015 Etnaviv Project
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License version 2 as published by
6 * the Free Software Foundation.
7 *
8 * This program is distributed in the hope that it will be useful, but WITHOUT
9 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
10 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
11 * more details.
12 *
13 * You should have received a copy of the GNU General Public License along with
14 * this program. If not, see <http://www.gnu.org/licenses/>.
15 */
16
17#include <linux/component.h>
18#include <linux/fence.h>
19#include <linux/moduleparam.h>
20#include <linux/of_device.h>
21#include "etnaviv_dump.h"
22#include "etnaviv_gpu.h"
23#include "etnaviv_gem.h"
24#include "etnaviv_mmu.h"
25#include "etnaviv_iommu.h"
26#include "etnaviv_iommu_v2.h"
27#include "common.xml.h"
28#include "state.xml.h"
29#include "state_hi.xml.h"
30#include "cmdstream.xml.h"
31
32static const struct platform_device_id gpu_ids[] = {
33 { .name = "etnaviv-gpu,2d" },
34 { },
35};
36
37static bool etnaviv_dump_core = true;
38module_param_named(dump_core, etnaviv_dump_core, bool, 0600);
39
40/*
41 * Driver functions:
42 */
43
44int etnaviv_gpu_get_param(struct etnaviv_gpu *gpu, u32 param, u64 *value)
45{
46 switch (param) {
47 case ETNAVIV_PARAM_GPU_MODEL:
48 *value = gpu->identity.model;
49 break;
50
51 case ETNAVIV_PARAM_GPU_REVISION:
52 *value = gpu->identity.revision;
53 break;
54
55 case ETNAVIV_PARAM_GPU_FEATURES_0:
56 *value = gpu->identity.features;
57 break;
58
59 case ETNAVIV_PARAM_GPU_FEATURES_1:
60 *value = gpu->identity.minor_features0;
61 break;
62
63 case ETNAVIV_PARAM_GPU_FEATURES_2:
64 *value = gpu->identity.minor_features1;
65 break;
66
67 case ETNAVIV_PARAM_GPU_FEATURES_3:
68 *value = gpu->identity.minor_features2;
69 break;
70
71 case ETNAVIV_PARAM_GPU_FEATURES_4:
72 *value = gpu->identity.minor_features3;
73 break;
74
75 case ETNAVIV_PARAM_GPU_STREAM_COUNT:
76 *value = gpu->identity.stream_count;
77 break;
78
79 case ETNAVIV_PARAM_GPU_REGISTER_MAX:
80 *value = gpu->identity.register_max;
81 break;
82
83 case ETNAVIV_PARAM_GPU_THREAD_COUNT:
84 *value = gpu->identity.thread_count;
85 break;
86
87 case ETNAVIV_PARAM_GPU_VERTEX_CACHE_SIZE:
88 *value = gpu->identity.vertex_cache_size;
89 break;
90
91 case ETNAVIV_PARAM_GPU_SHADER_CORE_COUNT:
92 *value = gpu->identity.shader_core_count;
93 break;
94
95 case ETNAVIV_PARAM_GPU_PIXEL_PIPES:
96 *value = gpu->identity.pixel_pipes;
97 break;
98
99 case ETNAVIV_PARAM_GPU_VERTEX_OUTPUT_BUFFER_SIZE:
100 *value = gpu->identity.vertex_output_buffer_size;
101 break;
102
103 case ETNAVIV_PARAM_GPU_BUFFER_SIZE:
104 *value = gpu->identity.buffer_size;
105 break;
106
107 case ETNAVIV_PARAM_GPU_INSTRUCTION_COUNT:
108 *value = gpu->identity.instruction_count;
109 break;
110
111 case ETNAVIV_PARAM_GPU_NUM_CONSTANTS:
112 *value = gpu->identity.num_constants;
113 break;
114
115 default:
116 DBG("%s: invalid param: %u", dev_name(gpu->dev), param);
117 return -EINVAL;
118 }
119
120 return 0;
121}
122
123static void etnaviv_hw_specs(struct etnaviv_gpu *gpu)
124{
125 if (gpu->identity.minor_features0 &
126 chipMinorFeatures0_MORE_MINOR_FEATURES) {
127 u32 specs[2];
128
129 specs[0] = gpu_read(gpu, VIVS_HI_CHIP_SPECS);
130 specs[1] = gpu_read(gpu, VIVS_HI_CHIP_SPECS_2);
131
132 gpu->identity.stream_count =
133 (specs[0] & VIVS_HI_CHIP_SPECS_STREAM_COUNT__MASK)
134 >> VIVS_HI_CHIP_SPECS_STREAM_COUNT__SHIFT;
135 gpu->identity.register_max =
136 (specs[0] & VIVS_HI_CHIP_SPECS_REGISTER_MAX__MASK)
137 >> VIVS_HI_CHIP_SPECS_REGISTER_MAX__SHIFT;
138 gpu->identity.thread_count =
139 (specs[0] & VIVS_HI_CHIP_SPECS_THREAD_COUNT__MASK)
140 >> VIVS_HI_CHIP_SPECS_THREAD_COUNT__SHIFT;
141 gpu->identity.vertex_cache_size =
142 (specs[0] & VIVS_HI_CHIP_SPECS_VERTEX_CACHE_SIZE__MASK)
143 >> VIVS_HI_CHIP_SPECS_VERTEX_CACHE_SIZE__SHIFT;
144 gpu->identity.shader_core_count =
145 (specs[0] & VIVS_HI_CHIP_SPECS_SHADER_CORE_COUNT__MASK)
146 >> VIVS_HI_CHIP_SPECS_SHADER_CORE_COUNT__SHIFT;
147 gpu->identity.pixel_pipes =
148 (specs[0] & VIVS_HI_CHIP_SPECS_PIXEL_PIPES__MASK)
149 >> VIVS_HI_CHIP_SPECS_PIXEL_PIPES__SHIFT;
150 gpu->identity.vertex_output_buffer_size =
151 (specs[0] & VIVS_HI_CHIP_SPECS_VERTEX_OUTPUT_BUFFER_SIZE__MASK)
152 >> VIVS_HI_CHIP_SPECS_VERTEX_OUTPUT_BUFFER_SIZE__SHIFT;
153
154 gpu->identity.buffer_size =
155 (specs[1] & VIVS_HI_CHIP_SPECS_2_BUFFER_SIZE__MASK)
156 >> VIVS_HI_CHIP_SPECS_2_BUFFER_SIZE__SHIFT;
157 gpu->identity.instruction_count =
158 (specs[1] & VIVS_HI_CHIP_SPECS_2_INSTRUCTION_COUNT__MASK)
159 >> VIVS_HI_CHIP_SPECS_2_INSTRUCTION_COUNT__SHIFT;
160 gpu->identity.num_constants =
161 (specs[1] & VIVS_HI_CHIP_SPECS_2_NUM_CONSTANTS__MASK)
162 >> VIVS_HI_CHIP_SPECS_2_NUM_CONSTANTS__SHIFT;
163 }
164
165 /* Fill in the stream count if not specified */
166 if (gpu->identity.stream_count == 0) {
167 if (gpu->identity.model >= 0x1000)
168 gpu->identity.stream_count = 4;
169 else
170 gpu->identity.stream_count = 1;
171 }
172
173 /* Convert the register max value */
174 if (gpu->identity.register_max)
175 gpu->identity.register_max = 1 << gpu->identity.register_max;
176 else if (gpu->identity.model == 0x0400)
177 gpu->identity.register_max = 32;
178 else
179 gpu->identity.register_max = 64;
180
181 /* Convert thread count */
182 if (gpu->identity.thread_count)
183 gpu->identity.thread_count = 1 << gpu->identity.thread_count;
184 else if (gpu->identity.model == 0x0400)
185 gpu->identity.thread_count = 64;
