Merge tag 'kbuild-fixes-v4.20' of git://git.kernel.org/pub/scm/linux/kernel/git/masah...
[linux-2.6-block.git] / block / bfq-wf2q.c
CommitLineData
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1/*
2 * Hierarchical Budget Worst-case Fair Weighted Fair Queueing
3 * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O
4 * scheduler schedules generic entities. The latter can represent
5 * either single bfq queues (associated with processes) or groups of
6 * bfq queues (associated with cgroups).
7 *
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License as
10 * published by the Free Software Foundation; either version 2 of the
11 * License, or (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * General Public License for more details.
17 */
18#include "bfq-iosched.h"
19
20/**
21 * bfq_gt - compare two timestamps.
22 * @a: first ts.
23 * @b: second ts.
24 *
25 * Return @a > @b, dealing with wrapping correctly.
26 */
27static int bfq_gt(u64 a, u64 b)
28{
29 return (s64)(a - b) > 0;
30}
31
32static struct bfq_entity *bfq_root_active_entity(struct rb_root *tree)
33{
34 struct rb_node *node = tree->rb_node;
35
36 return rb_entry(node, struct bfq_entity, rb_node);
37}
38
39static unsigned int bfq_class_idx(struct bfq_entity *entity)
40{
41 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
42
43 return bfqq ? bfqq->ioprio_class - 1 :
44 BFQ_DEFAULT_GRP_CLASS - 1;
45}
46
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47static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd,
48 bool expiration);
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49
50static bool bfq_update_parent_budget(struct bfq_entity *next_in_service);
51
52/**
53 * bfq_update_next_in_service - update sd->next_in_service
54 * @sd: sched_data for which to perform the update.
55 * @new_entity: if not NULL, pointer to the entity whose activation,
56 * requeueing or repositionig triggered the invocation of
57 * this function.
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58 * @expiration: id true, this function is being invoked after the
59 * expiration of the in-service entity
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60 *
61 * This function is called to update sd->next_in_service, which, in
62 * its turn, may change as a consequence of the insertion or
63 * extraction of an entity into/from one of the active trees of
64 * sd. These insertions/extractions occur as a consequence of
65 * activations/deactivations of entities, with some activations being
66 * 'true' activations, and other activations being requeueings (i.e.,
67 * implementing the second, requeueing phase of the mechanism used to
68 * reposition an entity in its active tree; see comments on
69 * __bfq_activate_entity and __bfq_requeue_entity for details). In
70 * both the last two activation sub-cases, new_entity points to the
71 * just activated or requeued entity.
72 *
73 * Returns true if sd->next_in_service changes in such a way that
74 * entity->parent may become the next_in_service for its parent
75 * entity.
76 */
77static bool bfq_update_next_in_service(struct bfq_sched_data *sd,
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78 struct bfq_entity *new_entity,
79 bool expiration)
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80{
81 struct bfq_entity *next_in_service = sd->next_in_service;
82 bool parent_sched_may_change = false;
24d90bb2 83 bool change_without_lookup = false;
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84
85 /*
86 * If this update is triggered by the activation, requeueing
87 * or repositiong of an entity that does not coincide with
88 * sd->next_in_service, then a full lookup in the active tree
89 * can be avoided. In fact, it is enough to check whether the
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90 * just-modified entity has the same priority as
91 * sd->next_in_service, is eligible and has a lower virtual
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92 * finish time than sd->next_in_service. If this compound
93 * condition holds, then the new entity becomes the new
94 * next_in_service. Otherwise no change is needed.
95 */
96 if (new_entity && new_entity != sd->next_in_service) {
97 /*
98 * Flag used to decide whether to replace
99 * sd->next_in_service with new_entity. Tentatively
100 * set to true, and left as true if
101 * sd->next_in_service is NULL.
102 */
24d90bb2 103 change_without_lookup = true;
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104
105 /*
106 * If there is already a next_in_service candidate
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107 * entity, then compare timestamps to decide whether
108 * to replace sd->service_tree with new_entity.
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109 */
110 if (next_in_service) {
111 unsigned int new_entity_class_idx =
112 bfq_class_idx(new_entity);
113 struct bfq_service_tree *st =
114 sd->service_tree + new_entity_class_idx;
115
24d90bb2 116 change_without_lookup =
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117 (new_entity_class_idx ==
118 bfq_class_idx(next_in_service)
119 &&
120 !bfq_gt(new_entity->start, st->vtime)
121 &&
122 bfq_gt(next_in_service->finish,
a02195ce 123 new_entity->finish));
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124 }
125
24d90bb2 126 if (change_without_lookup)
ea25da48 127 next_in_service = new_entity;
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128 }
129
130 if (!change_without_lookup) /* lookup needed */
80294c3b 131 next_in_service = bfq_lookup_next_entity(sd, expiration);
ea25da48 132
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133 if (next_in_service) {
134 bool new_budget_triggers_change =
ea25da48 135 bfq_update_parent_budget(next_in_service);
ea25da48 136
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137 parent_sched_may_change = !sd->next_in_service ||
138 new_budget_triggers_change;
139 }
140
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141 sd->next_in_service = next_in_service;
142
143 if (!next_in_service)
144 return parent_sched_may_change;
145
146 return parent_sched_may_change;
147}
148
149#ifdef CONFIG_BFQ_GROUP_IOSCHED
150
151struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq)
152{
153 struct bfq_entity *group_entity = bfqq->entity.parent;
154
155 if (!group_entity)
156 group_entity = &bfqq->bfqd->root_group->entity;
157
158 return container_of(group_entity, struct bfq_group, entity);
159}
160
161/*
162 * Returns true if this budget changes may let next_in_service->parent
163 * become the next_in_service entity for its parent entity.
164 */
165static bool bfq_update_parent_budget(struct bfq_entity *next_in_service)
166{
167 struct bfq_entity *bfqg_entity;
168 struct bfq_group *bfqg;
169 struct bfq_sched_data *group_sd;
170 bool ret = false;
171
172 group_sd = next_in_service->sched_data;
173
174 bfqg = container_of(group_sd, struct bfq_group, sched_data);
175 /*
176 * bfq_group's my_entity field is not NULL only if the group
177 * is not the root group. We must not touch the root entity
178 * as it must never become an in-service entity.