186 else if (gpu->identity.model == 0x0500 ||
187 gpu->identity.model == 0x0530)
188 gpu->identity.thread_count = 128;
189 else
190 gpu->identity.thread_count = 256;
191
192 if (gpu->identity.vertex_cache_size == 0)
193 gpu->identity.vertex_cache_size = 8;
194
195 if (gpu->identity.shader_core_count == 0) {
196 if (gpu->identity.model >= 0x1000)
197 gpu->identity.shader_core_count = 2;
198 else
199 gpu->identity.shader_core_count = 1;
200 }
201
202 if (gpu->identity.pixel_pipes == 0)
203 gpu->identity.pixel_pipes = 1;
204
205 /* Convert virtex buffer size */
206 if (gpu->identity.vertex_output_buffer_size) {
207 gpu->identity.vertex_output_buffer_size =
208 1 << gpu->identity.vertex_output_buffer_size;
209 } else if (gpu->identity.model == 0x0400) {
210 if (gpu->identity.revision < 0x4000)
211 gpu->identity.vertex_output_buffer_size = 512;
212 else if (gpu->identity.revision < 0x4200)
213 gpu->identity.vertex_output_buffer_size = 256;
214 else
215 gpu->identity.vertex_output_buffer_size = 128;
216 } else {
217 gpu->identity.vertex_output_buffer_size = 512;
218 }
219
220 switch (gpu->identity.instruction_count) {
221 case 0:
222 if ((gpu->identity.model == 0x2000 &&
223 gpu->identity.revision == 0x5108) ||
224 gpu->identity.model == 0x880)
225 gpu->identity.instruction_count = 512;
226 else
227 gpu->identity.instruction_count = 256;
228 break;
229
230 case 1:
231 gpu->identity.instruction_count = 1024;
232 break;
233
234 case 2:
235 gpu->identity.instruction_count = 2048;
236 break;
237
238 default:
239 gpu->identity.instruction_count = 256;
240 break;
241 }
242
243 if (gpu->identity.num_constants == 0)
244 gpu->identity.num_constants = 168;
245}
246
247static void etnaviv_hw_identify(struct etnaviv_gpu *gpu)
248{
249 u32 chipIdentity;
250
251 chipIdentity = gpu_read(gpu, VIVS_HI_CHIP_IDENTITY);
252
253 /* Special case for older graphic cores. */
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254 if (((chipIdentity & VIVS_HI_CHIP_IDENTITY_FAMILY__MASK)
255 >> VIVS_HI_CHIP_IDENTITY_FAMILY__SHIFT) == 0x01) {
a8c21a54 256 gpu->identity.model = 0x500; /* gc500 */
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257 gpu->identity.revision =
258 (chipIdentity & VIVS_HI_CHIP_IDENTITY_REVISION__MASK)
259 >> VIVS_HI_CHIP_IDENTITY_REVISION__SHIFT;
a8c21a54
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260 } else {
261
262 gpu->identity.model = gpu_read(gpu, VIVS_HI_CHIP_MODEL);
263 gpu->identity.revision = gpu_read(gpu, VIVS_HI_CHIP_REV);
264
265 /*
266 * !!!! HACK ALERT !!!!
267 * Because people change device IDs without letting software
268 * know about it - here is the hack to make it all look the
269 * same. Only for GC400 family.
270 */
271 if ((gpu->identity.model & 0xff00) == 0x0400 &&
272 gpu->identity.model != 0x0420) {
273 gpu->identity.model = gpu->identity.model & 0x0400;
274 }
275
276 /* Another special case */
277 if (gpu->identity.model == 0x300 &&
278 gpu->identity.revision == 0x2201) {
279 u32 chipDate = gpu_read(gpu, VIVS_HI_CHIP_DATE);
280 u32 chipTime = gpu_read(gpu, VIVS_HI_CHIP_TIME);
281
282 if (chipDate == 0x20080814 && chipTime == 0x12051100) {
283 /*
284 * This IP has an ECO; put the correct
285 * revision in it.
286 */
287 gpu->identity.revision = 0x1051;
288 }
289 }
290 }
291
292 dev_info(gpu->dev, "model: GC%x, revision: %x\n",
293 gpu->identity.model, gpu->identity.revision);
294
295 gpu->identity.features = gpu_read(gpu, VIVS_HI_CHIP_FEATURE);
296
297 /* Disable fast clear on GC700. */
298 if (gpu->identity.model == 0x700)
299 gpu->identity.features &= ~chipFeatures_FAST_CLEAR;
300
301 if ((gpu->identity.model == 0x500 && gpu->identity.revision < 2) ||
302 (gpu->identity.model == 0x300 && gpu->identity.revision < 0x2000)) {
303
304 /*
305 * GC500 rev 1.x and GC300 rev < 2.0 doesn't have these
306 * registers.
307 */
308 gpu->identity.minor_features0 = 0;
309 gpu->identity.minor_features1 = 0;
310 gpu->identity.minor_features2 = 0;
311 gpu->identity.minor_features3 = 0;
312 } else
313 gpu->identity.minor_features0 =
314 gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_0);
315
316 if (gpu->identity.minor_features0 &
317 chipMinorFeatures0_MORE_MINOR_FEATURES) {
318 gpu->identity.minor_features1 =
319 gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_1);
320 gpu->identity.minor_features2 =
321 gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_2);
322 gpu->identity.minor_features3 =
323 gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_3);
324 }
325
326 /* GC600 idle register reports zero bits where modules aren't present */
327 if (gpu->identity.model == chipModel_GC600) {
328 gpu->idle_mask = VIVS_HI_IDLE_STATE_TX |
329 VIVS_HI_IDLE_STATE_RA |
330 VIVS_HI_IDLE_STATE_SE |
331 VIVS_HI_IDLE_STATE_PA |
332 VIVS_HI_IDLE_STATE_SH |
333 VIVS_HI_IDLE_STATE_PE |
334 VIVS_HI_IDLE_STATE_DE |
335 VIVS_HI_IDLE_STATE_FE;
336 } else {
337 gpu->idle_mask = ~VIVS_HI_IDLE_STATE_AXI_LP;
338 }
339
340 etnaviv_hw_specs(gpu);
341}
342
343static void etnaviv_gpu_load_clock(struct etnaviv_gpu *gpu, u32 clock)
344{
345 gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, clock |
346 VIVS_HI_CLOCK_CONTROL_FSCALE_CMD_LOAD);
347 gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, clock);
348}
349
350static int etnaviv_hw_reset(struct etnaviv_gpu *gpu)
351{
352 u32 control, idle;
353 unsigned long timeout;
354 bool failed = true;
355
356 /* TODO
357 *
358 * - clock gating
359 * - puls eater
360 * - what about VG?