179 */
180 bfqg_entity = bfqg->my_entity;
181 if (bfqg_entity) {
182 if (bfqg_entity->budget > next_in_service->budget)
183 ret = true;
184 bfqg_entity->budget = next_in_service->budget;
185 }
186
187 return ret;
188}
189
190/*
191 * This function tells whether entity stops being a candidate for next
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192 * service, according to the restrictive definition of the field
193 * next_in_service. In particular, this function is invoked for an
194 * entity that is about to be set in service.
ea25da48 195 *
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196 * If entity is a queue, then the entity is no longer a candidate for
197 * next service according to the that definition, because entity is
198 * about to become the in-service queue. This function then returns
199 * true if entity is a queue.
ea25da48 200 *
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201 * In contrast, entity could still be a candidate for next service if
202 * it is not a queue, and has more than one active child. In fact,
203 * even if one of its children is about to be set in service, other
204 * active children may still be the next to serve, for the parent
205 * entity, even according to the above definition. As a consequence, a
206 * non-queue entity is not a candidate for next-service only if it has
207 * only one active child. And only if this condition holds, then this
208 * function returns true for a non-queue entity.
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209 */
210static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
211{
212 struct bfq_group *bfqg;
213
214 if (bfq_entity_to_bfqq(entity))
215 return true;
216
217 bfqg = container_of(entity, struct bfq_group, entity);
218
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219 /*
220 * The field active_entities does not always contain the
221 * actual number of active children entities: it happens to
222 * not account for the in-service entity in case the latter is
223 * removed from its active tree (which may get done after
224 * invoking the function bfq_no_longer_next_in_service in
225 * bfq_get_next_queue). Fortunately, here, i.e., while
226 * bfq_no_longer_next_in_service is not yet completed in
227 * bfq_get_next_queue, bfq_active_extract has not yet been
228 * invoked, and thus active_entities still coincides with the
229 * actual number of active entities.
230 */
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231 if (bfqg->active_entities == 1)
232 return true;
233
234 return false;
235}
236
237#else /* CONFIG_BFQ_GROUP_IOSCHED */
238
239struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq)
240{
241 return bfqq->bfqd->root_group;
242}
243
244static bool bfq_update_parent_budget(struct bfq_entity *next_in_service)
245{
246 return false;
247}
248
249static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
250{
251 return true;
252}
253
254#endif /* CONFIG_BFQ_GROUP_IOSCHED */
255
256/*
257 * Shift for timestamp calculations. This actually limits the maximum
258 * service allowed in one timestamp delta (small shift values increase it),
259 * the maximum total weight that can be used for the queues in the system
260 * (big shift values increase it), and the period of virtual time
261 * wraparounds.
262 */
263#define WFQ_SERVICE_SHIFT 22
264
265struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity)
266{
267 struct bfq_queue *bfqq = NULL;
268
269 if (!entity->my_sched_data)
270 bfqq = container_of(entity, struct bfq_queue, entity);
271
272 return bfqq;
273}
274
275
276/**
277 * bfq_delta - map service into the virtual time domain.
278 * @service: amount of service.
279 * @weight: scale factor (weight of an entity or weight sum).
280 */
281static u64 bfq_delta(unsigned long service, unsigned long weight)
282{
283 u64 d = (u64)service << WFQ_SERVICE_SHIFT;
284
285 do_div(d, weight);
286 return d;
287}
288
289/**
290 * bfq_calc_finish - assign the finish time to an entity.
291 * @entity: the entity to act upon.
292 * @service: the service to be charged to the entity.
293 */
294static void bfq_calc_finish(struct bfq_entity *entity, unsigned long service)
295{
296 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
297
298 entity->finish = entity->start +
299 bfq_delta(service, entity->weight);
300
301 if (bfqq) {
302 bfq_log_bfqq(bfqq->bfqd, bfqq,
303 "calc_finish: serv %lu, w %d",
304 service, entity->weight);
305 bfq_log_bfqq(bfqq->bfqd, bfqq,
306 "calc_finish: start %llu, finish %llu, delta %llu",
307 entity->start, entity->finish,
308 bfq_delta(service, entity->weight));
309 }
310}
311
312/**
313 * bfq_entity_of - get an entity from a node.
314 * @node: the node field of the entity.
315 *
316 * Convert a node pointer to the relative entity. This is used only
317 * to simplify the logic of some functions and not as the generic
318 * conversion mechanism because, e.g., in the tree walking functions,
319 * the check for a %NULL value would be redundant.
320 */
321struct bfq_entity *bfq_entity_of(struct rb_node *node)
322{
323 struct bfq_entity *entity = NULL;
324
325 if (node)
326 entity = rb_entry(node, struct bfq_entity, rb_node);
327
328 return entity;
329}
330
331/**
332 * bfq_extract - remove an entity from a tree.
333 * @root: the tree root.
334 * @entity: the entity to remove.
335 */
336static void bfq_extract(struct rb_root *root, struct bfq_entity *entity)
337{
338 entity->tree = NULL;
339 rb_erase(&entity->rb_node, root);
340}
341
342/**
343 * bfq_idle_extract - extract an entity from the idle tree.
344 * @st: the service tree of the owning @entity.
345 * @entity: the entity being removed.
346 */
347static void bfq_idle_extract(struct bfq_service_tree *st,
348 struct bfq_entity *entity)
349{
350 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
351 struct rb_node *next;
352
353 if (entity == st->first_idle) {
354 next = rb_next(&entity->rb_node);
355 st->first_idle = bfq_entity_of(next);
356 }
357
358 if (entity == st->last_idle) {
359 next = rb_prev(&entity->rb_node);
360 st->last_idle = bfq_entity_of(next);
361 }
362
363 bfq_extract(&st->idle, entity);
364
365 if (bfqq)
366 list_del(&bfqq->bfqq_list);
367}
368
369/**
370 * bfq_insert - generic tree insertion.
371 * @root: tree root.
372 * @entity: entity to insert.
373 *
374 * This is used for the idle and the active tree, since they are both
375 * ordered by finish time.
376 */
377static void bfq_insert(struct rb_root *root, struct bfq_entity *entity)
378{
379 struct bfq_entity *entry;
380 struct rb_node **node = &root->rb_node;
381 struct rb_node *parent = NULL;
382
383 while (*node) {
384 parent = *node;
385 entry = rb_entry(parent, struct bfq_entity, rb_node);
386
387 if (bfq_gt(entry->finish, entity->finish))
388 node = &parent->rb_left;
389 else
390 node = &parent->rb_right;
391 }
392
393 rb_link_node(&entity->rb_node, parent, node);
394 rb_insert_color(&entity->rb_node, root);
395
396 entity->tree = root;
397}
398
399/**
400 * bfq_update_min - update the min_start field of a entity.
401 * @entity: the entity to update.
402 * @node: one of its children.
403 *
404 * This function is called when @entity may store an invalid value for
405 * min_start due to updates to the active tree. The function assumes
406 * that the subtree rooted at @node (which may be its left or its right
407 * child) has a valid min_start value.