361 */
362
363 /* We hope that the GPU resets in under one second */
364 timeout = jiffies + msecs_to_jiffies(1000);
365
366 while (time_is_after_jiffies(timeout)) {
367 control = VIVS_HI_CLOCK_CONTROL_DISABLE_DEBUG_REGISTERS |
368 VIVS_HI_CLOCK_CONTROL_FSCALE_VAL(0x40);
369
370 /* enable clock */
371 etnaviv_gpu_load_clock(gpu, control);
372
373 /* Wait for stable clock. Vivante's code waited for 1ms */
374 usleep_range(1000, 10000);
375
376 /* isolate the GPU. */
377 control |= VIVS_HI_CLOCK_CONTROL_ISOLATE_GPU;
378 gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control);
379
380 /* set soft reset. */
381 control |= VIVS_HI_CLOCK_CONTROL_SOFT_RESET;
382 gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control);
383
384 /* wait for reset. */
385 msleep(1);
386
387 /* reset soft reset bit. */
388 control &= ~VIVS_HI_CLOCK_CONTROL_SOFT_RESET;
389 gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control);
390
391 /* reset GPU isolation. */
392 control &= ~VIVS_HI_CLOCK_CONTROL_ISOLATE_GPU;
393 gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control);
394
395 /* read idle register. */
396 idle = gpu_read(gpu, VIVS_HI_IDLE_STATE);
397
398 /* try reseting again if FE it not idle */
399 if ((idle & VIVS_HI_IDLE_STATE_FE) == 0) {
400 dev_dbg(gpu->dev, "FE is not idle\n");
401 continue;
402 }
403
404 /* read reset register. */
405 control = gpu_read(gpu, VIVS_HI_CLOCK_CONTROL);
406
407 /* is the GPU idle? */
408 if (((control & VIVS_HI_CLOCK_CONTROL_IDLE_3D) == 0) ||
409 ((control & VIVS_HI_CLOCK_CONTROL_IDLE_2D) == 0)) {
410 dev_dbg(gpu->dev, "GPU is not idle\n");
411 continue;
412 }
413
414 failed = false;
415 break;
416 }
417
418 if (failed) {
419 idle = gpu_read(gpu, VIVS_HI_IDLE_STATE);
420 control = gpu_read(gpu, VIVS_HI_CLOCK_CONTROL);
421
422 dev_err(gpu->dev, "GPU failed to reset: FE %sidle, 3D %sidle, 2D %sidle\n",
423 idle & VIVS_HI_IDLE_STATE_FE ? "" : "not ",
424 control & VIVS_HI_CLOCK_CONTROL_IDLE_3D ? "" : "not ",
425 control & VIVS_HI_CLOCK_CONTROL_IDLE_2D ? "" : "not ");
426
427 return -EBUSY;
428 }
429
430 /* We rely on the GPU running, so program the clock */
431 control = VIVS_HI_CLOCK_CONTROL_DISABLE_DEBUG_REGISTERS |
432 VIVS_HI_CLOCK_CONTROL_FSCALE_VAL(0x40);
433
434 /* enable clock */
435 etnaviv_gpu_load_clock(gpu, control);
436
437 return 0;
438}
439
440static void etnaviv_gpu_hw_init(struct etnaviv_gpu *gpu)
441{
442 u16 prefetch;
443
444 if (gpu->identity.model == chipModel_GC320 &&
445 gpu_read(gpu, VIVS_HI_CHIP_TIME) != 0x2062400 &&
446 (gpu->identity.revision == 0x5007 ||
447 gpu->identity.revision == 0x5220)) {
448 u32 mc_memory_debug;
449
450 mc_memory_debug = gpu_read(gpu, VIVS_MC_DEBUG_MEMORY) & ~0xff;
451
452 if (gpu->identity.revision == 0x5007)
453 mc_memory_debug |= 0x0c;
454 else
455 mc_memory_debug |= 0x08;
456
457 gpu_write(gpu, VIVS_MC_DEBUG_MEMORY, mc_memory_debug);
458 }
459
460 /*
461 * Update GPU AXI cache atttribute to "cacheable, no allocate".
462 * This is necessary to prevent the iMX6 SoC locking up.
463 */
464 gpu_write(gpu, VIVS_HI_AXI_CONFIG,
465 VIVS_HI_AXI_CONFIG_AWCACHE(2) |
466 VIVS_HI_AXI_CONFIG_ARCACHE(2));
467
468 /* GC2000 rev 5108 needs a special bus config */
469 if (gpu->identity.model == 0x2000 && gpu->identity.revision == 0x5108) {
470 u32 bus_config = gpu_read(gpu, VIVS_MC_BUS_CONFIG);
471 bus_config &= ~(VIVS_MC_BUS_CONFIG_FE_BUS_CONFIG__MASK |
472 VIVS_MC_BUS_CONFIG_TX_BUS_CONFIG__MASK);
473 bus_config |= VIVS_MC_BUS_CONFIG_FE_BUS_CONFIG(1) |
474 VIVS_MC_BUS_CONFIG_TX_BUS_CONFIG(0);
475 gpu_write(gpu, VIVS_MC_BUS_CONFIG, bus_config);
476 }
477
478 /* set base addresses */
479 gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_RA, gpu->memory_base);
480 gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_FE, gpu->memory_base);
481 gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_TX, gpu->memory_base);
482 gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_PEZ, gpu->memory_base);
483 gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_PE, gpu->memory_base);
484
485 /* setup the MMU page table pointers */
486 etnaviv_iommu_domain_restore(gpu, gpu->mmu->domain);
487
488 /* Start command processor */
489 prefetch = etnaviv_buffer_init(gpu);
490
491 gpu_write(gpu, VIVS_HI_INTR_ENBL, ~0U);
492 gpu_write(gpu, VIVS_FE_COMMAND_ADDRESS,
493 gpu->buffer->paddr - gpu->memory_base);
494 gpu_write(gpu, VIVS_FE_COMMAND_CONTROL,
495 VIVS_FE_COMMAND_CONTROL_ENABLE |
496 VIVS_FE_COMMAND_CONTROL_PREFETCH(prefetch));
497}
498
499int etnaviv_gpu_init(struct etnaviv_gpu *gpu)
500{
501 int ret, i;
502 struct iommu_domain *iommu;
503 enum etnaviv_iommu_version version;
504 bool mmuv2;
505
506 ret = pm_runtime_get_sync(gpu->dev);
507 if (ret < 0)
508 return ret;
509
510 etnaviv_hw_identify(gpu);
511
512 if (gpu->identity.model == 0) {
513 dev_err(gpu->dev, "Unknown GPU model\n");
f6427760
RK
514 ret = -ENXIO;
515 goto fail;
a8c21a54
T
516 }
517
b98c6688
RK
518 /* Exclude VG cores with FE2.0 */
519 if (gpu->identity.features & chipFeatures_PIPE_VG &&
520 gpu->identity.features & chipFeatures_FE20) {
521 dev_info(gpu->dev, "Ignoring GPU with VG and FE2.0\n");
522 ret = -ENXIO;
523 goto fail;
524 }
525
a8c21a54
T
526 ret = etnaviv_hw_reset(gpu);
527 if (ret)
528 goto fail;
529
530 /* Setup IOMMU.. eventually we will (I think) do this once per context
531 * and have separate page tables per context. For now, to keep things
532 * simple and to get something working, just use a single address space:
533 */
534 mmuv2 = gpu->identity.minor_features1 & chipMinorFeatures1_MMU_VERSION;
535 dev_dbg(gpu->dev, "mmuv2: %d\n", mmuv2);
536
537 if (!mmuv2) {
538 iommu = etnaviv_iommu_domain_alloc(gpu);
539 version = ETNAVIV_IOMMU_V1;
540 } else {
541 iommu = etnaviv_iommu_v2_domain_alloc(gpu);
542 version = ETNAVIV_IOMMU_V2;
543 }
544
545 if (!iommu) {
546 ret = -ENOMEM;
547 goto fail;
548 }
549
550 /* TODO: we will leak here memory - fix it! */
551
552 gpu->mmu = etnaviv_iommu_new(gpu, iommu, version);
553 if (!gpu->mmu) {
554 ret = -ENOMEM;
555 goto fail;
556 }
557
558 /* Create buffer: */
559 gpu->buffer = etnaviv_gpu_cmdbuf_new(gpu, PAGE_SIZE, 0);
560 if (!gpu->buffer) {
561 ret = -ENOMEM;
562 dev_err(gpu->dev, "could not create command buffer\n");
563 goto fail;
564 }
565 if (gpu->buffer->paddr - gpu->memory_base > 0x80000000) {
566 ret = -EINVAL;
567 dev_err(gpu->dev,
568 "command buffer outside valid memory window\n");
569 goto free_buffer;
570 }
571
572 /* Setup event management */
573 spin_lock_init(&gpu->event_spinlock);
574 init_completion(&gpu->event_free);
575 for (i = 0; i < ARRAY_SIZE(gpu->event); i++) {
576 gpu->event[i].used = false;
577 complete(&gpu->event_free);
578 }
579
580 /* Now program the hardware */
581 mutex_lock(&gpu->lock);
582 etnaviv_gpu_hw_init(gpu);
583 mutex_unlock(&gpu->lock);
584
585 pm_runtime_mark_last_busy(gpu->dev);