408 */
409static void bfq_update_min(struct bfq_entity *entity, struct rb_node *node)
410{
411 struct bfq_entity *child;
412
413 if (node) {
414 child = rb_entry(node, struct bfq_entity, rb_node);
415 if (bfq_gt(entity->min_start, child->min_start))
416 entity->min_start = child->min_start;
417 }
418}
419
420/**
421 * bfq_update_active_node - recalculate min_start.
422 * @node: the node to update.
423 *
424 * @node may have changed position or one of its children may have moved,
425 * this function updates its min_start value. The left and right subtrees
426 * are assumed to hold a correct min_start value.
427 */
428static void bfq_update_active_node(struct rb_node *node)
429{
430 struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node);
431
432 entity->min_start = entity->start;
433 bfq_update_min(entity, node->rb_right);
434 bfq_update_min(entity, node->rb_left);
435}
436
437/**
438 * bfq_update_active_tree - update min_start for the whole active tree.
439 * @node: the starting node.
440 *
441 * @node must be the deepest modified node after an update. This function
442 * updates its min_start using the values held by its children, assuming
443 * that they did not change, and then updates all the nodes that may have
444 * changed in the path to the root. The only nodes that may have changed
445 * are the ones in the path or their siblings.
446 */
447static void bfq_update_active_tree(struct rb_node *node)
448{
449 struct rb_node *parent;
450
451up:
452 bfq_update_active_node(node);
453
454 parent = rb_parent(node);
455 if (!parent)
456 return;
457
458 if (node == parent->rb_left && parent->rb_right)
459 bfq_update_active_node(parent->rb_right);
460 else if (parent->rb_left)
461 bfq_update_active_node(parent->rb_left);
462
463 node = parent;
464 goto up;
465}
466
467/**
468 * bfq_active_insert - insert an entity in the active tree of its
469 * group/device.
470 * @st: the service tree of the entity.
471 * @entity: the entity being inserted.
472 *
473 * The active tree is ordered by finish time, but an extra key is kept
474 * per each node, containing the minimum value for the start times of
475 * its children (and the node itself), so it's possible to search for
476 * the eligible node with the lowest finish time in logarithmic time.
477 */
478static void bfq_active_insert(struct bfq_service_tree *st,
479 struct bfq_entity *entity)
480{
481 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
482 struct rb_node *node = &entity->rb_node;
483#ifdef CONFIG_BFQ_GROUP_IOSCHED
484 struct bfq_sched_data *sd = NULL;
485 struct bfq_group *bfqg = NULL;
486 struct bfq_data *bfqd = NULL;
487#endif
488
489 bfq_insert(&st->active, entity);
490
491 if (node->rb_left)
492 node = node->rb_left;
493 else if (node->rb_right)
494 node = node->rb_right;
495
496 bfq_update_active_tree(node);
497
498#ifdef CONFIG_BFQ_GROUP_IOSCHED
499 sd = entity->sched_data;
500 bfqg = container_of(sd, struct bfq_group, sched_data);
501 bfqd = (struct bfq_data *)bfqg->bfqd;
502#endif
503 if (bfqq)
504 list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list);
505#ifdef CONFIG_BFQ_GROUP_IOSCHED
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506 if (bfqg != bfqd->root_group)
507 bfqg->active_entities++;
508#endif
509}
510
511/**
512 * bfq_ioprio_to_weight - calc a weight from an ioprio.
513 * @ioprio: the ioprio value to convert.
514 */
515unsigned short bfq_ioprio_to_weight(int ioprio)
516{
517 return (IOPRIO_BE_NR - ioprio) * BFQ_WEIGHT_CONVERSION_COEFF;
518}
519
520/**
521 * bfq_weight_to_ioprio - calc an ioprio from a weight.
522 * @weight: the weight value to convert.
523 *
524 * To preserve as much as possible the old only-ioprio user interface,
525 * 0 is used as an escape ioprio value for weights (numerically) equal or
526 * larger than IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF.
527 */
528static unsigned short bfq_weight_to_ioprio(int weight)
529{
530 return max_t(int, 0,
531 IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF - weight);
532}
533
534static void bfq_get_entity(struct bfq_entity *entity)
535{
536 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
537
538 if (bfqq) {
539 bfqq->ref++;
540 bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d",
541 bfqq, bfqq->ref);
542 }
543}
544
545/**
546 * bfq_find_deepest - find the deepest node that an extraction can modify.
547 * @node: the node being removed.
548 *
549 * Do the first step of an extraction in an rb tree, looking for the
550 * node that will replace @node, and returning the deepest node that
551 * the following modifications to the tree can touch. If @node is the
552 * last node in the tree return %NULL.
553 */
554static struct rb_node *bfq_find_deepest(struct rb_node *node)
555{
556 struct rb_node *deepest;
557
558 if (!node->rb_right && !node->rb_left)
559 deepest = rb_parent(node);
560 else if (!node->rb_right)
561 deepest = node->rb_left;
562 else if (!node->rb_left)
563 deepest = node->rb_right;
564 else {
565 deepest = rb_next(node);
566 if (deepest->rb_right)
567 deepest = deepest->rb_right;
568 else if (rb_parent(deepest) != node)
569 deepest = rb_parent(deepest);
570 }
571
572 return deepest;
573}
574
575/**
576 * bfq_active_extract - remove an entity from the active tree.
577 * @st: the service_tree containing the tree.
578 * @entity: the entity being removed.
579 */
580static void bfq_active_extract(struct bfq_service_tree *st,
581 struct bfq_entity *entity)
582{
583 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
584 struct rb_node *node;
585#ifdef CONFIG_BFQ_GROUP_IOSCHED
586 struct bfq_sched_data *sd = NULL;
587 struct bfq_group *bfqg = NULL;
588 struct bfq_data *bfqd = NULL;
589#endif
590
591 node = bfq_find_deepest(&entity->rb_node);
592 bfq_extract(&st->active, entity);
593
594 if (node)
595 bfq_update_active_tree(node);
596
597#ifdef CONFIG_BFQ_GROUP_IOSCHED
598 sd = entity->sched_data;
599 bfqg = container_of(sd, struct bfq_group, sched_data);
600 bfqd = (struct bfq_data *)bfqg->bfqd;
601#endif
602 if (bfqq)
603 list_del(&bfqq->bfqq_list);
604#ifdef CONFIG_BFQ_GROUP_IOSCHED
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605 if (bfqg != bfqd->root_group)
606 bfqg->active_entities--;
607#endif
608}
609
610/**
611 * bfq_idle_insert - insert an entity into the idle tree.
612 * @st: the service tree containing the tree.
613 * @entity: the entity to insert.