586 pm_runtime_put_autosuspend(gpu->dev);
587
588 return 0;
589
590free_buffer:
591 etnaviv_gpu_cmdbuf_free(gpu->buffer);
592 gpu->buffer = NULL;
593fail:
594 pm_runtime_mark_last_busy(gpu->dev);
595 pm_runtime_put_autosuspend(gpu->dev);
596
597 return ret;
598}
599
600#ifdef CONFIG_DEBUG_FS
601struct dma_debug {
602 u32 address[2];
603 u32 state[2];
604};
605
606static void verify_dma(struct etnaviv_gpu *gpu, struct dma_debug *debug)
607{
608 u32 i;
609
610 debug->address[0] = gpu_read(gpu, VIVS_FE_DMA_ADDRESS);
611 debug->state[0] = gpu_read(gpu, VIVS_FE_DMA_DEBUG_STATE);
612
613 for (i = 0; i < 500; i++) {
614 debug->address[1] = gpu_read(gpu, VIVS_FE_DMA_ADDRESS);
615 debug->state[1] = gpu_read(gpu, VIVS_FE_DMA_DEBUG_STATE);
616
617 if (debug->address[0] != debug->address[1])
618 break;
619
620 if (debug->state[0] != debug->state[1])
621 break;
622 }
623}
624
625int etnaviv_gpu_debugfs(struct etnaviv_gpu *gpu, struct seq_file *m)
626{
627 struct dma_debug debug;
628 u32 dma_lo, dma_hi, axi, idle;
629 int ret;
630
631 seq_printf(m, "%s Status:\n", dev_name(gpu->dev));
632
633 ret = pm_runtime_get_sync(gpu->dev);
634 if (ret < 0)
635 return ret;
636
637 dma_lo = gpu_read(gpu, VIVS_FE_DMA_LOW);
638 dma_hi = gpu_read(gpu, VIVS_FE_DMA_HIGH);
639 axi = gpu_read(gpu, VIVS_HI_AXI_STATUS);
640 idle = gpu_read(gpu, VIVS_HI_IDLE_STATE);
641
642 verify_dma(gpu, &debug);
643
644 seq_puts(m, "\tfeatures\n");
645 seq_printf(m, "\t minor_features0: 0x%08x\n",
646 gpu->identity.minor_features0);
647 seq_printf(m, "\t minor_features1: 0x%08x\n",
648 gpu->identity.minor_features1);
649 seq_printf(m, "\t minor_features2: 0x%08x\n",
650 gpu->identity.minor_features2);
651 seq_printf(m, "\t minor_features3: 0x%08x\n",
652 gpu->identity.minor_features3);
653
654 seq_puts(m, "\tspecs\n");
655 seq_printf(m, "\t stream_count: %d\n",
656 gpu->identity.stream_count);
657 seq_printf(m, "\t register_max: %d\n",
658 gpu->identity.register_max);
659 seq_printf(m, "\t thread_count: %d\n",
660 gpu->identity.thread_count);
661 seq_printf(m, "\t vertex_cache_size: %d\n",
662 gpu->identity.vertex_cache_size);
663 seq_printf(m, "\t shader_core_count: %d\n",
664 gpu->identity.shader_core_count);
665 seq_printf(m, "\t pixel_pipes: %d\n",
666 gpu->identity.pixel_pipes);
667 seq_printf(m, "\t vertex_output_buffer_size: %d\n",
668 gpu->identity.vertex_output_buffer_size);
669 seq_printf(m, "\t buffer_size: %d\n",
670 gpu->identity.buffer_size);
671 seq_printf(m, "\t instruction_count: %d\n",
672 gpu->identity.instruction_count);
673 seq_printf(m, "\t num_constants: %d\n",
674 gpu->identity.num_constants);
675
676 seq_printf(m, "\taxi: 0x%08x\n", axi);
677 seq_printf(m, "\tidle: 0x%08x\n", idle);
678 idle |= ~gpu->idle_mask & ~VIVS_HI_IDLE_STATE_AXI_LP;
679 if ((idle & VIVS_HI_IDLE_STATE_FE) == 0)
680 seq_puts(m, "\t FE is not idle\n");
681 if ((idle & VIVS_HI_IDLE_STATE_DE) == 0)
682 seq_puts(m, "\t DE is not idle\n");
683 if ((idle & VIVS_HI_IDLE_STATE_PE) == 0)
684 seq_puts(m, "\t PE is not idle\n");
685 if ((idle & VIVS_HI_IDLE_STATE_SH) == 0)
686 seq_puts(m, "\t SH is not idle\n");
687 if ((idle & VIVS_HI_IDLE_STATE_PA) == 0)
688 seq_puts(m, "\t PA is not idle\n");
689 if ((idle & VIVS_HI_IDLE_STATE_SE) == 0)
690 seq_puts(m, "\t SE is not idle\n");
691 if ((idle & VIVS_HI_IDLE_STATE_RA) == 0)
692 seq_puts(m, "\t RA is not idle\n");
693 if ((idle & VIVS_HI_IDLE_STATE_TX) == 0)
694 seq_puts(m, "\t TX is not idle\n");
695 if ((idle & VIVS_HI_IDLE_STATE_VG) == 0)
696 seq_puts(m, "\t VG is not idle\n");
697 if ((idle & VIVS_HI_IDLE_STATE_IM) == 0)
698 seq_puts(m, "\t IM is not idle\n");
699 if ((idle & VIVS_HI_IDLE_STATE_FP) == 0)
700 seq_puts(m, "\t FP is not idle\n");
701 if ((idle & VIVS_HI_IDLE_STATE_TS) == 0)
702 seq_puts(m, "\t TS is not idle\n");
703 if (idle & VIVS_HI_IDLE_STATE_AXI_LP)
704 seq_puts(m, "\t AXI low power mode\n");
705
706 if (gpu->identity.features & chipFeatures_DEBUG_MODE) {
707 u32 read0 = gpu_read(gpu, VIVS_MC_DEBUG_READ0);
708 u32 read1 = gpu_read(gpu, VIVS_MC_DEBUG_READ1);
709 u32 write = gpu_read(gpu, VIVS_MC_DEBUG_WRITE);
710
711 seq_puts(m, "\tMC\n");
712 seq_printf(m, "\t read0: 0x%08x\n", read0);
713 seq_printf(m, "\t read1: 0x%08x\n", read1);
714 seq_printf(m, "\t write: 0x%08x\n", write);
715 }
716
717 seq_puts(m, "\tDMA ");
718
719 if (debug.address[0] == debug.address[1] &&
720 debug.state[0] == debug.state[1]) {
721 seq_puts(m, "seems to be stuck\n");
722 } else if (debug.address[0] == debug.address[1]) {
723 seq_puts(m, "adress is constant\n");
724 } else {
725 seq_puts(m, "is runing\n");
726 }
727
728 seq_printf(m, "\t address 0: 0x%08x\n", debug.address[0]);
729 seq_printf(m, "\t address 1: 0x%08x\n", debug.address[1]);
730 seq_printf(m, "\t state 0: 0x%08x\n", debug.state[0]);
731 seq_printf(m, "\t state 1: 0x%08x\n", debug.state[1]);
732 seq_printf(m, "\t last fetch 64 bit word: 0x%08x 0x%08x\n",
733 dma_lo, dma_hi);
734
735 ret = 0;
736
737 pm_runtime_mark_last_busy(gpu->dev);
738 pm_runtime_put_autosuspend(gpu->dev);
739
740 return ret;
741}
742#endif
743
744/*
745 * Power Management:
746 */
747static int enable_clk(struct etnaviv_gpu *gpu)
748{
749 if (gpu->clk_core)
750 clk_prepare_enable(gpu->clk_core);
751 if (gpu->clk_shader)
752 clk_prepare_enable(gpu->clk_shader);
753
754 return 0;
755}
756
757static int disable_clk(struct etnaviv_gpu *gpu)
758{
759 if (gpu->clk_core)
760 clk_disable_unprepare(gpu->clk_core);
761 if (gpu->clk_shader)
762 clk_disable_unprepare(gpu->clk_shader);
763
764 return 0;
765}
766
767static int enable_axi(struct etnaviv_gpu *gpu)
768{
769 if (gpu->clk_bus)
770 clk_prepare_enable(gpu->clk_bus);
771
772 return 0;
773}
774
775static int disable_axi(struct etnaviv_gpu *gpu)
776{
777 if (gpu->clk_bus)
778 clk_disable_unprepare(gpu->clk_bus);
779
780 return 0;
781}
782
783/*
784 * Hangcheck detection for locked gpu:
785 */
786static void recover_worker(struct work_struct *work)
787{
788 struct etnaviv_gpu *gpu = container_of(work, struct etnaviv_gpu,
789 recover_work);
790 unsigned long flags;
791 unsigned int i;
792
793 dev_err(gpu->dev, "hangcheck recover!\n");
794
795 if (pm_runtime_get_sync(gpu->dev) < 0)
796 return;
797
798 mutex_lock(&gpu->lock);
799
800 /* Only catch the first event, or when manually re-armed */
801 if (etnaviv_dump_core) {
802 etnaviv_core_dump(gpu);
803 etnaviv_dump_core = false;
804 }
805
806 etnaviv_hw_reset(gpu);
807
808 /* complete all events, the GPU won't do it after the reset */
809 spin_lock_irqsave(&gpu->event_spinlock, flags);
810 for (i = 0; i < ARRAY_SIZE(gpu->event); i++) {
811 if (!gpu->event[i].used)
812 continue;
813 fence_signal(gpu->event[i].fence);
814 gpu->event[i].fence = NULL;
815 gpu->event[i].used = false;
816 complete(&gpu->event_free);
817 /*
818 * Decrement the PM count for each stuck event. This is safe
819 * even in atomic context as we use ASYNC RPM here.