614 */
615static void bfq_idle_insert(struct bfq_service_tree *st,
616 struct bfq_entity *entity)
617{
618 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
619 struct bfq_entity *first_idle = st->first_idle;
620 struct bfq_entity *last_idle = st->last_idle;
621
622 if (!first_idle || bfq_gt(first_idle->finish, entity->finish))
623 st->first_idle = entity;
624 if (!last_idle || bfq_gt(entity->finish, last_idle->finish))
625 st->last_idle = entity;
626
627 bfq_insert(&st->idle, entity);
628
629 if (bfqq)
630 list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list);
631}
632
633/**
634 * bfq_forget_entity - do not consider entity any longer for scheduling
635 * @st: the service tree.
636 * @entity: the entity being removed.
637 * @is_in_service: true if entity is currently the in-service entity.
638 *
639 * Forget everything about @entity. In addition, if entity represents
640 * a queue, and the latter is not in service, then release the service
641 * reference to the queue (the one taken through bfq_get_entity). In
642 * fact, in this case, there is really no more service reference to
643 * the queue, as the latter is also outside any service tree. If,
644 * instead, the queue is in service, then __bfq_bfqd_reset_in_service
645 * will take care of putting the reference when the queue finally
646 * stops being served.
647 */
648static void bfq_forget_entity(struct bfq_service_tree *st,
649 struct bfq_entity *entity,
650 bool is_in_service)
651{
652 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
653
654 entity->on_st = false;
655 st->wsum -= entity->weight;
656 if (bfqq && !is_in_service)
657 bfq_put_queue(bfqq);
658}
659
660/**
661 * bfq_put_idle_entity - release the idle tree ref of an entity.
662 * @st: service tree for the entity.
663 * @entity: the entity being released.
664 */
665void bfq_put_idle_entity(struct bfq_service_tree *st, struct bfq_entity *entity)
666{
667 bfq_idle_extract(st, entity);
668 bfq_forget_entity(st, entity,
669 entity == entity->sched_data->in_service_entity);
670}
671
672/**
673 * bfq_forget_idle - update the idle tree if necessary.
674 * @st: the service tree to act upon.
675 *
676 * To preserve the global O(log N) complexity we only remove one entry here;
677 * as the idle tree will not grow indefinitely this can be done safely.
678 */
679static void bfq_forget_idle(struct bfq_service_tree *st)
680{
681 struct bfq_entity *first_idle = st->first_idle;
682 struct bfq_entity *last_idle = st->last_idle;
683
684 if (RB_EMPTY_ROOT(&st->active) && last_idle &&
685 !bfq_gt(last_idle->finish, st->vtime)) {
686 /*
687 * Forget the whole idle tree, increasing the vtime past
688 * the last finish time of idle entities.
689 */
690 st->vtime = last_idle->finish;
691 }
692
693 if (first_idle && !bfq_gt(first_idle->finish, st->vtime))
694 bfq_put_idle_entity(st, first_idle);
695}
696
697struct bfq_service_tree *bfq_entity_service_tree(struct bfq_entity *entity)
698{
699 struct bfq_sched_data *sched_data = entity->sched_data;
700 unsigned int idx = bfq_class_idx(entity);
701
702 return sched_data->service_tree + idx;
703}
704
431b17f9
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705/*
706 * Update weight and priority of entity. If update_class_too is true,
707 * then update the ioprio_class of entity too.
708 *
709 * The reason why the update of ioprio_class is controlled through the
710 * last parameter is as follows. Changing the ioprio class of an
711 * entity implies changing the destination service trees for that
712 * entity. If such a change occurred when the entity is already on one
713 * of the service trees for its previous class, then the state of the
714 * entity would become more complex: none of the new possible service
715 * trees for the entity, according to bfq_entity_service_tree(), would
716 * match any of the possible service trees on which the entity
717 * is. Complex operations involving these trees, such as entity
718 * activations and deactivations, should take into account this
719 * additional complexity. To avoid this issue, this function is
720 * invoked with update_class_too unset in the points in the code where
721 * entity may happen to be on some tree.
722 */
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723struct bfq_service_tree *
724__bfq_entity_update_weight_prio(struct bfq_service_tree *old_st,
431b17f9
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725 struct bfq_entity *entity,
726 bool update_class_too)
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727{
728 struct bfq_service_tree *new_st = old_st;
729
730 if (entity->prio_changed) {
731 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
732 unsigned int prev_weight, new_weight;
733 struct bfq_data *bfqd = NULL;
734 struct rb_root *root;
735#ifdef CONFIG_BFQ_GROUP_IOSCHED
736 struct bfq_sched_data *sd;
737 struct bfq_group *bfqg;
738#endif
739
740 if (bfqq)
741 bfqd = bfqq->bfqd;
742#ifdef CONFIG_BFQ_GROUP_IOSCHED
743 else {
744 sd = entity->my_sched_data;
745 bfqg = container_of(sd, struct bfq_group, sched_data);
746 bfqd = (struct bfq_data *)bfqg->bfqd;
747 }
748#endif
749
750 old_st->wsum -= entity->weight;
751
752 if (entity->new_weight != entity->orig_weight) {
753 if (entity->new_weight < BFQ_MIN_WEIGHT ||
754 entity->new_weight > BFQ_MAX_WEIGHT) {
755 pr_crit("update_weight_prio: new_weight %d\n",
756 entity->new_weight);
757 if (entity->new_weight < BFQ_MIN_WEIGHT)
758 entity->new_weight = BFQ_MIN_WEIGHT;
759 else
760 entity->new_weight = BFQ_MAX_WEIGHT;
761 }
762 entity->orig_weight = entity->new_weight;
763 if (bfqq)
764 bfqq->ioprio =
765 bfq_weight_to_ioprio(entity->orig_weight);
766 }
767
431b17f9 768 if (bfqq && update_class_too)
ea25da48 769 bfqq->ioprio_class = bfqq->new_ioprio_class;
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770
771 /*
772 * Reset prio_changed only if the ioprio_class change
773 * is not pending any longer.
774 */
775 if (!bfqq || bfqq->ioprio_class == bfqq->new_ioprio_class)
776 entity->prio_changed = 0;
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777
778 /*
779 * NOTE: here we may be changing the weight too early,
780 * this will cause unfairness. The correct approach
781 * would have required additional complexity to defer
782 * weight changes to the proper time instants (i.e.,
783 * when entity->finish <= old_st->vtime).
784 */
785 new_st = bfq_entity_service_tree(entity);
786
787 prev_weight = entity->weight;
788 new_weight = entity->orig_weight *
789 (bfqq ? bfqq->wr_coeff : 1);
790 /*
2d29c9f8
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791 * If the weight of the entity changes, and the entity is a
792 * queue, remove the entity from its old weight counter (if
793 * there is a counter associated with the entity).
ea25da48 794 */
98fa7a3e
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795 if (prev_weight != new_weight && bfqq) {
796 root = &bfqd->queue_weights_tree;
797 __bfq_weights_tree_remove(bfqd, bfqq, root);
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798 }
799 entity->weight = new_weight;
800 /*
2d29c9f8
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801 * Add the entity, if it is not a weight-raised queue,
802 * to the counter associated with its new weight.
ea25da48 803 */
98fa7a3e
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804 if (prev_weight != new_weight && bfqq && bfqq->wr_coeff == 1) {
805 /* If we get here, root has been initialized. */
806 bfq_weights_tree_add(bfqd, bfqq, root);
2d29c9f8 807 }
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808
809 new_st->wsum += entity->weight;
810
811 if (new_st != old_st)
812 entity->start = new_st->vtime;
813 }
814
815 return new_st;
816}
817
818/**
819 * bfq_bfqq_served - update the scheduler status after selection for
820 * service.
821 * @bfqq: the queue being served.
822 * @served: bytes to transfer.
823 *
824 * NOTE: this can be optimized, as the timestamps of upper level entities
825 * are synchronized every time a new bfqq is selected for service. By now,
826 * we keep it to better check consistency.
827 */
828void bfq_bfqq_served(struct bfq_queue *bfqq, int served)
829{
830 struct bfq_entity *entity = &bfqq->entity;
831 struct bfq_service_tree *st;
832
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833 if (!bfqq->service_from_backlogged)
834 bfqq->first_IO_time = jiffies;
835
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836 if (bfqq->wr_coeff > 1)
837 bfqq->service_from_wr += served;
838
7b8fa3b9 839 bfqq->service_from_backlogged += served;
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840 for_each_entity(entity) {
841 st = bfq_entity_service_tree(entity);
842
843 entity->service += served;
844
845 st->vtime += bfq_delta(served, st->wsum);
846 bfq_forget_idle(st);
847 }
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848 bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs", served);
849}
850
851/**
852 * bfq_bfqq_charge_time - charge an amount of service equivalent to the length
853 * of the time interval during which bfqq has been in
854 * service.
855 * @bfqd: the device
856 * @bfqq: the queue that needs a service update.
857 * @time_ms: the amount of time during which the queue has received service
858 *
859 * If a queue does not consume its budget fast enough, then providing
860 * the queue with service fairness may impair throughput, more or less
861 * severely. For this reason, queues that consume their budget slowly
862 * are provided with time fairness instead of service fairness. This
863 * goal is achieved through the BFQ scheduling engine, even if such an
864 * engine works in the service, and not in the time domain. The trick
865 * is charging these queues with an inflated amount of service, equal
866 * to the amount of service that they would have received during their
867 * service slot if they had been fast, i.e., if their requests had
868 * been dispatched at a rate equal to the estimated peak rate.
869 *
870 * It is worth noting that time fairness can cause important
871 * distortions in terms of bandwidth distribution, on devices with
872 * internal queueing. The reason is that I/O requests dispatched
873 * during the service slot of a queue may be served after that service
874 * slot is finished, and may have a total processing time loosely
875 * correlated with the duration of the service slot. This is
876 * especially true for short service slots.
877 */
878void bfq_bfqq_charge_time(struct bfq_data *bfqd, struct bfq_queue *bfqq,
879 unsigned long time_ms)
880{
881 struct bfq_entity *entity = &bfqq->entity;
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882 unsigned long timeout_ms = jiffies_to_msecs(bfq_timeout);
883 unsigned long bounded_time_ms = min(time_ms, timeout_ms);
884 int serv_to_charge_for_time =
885 (bfqd->bfq_max_budget * bounded_time_ms) / timeout_ms;
886 int tot_serv_to_charge = max(serv_to_charge_for_time, entity->service);
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887
888 /* Increase budget to avoid inconsistencies */
889 if (tot_serv_to_charge > entity->budget)
890 entity->budget = tot_serv_to_charge;
891
892 bfq_bfqq_served(bfqq,
893 max_t(int, 0, tot_serv_to_charge - entity->service));
894}
895
896static void bfq_update_fin_time_enqueue(struct bfq_entity *entity,
897 struct bfq_service_tree *st,
898 bool backshifted)
899{
900 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
901
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902 /*
903 * When this function is invoked, entity is not in any service
904 * tree, then it is safe to invoke next function with the last
905 * parameter set (see the comments on the function).
906 */
907 st = __bfq_entity_update_weight_prio(st, entity, true);
ea25da48
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908 bfq_calc_finish(entity, entity->budget);
909
910 /*
911 * If some queues enjoy backshifting for a while, then their
912 * (virtual) finish timestamps may happen to become lower and
913 * lower than the system virtual time. In particular, if
914 * these queues often happen to be idle for short time
915 * periods, and during such time periods other queues with
916 * higher timestamps happen to be busy, then the backshifted
917 * timestamps of the former queues can become much lower than
918 * the system virtual time. In fact, to serve the queues with
919 * higher timestamps while the ones with lower timestamps are
920 * idle, the system virtual time may be pushed-up to much
921 * higher values than the finish timestamps of the idle
922 * queues. As a consequence, the finish timestamps of all new
923 * or newly activated queues may end up being much larger than
924 * those of lucky queues with backshifted timestamps. The
925 * latter queues may then monopolize the device for a lot of
926 * time. This would simply break service guarantees.
927 *
928 * To reduce this problem, push up a little bit the
929 * backshifted timestamps of the queue associated with this
930 * entity (only a queue can happen to have the backshifted
931 * flag set): just enough to let the finish timestamp of the
932 * queue be equal to the current value of the system virtual
933 * time. This may introduce a little unfairness among queues
934 * with backshifted timestamps, but it does not break
935 * worst-case fairness guarantees.
936 *
937 * As a special case, if bfqq is weight-raised, push up
938 * timestamps much less, to keep very low the probability that
939 * this push up causes the backshifted finish timestamps of
940 * weight-raised queues to become higher than the backshifted
941 * finish timestamps of non weight-raised queues.
942 */
943 if (backshifted && bfq_gt(st->vtime, entity->finish)) {
944 unsigned long delta = st->vtime - entity->finish;
945
946 if (bfqq)
947 delta /= bfqq->wr_coeff;
948
949 entity->start += delta;
950 entity->finish += delta;
951 }
952
953 bfq_active_insert(st, entity);
954}
955
956/**
957 * __bfq_activate_entity - handle activation of entity.
958 * @entity: the entity being activated.
959 * @non_blocking_wait_rq: true if entity was waiting for a request
960 *
961 * Called for a 'true' activation, i.e., if entity is not active and
962 * one of its children receives a new request.
963 *
964 * Basically, this function updates the timestamps of entity and
0471559c 965 * inserts entity into its active tree, after possibly extracting it
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966 * from its idle tree.