820 */
821 pm_runtime_put_autosuspend(gpu->dev);
822 }
823 spin_unlock_irqrestore(&gpu->event_spinlock, flags);
824 gpu->completed_fence = gpu->active_fence;
825
826 etnaviv_gpu_hw_init(gpu);
827 gpu->switch_context = true;
828
829 mutex_unlock(&gpu->lock);
830 pm_runtime_mark_last_busy(gpu->dev);
831 pm_runtime_put_autosuspend(gpu->dev);
832
833 /* Retire the buffer objects in a work */
834 etnaviv_queue_work(gpu->drm, &gpu->retire_work);
835}
836
837static void hangcheck_timer_reset(struct etnaviv_gpu *gpu)
838{
839 DBG("%s", dev_name(gpu->dev));
840 mod_timer(&gpu->hangcheck_timer,
841 round_jiffies_up(jiffies + DRM_ETNAVIV_HANGCHECK_JIFFIES));
842}
843
844static void hangcheck_handler(unsigned long data)
845{
846 struct etnaviv_gpu *gpu = (struct etnaviv_gpu *)data;
847 u32 fence = gpu->completed_fence;
848 bool progress = false;
849
850 if (fence != gpu->hangcheck_fence) {
851 gpu->hangcheck_fence = fence;
852 progress = true;
853 }
854
855 if (!progress) {
856 u32 dma_addr = gpu_read(gpu, VIVS_FE_DMA_ADDRESS);
857 int change = dma_addr - gpu->hangcheck_dma_addr;
858
859 if (change < 0 || change > 16) {
860 gpu->hangcheck_dma_addr = dma_addr;
861 progress = true;
862 }
863 }
864
865 if (!progress && fence_after(gpu->active_fence, fence)) {
866 dev_err(gpu->dev, "hangcheck detected gpu lockup!\n");
867 dev_err(gpu->dev, " completed fence: %u\n", fence);
868 dev_err(gpu->dev, " active fence: %u\n",
869 gpu->active_fence);
870 etnaviv_queue_work(gpu->drm, &gpu->recover_work);
871 }
872
873 /* if still more pending work, reset the hangcheck timer: */
874 if (fence_after(gpu->active_fence, gpu->hangcheck_fence))
875 hangcheck_timer_reset(gpu);
876}
877
878static void hangcheck_disable(struct etnaviv_gpu *gpu)
879{
880 del_timer_sync(&gpu->hangcheck_timer);
881 cancel_work_sync(&gpu->recover_work);
882}
883
884/* fence object management */
885struct etnaviv_fence {
886 struct etnaviv_gpu *gpu;
887 struct fence base;
888};
889
890static inline struct etnaviv_fence *to_etnaviv_fence(struct fence *fence)
891{
892 return container_of(fence, struct etnaviv_fence, base);
893}
894
895static const char *etnaviv_fence_get_driver_name(struct fence *fence)
896{
897 return "etnaviv";
898}
899
900static const char *etnaviv_fence_get_timeline_name(struct fence *fence)
901{
902 struct etnaviv_fence *f = to_etnaviv_fence(fence);
903
904 return dev_name(f->gpu->dev);
905}
906
907static bool etnaviv_fence_enable_signaling(struct fence *fence)
908{
909 return true;
910}
911
912static bool etnaviv_fence_signaled(struct fence *fence)
913{
914 struct etnaviv_fence *f = to_etnaviv_fence(fence);
915
916 return fence_completed(f->gpu, f->base.seqno);
917}
918
919static void etnaviv_fence_release(struct fence *fence)
920{
921 struct etnaviv_fence *f = to_etnaviv_fence(fence);
922
923 kfree_rcu(f, base.rcu);
924}
925
926static const struct fence_ops etnaviv_fence_ops = {
927 .get_driver_name = etnaviv_fence_get_driver_name,
928 .get_timeline_name = etnaviv_fence_get_timeline_name,
929 .enable_signaling = etnaviv_fence_enable_signaling,
930 .signaled = etnaviv_fence_signaled,
931 .wait = fence_default_wait,
932 .release = etnaviv_fence_release,
933};
934
935static struct fence *etnaviv_gpu_fence_alloc(struct etnaviv_gpu *gpu)
936{
937 struct etnaviv_fence *f;
938
939 f = kzalloc(sizeof(*f), GFP_KERNEL);
940 if (!f)
941 return NULL;
942
943 f->gpu = gpu;
944
945 fence_init(&f->base, &etnaviv_fence_ops, &gpu->fence_spinlock,
946 gpu->fence_context, ++gpu->next_fence);
947
948 return &f->base;
949}
950
951int etnaviv_gpu_fence_sync_obj(struct etnaviv_gem_object *etnaviv_obj,
952 unsigned int context, bool exclusive)
953{
954 struct reservation_object *robj = etnaviv_obj->resv;
955 struct reservation_object_list *fobj;
956 struct fence *fence;
957 int i, ret;
958
959 if (!exclusive) {
960 ret = reservation_object_reserve_shared(robj);
961 if (ret)
962 return ret;
963 }
964
965 /*
966 * If we have any shared fences, then the exclusive fence
967 * should be ignored as it will already have been signalled.