967 */
968static void __bfq_activate_entity(struct bfq_entity *entity,
969 bool non_blocking_wait_rq)
970{
971 struct bfq_service_tree *st = bfq_entity_service_tree(entity);
972 bool backshifted = false;
973 unsigned long long min_vstart;
974
975 /* See comments on bfq_fqq_update_budg_for_activation */
976 if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) {
977 backshifted = true;
978 min_vstart = entity->finish;
979 } else
980 min_vstart = st->vtime;
981
982 if (entity->tree == &st->idle) {
983 /*
984 * Must be on the idle tree, bfq_idle_extract() will
985 * check for that.
986 */
987 bfq_idle_extract(st, entity);
988 entity->start = bfq_gt(min_vstart, entity->finish) ?
989 min_vstart : entity->finish;
990 } else {
991 /*
992 * The finish time of the entity may be invalid, and
993 * it is in the past for sure, otherwise the queue
994 * would have been on the idle tree.
995 */
996 entity->start = min_vstart;
997 st->wsum += entity->weight;
998 /*
999 * entity is about to be inserted into a service tree,
1000 * and then set in service: get a reference to make
1001 * sure entity does not disappear until it is no
1002 * longer in service or scheduled for service.
1003 */
1004 bfq_get_entity(entity);
1005
1006 entity->on_st = true;
1007 }
1008
0471559c
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1009#ifdef BFQ_GROUP_IOSCHED_ENABLED
1010 if (!bfq_entity_to_bfqq(entity)) { /* bfq_group */
1011 struct bfq_group *bfqg =
1012 container_of(entity, struct bfq_group, entity);
2d29c9f8 1013 struct bfq_data *bfqd = bfqg->bfqd;
0471559c 1014
2d29c9f8 1015 bfqd->num_active_groups++;
0471559c
PV
1016 }
1017#endif
1018
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1019 bfq_update_fin_time_enqueue(entity, st, backshifted);
1020}
1021
1022/**
1023 * __bfq_requeue_entity - handle requeueing or repositioning of an entity.
1024 * @entity: the entity being requeued or repositioned.
1025 *
1026 * Requeueing is needed if this entity stops being served, which
1027 * happens if a leaf descendant entity has expired. On the other hand,
1028 * repositioning is needed if the next_inservice_entity for the child
1029 * entity has changed. See the comments inside the function for
1030 * details.
1031 *
1032 * Basically, this function: 1) removes entity from its active tree if
1033 * present there, 2) updates the timestamps of entity and 3) inserts
1034 * entity back into its active tree (in the new, right position for
1035 * the new values of the timestamps).
1036 */
1037static void __bfq_requeue_entity(struct bfq_entity *entity)
1038{
1039 struct bfq_sched_data *sd = entity->sched_data;
1040 struct bfq_service_tree *st = bfq_entity_service_tree(entity);
1041
1042 if (entity == sd->in_service_entity) {
1043 /*
1044 * We are requeueing the current in-service entity,
1045 * which may have to be done for one of the following
1046 * reasons:
1047 * - entity represents the in-service queue, and the
1048 * in-service queue is being requeued after an
1049 * expiration;
1050 * - entity represents a group, and its budget has
1051 * changed because one of its child entities has
1052 * just been either activated or requeued for some
1053 * reason; the timestamps of the entity need then to
1054 * be updated, and the entity needs to be enqueued
1055 * or repositioned accordingly.
1056 *
1057 * In particular, before requeueing, the start time of
1058 * the entity must be moved forward to account for the
1059 * service that the entity has received while in
1060 * service. This is done by the next instructions. The
1061 * finish time will then be updated according to this
1062 * new value of the start time, and to the budget of
1063 * the entity.
1064 */
1065 bfq_calc_finish(entity, entity->service);
1066 entity->start = entity->finish;
1067 /*
1068 * In addition, if the entity had more than one child
46d556e6 1069 * when set in service, then it was not extracted from
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1070 * the active tree. This implies that the position of
1071 * the entity in the active tree may need to be
1072 * changed now, because we have just updated the start
1073 * time of the entity, and we will update its finish
1074 * time in a moment (the requeueing is then, more
1075 * precisely, a repositioning in this case). To
1076 * implement this repositioning, we: 1) dequeue the
46d556e6
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1077 * entity here, 2) update the finish time and requeue
1078 * the entity according to the new timestamps below.
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1079 */
1080 if (entity->tree)
1081 bfq_active_extract(st, entity);
1082 } else { /* The entity is already active, and not in service */
1083 /*
1084 * In this case, this function gets called only if the
1085 * next_in_service entity below this entity has
1086 * changed, and this change has caused the budget of
1087 * this entity to change, which, finally implies that
1088 * the finish time of this entity must be
1089 * updated. Such an update may cause the scheduling,
1090 * i.e., the position in the active tree, of this
1091 * entity to change. We handle this change by: 1)
1092 * dequeueing the entity here, 2) updating the finish
1093 * time and requeueing the entity according to the new
1094 * timestamps below. This is the same approach as the
1095 * non-extracted-entity sub-case above.
1096 */
1097 bfq_active_extract(st, entity);
1098 }
1099
1100 bfq_update_fin_time_enqueue(entity, st, false);
1101}
1102
1103static void __bfq_activate_requeue_entity(struct bfq_entity *entity,
1104 struct bfq_sched_data *sd,
1105 bool non_blocking_wait_rq)
1106{
1107 struct bfq_service_tree *st = bfq_entity_service_tree(entity);
1108
1109 if (sd->in_service_entity == entity || entity->tree == &st->active)
1110 /*
1111 * in service or already queued on the active tree,
1112 * requeue or reposition
1113 */
1114 __bfq_requeue_entity(entity);
1115 else
1116 /*
1117 * Not in service and not queued on its active tree:
1118 * the activity is idle and this is a true activation.
1119 */
1120 __bfq_activate_entity(entity, non_blocking_wait_rq);
1121}
1122
1123
1124/**
46d556e6
PV
1125 * bfq_activate_requeue_entity - activate or requeue an entity representing a
1126 * bfq_queue, and activate, requeue or reposition
1127 * all ancestors for which such an update becomes
1128 * necessary.
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1129 * @entity: the entity to activate.
1130 * @non_blocking_wait_rq: true if this entity was waiting for a request
1131 * @requeue: true if this is a requeue, which implies that bfqq is
1132 * being expired; thus ALL its ancestors stop being served and must
1133 * therefore be requeued
80294c3b
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1134 * @expiration: true if this function is being invoked in the expiration path
1135 * of the in-service queue
ea25da48
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1136 */
1137static void bfq_activate_requeue_entity(struct bfq_entity *entity,
1138 bool non_blocking_wait_rq,
80294c3b 1139 bool requeue, bool expiration)
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1140{
1141 struct bfq_sched_data *sd;
1142
1143 for_each_entity(entity) {
1144 sd = entity->sched_data;
1145 __bfq_activate_requeue_entity(entity, sd, non_blocking_wait_rq);
1146
80294c3b
PV
1147 if (!bfq_update_next_in_service(sd, entity, expiration) &&
1148 !requeue)
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1149 break;
1150 }
1151}
1152
1153/**
1154 * __bfq_deactivate_entity - deactivate an entity from its service tree.
1155 * @entity: the entity to deactivate.
1156 * @ins_into_idle_tree: if false, the entity will not be put into the
1157 * idle tree.
1158 *
46d556e6 1159 * Deactivates an entity, independently of its previous state. Must
ea25da48 1160 * be invoked only if entity is on a service tree. Extracts the entity
46d556e6 1161 * from that tree, and if necessary and allowed, puts it into the idle
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1162 * tree.
1163 */
1164bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree)
1165{
1166 struct bfq_sched_data *sd = entity->sched_data;
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1167 struct bfq_service_tree *st;
1168 bool is_in_service;
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1169
1170 if (!entity->on_st) /* entity never activated, or already inactive */
1171 return false;
1172
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1173 /*
1174 * If we get here, then entity is active, which implies that
1175 * bfq_group_set_parent has already been invoked for the group
1176 * represented by entity. Therefore, the field
1177 * entity->sched_data has been set, and we can safely use it.
1178 */
1179 st = bfq_entity_service_tree(entity);
1180 is_in_service = entity == sd->in_service_entity;
1181
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1182 bfq_calc_finish(entity, entity->service);
1183
1184 if (is_in_service)
6ab1d8da 1185 sd->in_service_entity = NULL;
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1186 else
1187 /*
1188 * Non in-service entity: nobody will take care of
1189 * resetting its service counter on expiration. Do it
1190 * now.
1191 */
1192 entity->service = 0;
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1193
1194 if (entity->tree == &st->active)
1195 bfq_active_extract(st, entity);
1196 else if (!is_in_service && entity->tree == &st->idle)
1197 bfq_idle_extract(st, entity);
1198
1199 if (!ins_into_idle_tree || !bfq_gt(entity->finish, st->vtime))
1200 bfq_forget_entity(st, entity, is_in_service);
1201 else
1202 bfq_idle_insert(st, entity);
1203
1204 return true;
1205}
1206
1207/**
1208 * bfq_deactivate_entity - deactivate an entity representing a bfq_queue.
1209 * @entity: the entity to deactivate.
46d556e6 1210 * @ins_into_idle_tree: true if the entity can be put into the idle tree
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1211 * @expiration: true if this function is being invoked in the expiration path
1212 * of the in-service queue
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1213 */
1214static void bfq_deactivate_entity(struct bfq_entity *entity,
1215 bool ins_into_idle_tree,
1216 bool expiration)
1217{
1218 struct bfq_sched_data *sd;
1219 struct bfq_entity *parent = NULL;
1220
1221 for_each_entity_safe(entity, parent) {
1222 sd = entity->sched_data;
1223
1224 if (!__bfq_deactivate_entity(entity, ins_into_idle_tree)) {
1225 /*
1226 * entity is not in any tree any more, so
1227 * this deactivation is a no-op, and there is
1228 * nothing to change for upper-level entities
1229 * (in case of expiration, this can never
1230 * happen).
1231 */
1232 return;
1233 }
1234
1235 if (sd->next_in_service == entity)
1236 /*
1237 * entity was the next_in_service entity,
1238 * then, since entity has just been
1239 * deactivated, a new one must be found.
1240 */
80294c3b 1241 bfq_update_next_in_service(sd, NULL, expiration);
ea25da48 1242
46d556e6 1243 if (sd->next_in_service || sd->in_service_entity) {
ea25da48 1244 /*
46d556e6
PV
1245 * The parent entity is still active, because
1246 * either next_in_service or in_service_entity
1247 * is not NULL. So, no further upwards
1248 * deactivation must be performed. Yet,
1249 * next_in_service has changed. Then the
1250 * schedule does need to be updated upwards.
1251 *
1252 * NOTE If in_service_entity is not NULL, then
1253 * next_in_service may happen to be NULL,
1254 * although the parent entity is evidently
1255 * active. This happens if 1) the entity
1256 * pointed by in_service_entity is the only
1257 * active entity in the parent entity, and 2)
1258 * according to the definition of
1259 * next_in_service, the in_service_entity
1260 * cannot be considered as
1261 * next_in_service. See the comments on the
1262 * definition of next_in_service for details.
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1263 */
1264 break;
46d556e6 1265 }
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1266
1267 /*
1268 * If we get here, then the parent is no more
1269 * backlogged and we need to propagate the
1270 * deactivation upwards. Thus let the loop go on.
1271 */
1272
1273 /*
1274 * Also let parent be queued into the idle tree on
1275 * deactivation, to preserve service guarantees, and
1276 * assuming that who invoked this function does not
1277 * need parent entities too to be removed completely.
1278 */
1279 ins_into_idle_tree = true;
1280 }
1281
1282 /*
1283 * If the deactivation loop is fully executed, then there are
1284 * no more entities to touch and next loop is not executed at
1285 * all. Otherwise, requeue remaining entities if they are
1286 * about to stop receiving service, or reposition them if this
1287 * is not the case.
1288 */
1289 entity = parent;
1290 for_each_entity(entity) {
1291 /*
1292 * Invoke __bfq_requeue_entity on entity, even if
1293 * already active, to requeue/reposition it in the
1294 * active tree (because sd->next_in_service has
1295 * changed)
1296 */
1297 __bfq_requeue_entity(entity);
1298
1299 sd = entity->sched_data;
80294c3b 1300 if (!bfq_update_next_in_service(sd, entity, expiration) &&
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1301 !expiration)
1302 /*
1303 * next_in_service unchanged or not causing
1304 * any change in entity->parent->sd, and no
1305 * requeueing needed for expiration: stop
1306 * here.
1307 */
1308 break;
1309 }
1310}
1311
1312/**
1313 * bfq_calc_vtime_jump - compute the value to which the vtime should jump,
1314 * if needed, to have at least one entity eligible.
1315 * @st: the service tree to act upon.
1316 *
1317 * Assumes that st is not empty.
1318 */
1319static u64 bfq_calc_vtime_jump(struct bfq_service_tree *st)
1320{
1321 struct bfq_entity *root_entity = bfq_root_active_entity(&st->active);
1322
1323 if (bfq_gt(root_entity->min_start, st->vtime))
1324 return root_entity->min_start;
1325
1326 return st->vtime;
1327}
1328
1329static void bfq_update_vtime(struct bfq_service_tree *st, u64 new_value)
1330{
1331 if (new_value > st->vtime) {
1332 st->vtime = new_value;
1333 bfq_forget_idle(st);
1334 }
1335}
1336
1337/**
1338 * bfq_first_active_entity - find the eligible entity with
1339 * the smallest finish time
1340 * @st: the service tree to select from.