968 */
969 fobj = reservation_object_get_list(robj);
970 if (!fobj || fobj->shared_count == 0) {
971 /* Wait on any existing exclusive fence which isn't our own */
972 fence = reservation_object_get_excl(robj);
973 if (fence && fence->context != context) {
974 ret = fence_wait(fence, true);
975 if (ret)
976 return ret;
977 }
978 }
979
980 if (!exclusive || !fobj)
981 return 0;
982
983 for (i = 0; i < fobj->shared_count; i++) {
984 fence = rcu_dereference_protected(fobj->shared[i],
985 reservation_object_held(robj));
986 if (fence->context != context) {
987 ret = fence_wait(fence, true);
988 if (ret)
989 return ret;
990 }
991 }
992
993 return 0;
994}
995
996/*
997 * event management:
998 */
999
1000static unsigned int event_alloc(struct etnaviv_gpu *gpu)
1001{
1002 unsigned long ret, flags;
1003 unsigned int i, event = ~0U;
1004
1005 ret = wait_for_completion_timeout(&gpu->event_free,
1006 msecs_to_jiffies(10 * 10000));
1007 if (!ret)
1008 dev_err(gpu->dev, "wait_for_completion_timeout failed");
1009
1010 spin_lock_irqsave(&gpu->event_spinlock, flags);
1011
1012 /* find first free event */
1013 for (i = 0; i < ARRAY_SIZE(gpu->event); i++) {
1014 if (gpu->event[i].used == false) {
1015 gpu->event[i].used = true;
1016 event = i;
1017 break;
1018 }
1019 }
1020
1021 spin_unlock_irqrestore(&gpu->event_spinlock, flags);
1022
1023 return event;
1024}
1025
1026static void event_free(struct etnaviv_gpu *gpu, unsigned int event)
1027{
1028 unsigned long flags;
1029
1030 spin_lock_irqsave(&gpu->event_spinlock, flags);
1031
1032 if (gpu->event[event].used == false) {
1033 dev_warn(gpu->dev, "event %u is already marked as free",
1034 event);
1035 spin_unlock_irqrestore(&gpu->event_spinlock, flags);
1036 } else {
1037 gpu->event[event].used = false;
1038 spin_unlock_irqrestore(&gpu->event_spinlock, flags);
1039
1040 complete(&gpu->event_free);
1041 }
1042}
1043
1044/*
1045 * Cmdstream submission/retirement:
1046 */
1047
1048struct etnaviv_cmdbuf *etnaviv_gpu_cmdbuf_new(struct etnaviv_gpu *gpu, u32 size,
1049 size_t nr_bos)
1050{
1051 struct etnaviv_cmdbuf *cmdbuf;
1052 size_t sz = size_vstruct(nr_bos, sizeof(cmdbuf->bo[0]),
1053 sizeof(*cmdbuf));
1054
1055 cmdbuf = kzalloc(sz, GFP_KERNEL);
1056 if (!cmdbuf)
1057 return NULL;
1058
1059 cmdbuf->vaddr = dma_alloc_writecombine(gpu->dev, size, &cmdbuf->paddr,
1060 GFP_KERNEL);
1061 if (!cmdbuf->vaddr) {
1062 kfree(cmdbuf);
1063 return NULL;
1064 }
1065
1066 cmdbuf->gpu = gpu;
1067 cmdbuf->size = size;
1068
1069 return cmdbuf;
1070}
1071
1072void etnaviv_gpu_cmdbuf_free(struct etnaviv_cmdbuf *cmdbuf)
1073{
1074 dma_free_writecombine(cmdbuf->gpu->dev, cmdbuf->size,
1075 cmdbuf->vaddr, cmdbuf->paddr);
1076 kfree(cmdbuf);
1077}
1078
1079static void retire_worker(struct work_struct *work)
1080{
1081 struct etnaviv_gpu *gpu = container_of(work, struct etnaviv_gpu,
1082 retire_work);
1083 u32 fence = gpu->completed_fence;
1084 struct etnaviv_cmdbuf *cmdbuf, *tmp;
1085 unsigned int i;
1086
1087 mutex_lock(&gpu->lock);
1088 list_for_each_entry_safe(cmdbuf, tmp, &gpu->active_cmd_list, node) {
1089 if (!fence_is_signaled(cmdbuf->fence))
1090 break;
1091
1092 list_del(&cmdbuf->node);
1093 fence_put(cmdbuf->fence);
1094
1095 for (i = 0; i < cmdbuf->nr_bos; i++) {
1096 struct etnaviv_gem_object *etnaviv_obj = cmdbuf->bo[i];
1097
1098 atomic_dec(&etnaviv_obj->gpu_active);
1099 /* drop the refcount taken in etnaviv_gpu_submit */
1100 etnaviv_gem_put_iova(gpu, &etnaviv_obj->base);
1101 }
1102
1103 etnaviv_gpu_cmdbuf_free(cmdbuf);
1104 }
1105
1106 gpu->retired_fence = fence;
1107
1108 mutex_unlock(&gpu->lock);
1109
1110 wake_up_all(&gpu->fence_event);
1111}
1112
1113int etnaviv_gpu_wait_fence_interruptible(struct etnaviv_gpu *gpu,
1114 u32 fence, struct timespec *timeout)
1115{
1116 int ret;
1117
1118 if (fence_after(fence, gpu->next_fence)) {
1119 DRM_ERROR("waiting on invalid fence: %u (of %u)\n",
1120 fence, gpu->next_fence);
1121 return -EINVAL;
1122 }
1123
1124 if (!timeout) {
1125 /* No timeout was requested: just test for completion */
1126 ret = fence_completed(gpu, fence) ? 0 : -EBUSY;
1127 } else {
1128 unsigned long remaining = etnaviv_timeout_to_jiffies(timeout);
1129
1130 ret = wait_event_interruptible_timeout(gpu->fence_event,
1131 fence_completed(gpu, fence),
1132 remaining);
1133 if (ret == 0) {
1134 DBG("timeout waiting for fence: %u (retired: %u completed: %u)",
1135 fence, gpu->retired_fence,
1136 gpu->completed_fence);
1137 ret = -ETIMEDOUT;
1138 } else if (ret != -ERESTARTSYS) {
1139 ret = 0;
1140 }
1141 }
1142
1143 return ret;
1144}
1145
1146/*
1147 * Wait for an object to become inactive. This, on it's own, is not race
1148 * free: the object is moved by the retire worker off the active list, and
1149 * then the iova is put. Moreover, the object could be re-submitted just
1150 * after we notice that it's become inactive.
1151 *
1152 * Although the retirement happens under the gpu lock, we don't want to hold
1153 * that lock in this function while waiting.
1154 */
1155int etnaviv_gpu_wait_obj_inactive(struct etnaviv_gpu *gpu,
1156 struct etnaviv_gem_object *etnaviv_obj, struct timespec *timeout)
1157{
1158 unsigned long remaining;
1159 long ret;
1160
1161 if (!timeout)
1162 return !is_active(etnaviv_obj) ? 0 : -EBUSY;
1163
1164 remaining = etnaviv_timeout_to_jiffies(timeout);
1165
1166 ret = wait_event_interruptible_timeout(gpu->fence_event,
1167 !is_active(etnaviv_obj),
1168 remaining);
1169 if (ret > 0) {
1170 struct etnaviv_drm_private *priv = gpu->drm->dev_private;
1171
1172 /* Synchronise with the retire worker */
1173 flush_workqueue(priv->wq);
1174 return 0;
1175 } else if (ret == -ERESTARTSYS) {
1176 return -ERESTARTSYS;
1177 } else {
1178 return -ETIMEDOUT;
1179 }
1180}
1181
1182int etnaviv_gpu_pm_get_sync(struct etnaviv_gpu *gpu)
1183{
1184 return pm_runtime_get_sync(gpu->dev);
1185}
1186
1187void etnaviv_gpu_pm_put(struct etnaviv_gpu *gpu)
1188{
1189 pm_runtime_mark_last_busy(gpu->dev);
1190 pm_runtime_put_autosuspend(gpu->dev);
1191}
1192
1193/* add bo's to gpu's ring, and kick gpu: */
1194int etnaviv_gpu_submit(struct etnaviv_gpu *gpu,
1195 struct etnaviv_gem_submit *submit, struct etnaviv_cmdbuf *cmdbuf)
1196{
1197 struct fence *fence;
1198 unsigned int event, i;
1199 int ret;
1200
1201 ret = etnaviv_gpu_pm_get_sync(gpu);
1202 if (ret < 0)
1203 return ret;
1204
1205 mutex_lock(&gpu->lock);
1206
1207 /*
1208 * TODO
1209 *
1210 * - flush
1211 * - data endian
1212 * - prefetch
1213 *
1214 */
1215
1216 event = event_alloc(gpu);
1217 if (unlikely(event == ~0U)) {
1218 DRM_ERROR("no free event\n");
1219 ret = -EBUSY;
1220 goto out_unlock;
1221 }
1222
1223 fence = etnaviv_gpu_fence_alloc(gpu);
1224 if (!fence) {
1225 event_free(gpu, event);
1226 ret = -ENOMEM;
1227 goto out_unlock;
1228 }
1229
1230 gpu->event[event].fence = fence;
1231 submit->fence = fence->seqno;
1232 gpu->active_fence = submit->fence;
1233
1234 if (gpu->lastctx != cmdbuf->ctx) {
1235 gpu->mmu->need_flush = true;
1236 gpu->switch_context = true;
1237 gpu->lastctx = cmdbuf->ctx;
1238 }
1239
1240 etnaviv_buffer_queue(gpu, event, cmdbuf);
1241
1242 cmdbuf->fence = fence;
1243 list_add_tail(&cmdbuf->node, &gpu->active_cmd_list);
1244
1245 /* We're committed to adding this command buffer, hold a PM reference */
1246 pm_runtime_get_noresume(gpu->dev);
1247
1248 for (i = 0; i < submit->nr_bos; i++) {
1249 struct etnaviv_gem_object *etnaviv_obj = submit->bos[i].obj;
1250 u32 iova;
1251
1252 /* Each cmdbuf takes a refcount on the iova */
1253 etnaviv_gem_get_iova(gpu, &etnaviv_obj->base, &iova);
1254 cmdbuf->bo[i] = etnaviv_obj;
1255 atomic_inc(&etnaviv_obj->gpu_active);
1256
1257 if (submit->bos[i].flags & ETNA_SUBMIT_BO_WRITE)
1258 reservation_object_add_excl_fence(etnaviv_obj->resv,
1259 fence);
1260 else
1261 reservation_object_add_shared_fence(etnaviv_obj->resv,
1262 fence);
1263 }
1264 cmdbuf->nr_bos = submit->nr_bos;
1265 hangcheck_timer_reset(gpu);
1266 ret = 0;
1267
1268out_unlock:
1269 mutex_unlock(&gpu->lock);
1270
1271 etnaviv_gpu_pm_put(gpu);
1272
1273 return ret;
1274}
1275
1276/*
1277 * Init/Cleanup:
1278 */
1279static irqreturn_t irq_handler(int irq, void *data)
1280{
1281 struct etnaviv_gpu *gpu = data;
1282 irqreturn_t ret = IRQ_NONE;
1283
1284 u32 intr = gpu_read(gpu, VIVS_HI_INTR_ACKNOWLEDGE);
1285
1286 if (intr != 0) {
1287 int event;
1288
1289 pm_runtime_mark_last_busy(gpu->dev);
1290
1291 dev_dbg(gpu->dev, "intr 0x%08x\n", intr);
1292
1293 if (intr & VIVS_HI_INTR_ACKNOWLEDGE_AXI_BUS_ERROR) {
1294 dev_err(gpu->dev, "AXI bus error\n");
1295 intr &= ~VIVS_HI_INTR_ACKNOWLEDGE_AXI_BUS_ERROR;
1296 }
1297
1298 while ((event = ffs(intr)) != 0) {
1299 struct fence *fence;
1300
1301 event -= 1;
1302
1303 intr &= ~(1 << event);
1304
1305 dev_dbg(gpu->dev, "event %u\n", event);
1306
1307 fence = gpu->event[event].fence;
1308 gpu->event[event].fence = NULL;
1309 fence_signal(fence);
1310
1311 /*
1312 * Events can be processed out of order. Eg,
1313 * - allocate and queue event 0
1314 * - allocate event 1
1315 * - event 0 completes, we process it
1316 * - allocate and queue event 0
1317 * - event 1 and event 0 complete
1318 * we can end up processing event 0 first, then 1.
1319 */
1320 if (fence_after(fence->seqno, gpu->completed_fence))
1321 gpu->completed_fence = fence->seqno;
1322
1323 event_free(gpu, event);
1324
1325 /*
1326 * We need to balance the runtime PM count caused by
1327 * each submission. Upon submission, we increment
1328 * the runtime PM counter, and allocate one event.
1329 * So here, we put the runtime PM count for each
1330 * completed event.
1331 */
1332 pm_runtime_put_autosuspend(gpu->dev);
1333 }
1334
1335 /* Retire the buffer objects in a work */
1336 etnaviv_queue_work(gpu->drm, &gpu->retire_work);
1337
1338 ret = IRQ_HANDLED;
1339 }
1340
1341 return ret;
1342}
1343
1344static int etnaviv_gpu_clk_enable(struct etnaviv_gpu *gpu)
1345{
1346 int ret;
1347
1348 ret = enable_clk(gpu);
1349 if (ret)
1350 return ret;
1351
1352 ret = enable_axi(gpu);
1353 if (ret) {
1354 disable_clk(gpu);
1355 return ret;
1356 }
1357
1358 return 0;
1359}
1360
1361static int etnaviv_gpu_clk_disable(struct etnaviv_gpu *gpu)
1362{
1363 int ret;
1364
1365 ret = disable_axi(gpu);
1366 if (ret)
1367 return ret;
1368
1369 ret = disable_clk(gpu);
1370 if (ret)
1371 return ret;
1372
1373 return 0;
1374}
1375
1376static int etnaviv_gpu_hw_suspend(struct etnaviv_gpu *gpu)
1377{
1378 if (gpu->buffer) {
1379 unsigned long timeout;
1380
1381 /* Replace the last WAIT with END */
1382 etnaviv_buffer_end(gpu);
1383
1384 /*
1385 * We know that only the FE is busy here, this should
1386 * happen quickly (as the WAIT is only 200 cycles). If
1387 * we fail, just warn and continue.
1388 */
1389 timeout = jiffies + msecs_to_jiffies(100);
1390 do {
1391 u32 idle = gpu_read(gpu, VIVS_HI_IDLE_STATE);
1392
1393 if ((idle & gpu->idle_mask) == gpu->idle_mask)
1394 break;
1395
1396 if (time_is_before_jiffies(timeout)) {
1397 dev_warn(gpu->dev,
1398 "timed out waiting for idle: idle=0x%x\n",
1399 idle);
1400 break;
1401 }
1402
1403 udelay(5);
1404 } while (1);
1405 }
1406
1407 return etnaviv_gpu_clk_disable(gpu);
1408}
1409
1410#ifdef CONFIG_PM
1411static int etnaviv_gpu_hw_resume(struct etnaviv_gpu *gpu)
1412{
1413 u32 clock;
1414 int ret;
1415
1416 ret = mutex_lock_killable(&gpu->lock);
1417 if (ret)
1418 return ret;
1419
1420 clock = VIVS_HI_CLOCK_CONTROL_DISABLE_DEBUG_REGISTERS |
1421 VIVS_HI_CLOCK_CONTROL_FSCALE_VAL(0x40);
1422
1423 etnaviv_gpu_load_clock(gpu, clock);
1424 etnaviv_gpu_hw_init(gpu);
1425
1426 gpu->switch_context = true;
1427
1428 mutex_unlock(&gpu->lock);
1429
1430 return 0;
1431}
1432#endif
1433
1434static int etnaviv_gpu_bind(struct device *dev, struct device *master,
1435 void *data)
1436{
1437 struct drm_device *drm = data;
1438 struct etnaviv_drm_private *priv = drm->dev_private;
1439 struct etnaviv_gpu *gpu = dev_get_drvdata(dev);
1440 int ret;
1441
1442#ifdef CONFIG_PM
1443 ret = pm_runtime_get_sync(gpu->dev);
1444#else
1445 ret = etnaviv_gpu_clk_enable(gpu);
1446#endif
1447 if (ret < 0)
1448 return ret;
1449
1450 gpu->drm = drm;
1451 gpu->fence_context = fence_context_alloc(1);
1452 spin_lock_init(&gpu->fence_spinlock);
1453
1454 INIT_LIST_HEAD(&gpu->active_cmd_list);
1455 INIT_WORK(&gpu->retire_work, retire_worker);
1456 INIT_WORK(&gpu->recover_work, recover_worker);
1457 init_waitqueue_head(&gpu->fence_event);
1458
1459 setup_timer(&gpu->hangcheck_timer, hangcheck_handler,
1460 (unsigned long)gpu);
1461
1462 priv->gpu[priv->num_gpus++] = gpu;
1463
1464 pm_runtime_mark_last_busy(gpu->dev);
1465 pm_runtime_put_autosuspend(gpu->dev);
1466
1467 return 0;
1468}
1469
1470static void etnaviv_gpu_unbind(struct device *dev, struct device *master,
1471 void *data)
1472{
1473 struct etnaviv_gpu *gpu = dev_get_drvdata(dev);
1474
1475 DBG("%s", dev_name(gpu->dev));
1476
1477 hangcheck_disable(gpu);
1478
1479#ifdef CONFIG_PM
1480 pm_runtime_get_sync(gpu->dev);
1481 pm_runtime_put_sync_suspend(gpu->dev);
1482#else
1483 etnaviv_gpu_hw_suspend(gpu);
1484#endif
1485
1486 if (gpu->buffer) {
1487 etnaviv_gpu_cmdbuf_free(gpu->buffer);
1488 gpu->buffer = NULL;
1489 }
1490
1491 if (gpu->mmu) {
1492 etnaviv_iommu_destroy(gpu->mmu);
1493 gpu->mmu = NULL;
1494 }
1495
1496 gpu->drm = NULL;
1497}
1498
1499static const struct component_ops gpu_ops = {
1500 .bind = etnaviv_gpu_bind,
1501 .unbind = etnaviv_gpu_unbind,
1502};
1503
1504static const struct of_device_id etnaviv_gpu_match[] = {
1505 {
1506 .compatible = "vivante,gc"
1507 },
1508 { /* sentinel */ }
1509};
1510
1511static int etnaviv_gpu_platform_probe(struct platform_device *pdev)
1512{
1513 struct device *dev = &pdev->dev;
1514 struct etnaviv_gpu *gpu;
1515 int err = 0;
1516
1517 gpu = devm_kzalloc(dev, sizeof(*gpu), GFP_KERNEL);
1518 if (!gpu)
1519 return -ENOMEM;
1520
1521 gpu->dev = &pdev->dev;
1522 mutex_init(&gpu->lock);
1523
1524 /*
1525 * Set the GPU base address to the start of physical memory. This
1526 * ensures that if we have up to 2GB, the v1 MMU can address the
1527 * highest memory. This is important as command buffers may be
1528 * allocated outside of this limit.
1529 */
1530 gpu->memory_base = PHYS_OFFSET;
1531
1532 /* Map registers: */
1533 gpu->mmio = etnaviv_ioremap(pdev, NULL, dev_name(gpu->dev));
1534 if (IS_ERR(gpu->mmio))
1535 return PTR_ERR(gpu->mmio);
1536
1537 /* Get Interrupt: */
1538 gpu->irq = platform_get_irq(pdev, 0);
1539 if (gpu->irq < 0) {
1540 err = gpu->irq;
1541 dev_err(dev, "failed to get irq: %d\n", err);
1542 goto fail;
1543 }
1544
1545 err = devm_request_irq(&pdev->dev, gpu->irq, irq_handler, 0,
1546 dev_name(gpu->dev), gpu);
1547 if (err) {
1548 dev_err(dev, "failed to request IRQ%u: %d\n", gpu->irq, err);
1549 goto fail;
1550 }
1551
1552 /* Get Clocks: */
1553 gpu->clk_bus = devm_clk_get(&pdev->dev, "bus");
1554 DBG("clk_bus: %p", gpu->clk_bus);
1555 if (IS_ERR(gpu->clk_bus))
1556 gpu->clk_bus = NULL;
1557
1558 gpu->clk_core = devm_clk_get(&pdev->dev, "core");
1559 DBG("clk_core: %p", gpu->clk_core);
1560 if (IS_ERR(gpu->clk_core))
1561 gpu->clk_core = NULL;
1562
1563 gpu->clk_shader = devm_clk_get(&pdev->dev, "shader");
1564 DBG("clk_shader: %p", gpu->clk_shader);
1565 if (IS_ERR(gpu->clk_shader))
1566 gpu->clk_shader = NULL;
1567
1568 /* TODO: figure out max mapped size */
1569 dev_set_drvdata(dev, gpu);
1570
1571 /*
1572 * We treat the device as initially suspended. The runtime PM
1573 * autosuspend delay is rather arbitary: no measurements have
1574 * yet been performed to determine an appropriate value.
1575 */
1576 pm_runtime_use_autosuspend(gpu->dev);
1577 pm_runtime_set_autosuspend_delay(gpu->dev, 200);
1578 pm_runtime_enable(gpu->dev);
1579
1580 err = component_add(&pdev->dev, &gpu_ops);
1581 if (err < 0) {
1582 dev_err(&pdev->dev, "failed to register component: %d\n", err);
1583 goto fail;
1584 }
1585
1586 return 0;
1587
1588fail:
1589 return err;
1590}
1591
1592static int etnaviv_gpu_platform_remove(struct platform_device *pdev)
1593{
1594 component_del(&pdev->dev, &gpu_ops);
1595 pm_runtime_disable(&pdev->dev);
1596 return 0;
1597}
1598
1599#ifdef CONFIG_PM
1600static int etnaviv_gpu_rpm_suspend(struct device *dev)
1601{
1602 struct etnaviv_gpu *gpu = dev_get_drvdata(dev);
1603 u32 idle, mask;
1604
1605 /* If we have outstanding fences, we're not idle */
1606 if (gpu->completed_fence != gpu->active_fence)
1607 return -EBUSY;
1608
1609 /* Check whether the hardware (except FE) is idle */
1610 mask = gpu->idle_mask & ~VIVS_HI_IDLE_STATE_FE;
1611 idle = gpu_read(gpu, VIVS_HI_IDLE_STATE) & mask;
1612 if (idle != mask)
1613 return -EBUSY;
1614
1615 return etnaviv_gpu_hw_suspend(gpu);
1616}
1617
1618static int etnaviv_gpu_rpm_resume(struct device *dev)
1619{
1620 struct etnaviv_gpu *gpu = dev_get_drvdata(dev);
1621 int ret;
1622
1623 ret = etnaviv_gpu_clk_enable(gpu);
1624 if (ret)
1625 return ret;
1626
1627 /* Re-initialise the basic hardware state */
1628 if (gpu->drm && gpu->buffer) {
1629 ret = etnaviv_gpu_hw_resume(gpu);
1630 if (ret) {
1631 etnaviv_gpu_clk_disable(gpu);
1632 return ret;
1633 }
1634 }
1635
1636 return 0;
1637}
1638#endif
1639
1640static const struct dev_pm_ops etnaviv_gpu_pm_ops = {
1641 SET_RUNTIME_PM_OPS(etnaviv_gpu_rpm_suspend, etnaviv_gpu_rpm_resume,
1642 NULL)
1643};
1644
1645struct platform_driver etnaviv_gpu_driver = {
1646 .driver = {
1647 .name = "etnaviv-gpu",
1648 .owner = THIS_MODULE,
1649 .pm = &etnaviv_gpu_pm_ops,
1650 .of_match_table = etnaviv_gpu_match,
1651 },
1652 .probe = etnaviv_gpu_platform_probe,
1653 .remove = etnaviv_gpu_platform_remove,
1654 .id_table = gpu_ids,
1655};