1341 * @vtime: the system virtual to use as a reference for eligibility
1342 *
1343 * This function searches the first schedulable entity, starting from the
1344 * root of the tree and going on the left every time on this side there is
38c91407 1345 * a subtree with at least one eligible (start <= vtime) entity. The path on
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1346 * the right is followed only if a) the left subtree contains no eligible
1347 * entities and b) no eligible entity has been found yet.
1348 */
1349static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st,
1350 u64 vtime)
1351{
1352 struct bfq_entity *entry, *first = NULL;
1353 struct rb_node *node = st->active.rb_node;
1354
1355 while (node) {
1356 entry = rb_entry(node, struct bfq_entity, rb_node);
1357left:
1358 if (!bfq_gt(entry->start, vtime))
1359 first = entry;
1360
1361 if (node->rb_left) {
1362 entry = rb_entry(node->rb_left,
1363 struct bfq_entity, rb_node);
1364 if (!bfq_gt(entry->min_start, vtime)) {
1365 node = node->rb_left;
1366 goto left;
1367 }
1368 }
1369 if (first)
1370 break;
1371 node = node->rb_right;
1372 }
1373
1374 return first;
1375}
1376
1377/**
1378 * __bfq_lookup_next_entity - return the first eligible entity in @st.
1379 * @st: the service tree.
1380 *
1381 * If there is no in-service entity for the sched_data st belongs to,
1382 * then return the entity that will be set in service if:
1383 * 1) the parent entity this st belongs to is set in service;
1384 * 2) no entity belonging to such parent entity undergoes a state change
1385 * that would influence the timestamps of the entity (e.g., becomes idle,
1386 * becomes backlogged, changes its budget, ...).
1387 *
1388 * In this first case, update the virtual time in @st too (see the
1389 * comments on this update inside the function).
1390 *
1391 * In constrast, if there is an in-service entity, then return the
1392 * entity that would be set in service if not only the above
1393 * conditions, but also the next one held true: the currently
1394 * in-service entity, on expiration,
1395 * 1) gets a finish time equal to the current one, or
1396 * 2) is not eligible any more, or
1397 * 3) is idle.
1398 */
1399static struct bfq_entity *
1400__bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service)
1401{
1402 struct bfq_entity *entity;
1403 u64 new_vtime;
1404
1405 if (RB_EMPTY_ROOT(&st->active))
1406 return NULL;
1407
1408 /*
1409 * Get the value of the system virtual time for which at
1410 * least one entity is eligible.
1411 */
1412 new_vtime = bfq_calc_vtime_jump(st);
1413
1414 /*
1415 * If there is no in-service entity for the sched_data this
1416 * active tree belongs to, then push the system virtual time
1417 * up to the value that guarantees that at least one entity is
1418 * eligible. If, instead, there is an in-service entity, then
1419 * do not make any such update, because there is already an
1420 * eligible entity, namely the in-service one (even if the
1421 * entity is not on st, because it was extracted when set in
1422 * service).
1423 */
1424 if (!in_service)
1425 bfq_update_vtime(st, new_vtime);
1426
1427 entity = bfq_first_active_entity(st, new_vtime);
1428
1429 return entity;
1430}
1431
1432/**
1433 * bfq_lookup_next_entity - return the first eligible entity in @sd.
1434 * @sd: the sched_data.
80294c3b 1435 * @expiration: true if we are on the expiration path of the in-service queue
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1436 *
1437 * This function is invoked when there has been a change in the trees
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1438 * for sd, and we need to know what is the new next entity to serve
1439 * after this change.
ea25da48 1440 */
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1441static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd,
1442 bool expiration)
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1443{
1444 struct bfq_service_tree *st = sd->service_tree;
1445 struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1);
1446 struct bfq_entity *entity = NULL;
1447 int class_idx = 0;
1448
1449 /*
1450 * Choose from idle class, if needed to guarantee a minimum
1451 * bandwidth to this class (and if there is some active entity
1452 * in idle class). This should also mitigate
1453 * priority-inversion problems in case a low priority task is
1454 * holding file system resources.
1455 */
1456 if (time_is_before_jiffies(sd->bfq_class_idle_last_service +
1457 BFQ_CL_IDLE_TIMEOUT)) {
1458 if (!RB_EMPTY_ROOT(&idle_class_st->active))
1459 class_idx = BFQ_IOPRIO_CLASSES - 1;
1460 /* About to be served if backlogged, or not yet backlogged */
1461 sd->bfq_class_idle_last_service = jiffies;
1462 }
1463
1464 /*
1465 * Find the next entity to serve for the highest-priority
1466 * class, unless the idle class needs to be served.
1467 */
1468 for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) {
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1469 /*
1470 * If expiration is true, then bfq_lookup_next_entity
1471 * is being invoked as a part of the expiration path
1472 * of the in-service queue. In this case, even if
1473 * sd->in_service_entity is not NULL,
1474 * sd->in_service_entiy at this point is actually not
1475 * in service any more, and, if needed, has already
1476 * been properly queued or requeued into the right
1477 * tree. The reason why sd->in_service_entity is still
1478 * not NULL here, even if expiration is true, is that
1479 * sd->in_service_entiy is reset as a last step in the
1480 * expiration path. So, if expiration is true, tell
1481 * __bfq_lookup_next_entity that there is no
1482 * sd->in_service_entity.
1483 */
ea25da48 1484 entity = __bfq_lookup_next_entity(st + class_idx,
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1485 sd->in_service_entity &&
1486 !expiration);
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1487
1488 if (entity)
1489 break;
1490 }
1491
1492 if (!entity)
1493 return NULL;
1494
1495 return entity;
1496}
1497
1498bool next_queue_may_preempt(struct bfq_data *bfqd)
1499{
1500 struct bfq_sched_data *sd = &bfqd->root_group->sched_data;
1501
1502 return sd->next_in_service != sd->in_service_entity;
1503}
1504
1505/*
1506 * Get next queue for service.
1507 */
1508struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd)
1509{
1510 struct bfq_entity *entity = NULL;
1511 struct bfq_sched_data *sd;
1512 struct bfq_queue *bfqq;
1513
1514 if (bfqd->busy_queues == 0)
1515 return NULL;
1516
1517 /*
1518 * Traverse the path from the root to the leaf entity to
1519 * serve. Set in service all the entities visited along the
1520 * way.
1521 */
1522 sd = &bfqd->root_group->sched_data;
1523 for (; sd ; sd = entity->my_sched_data) {
1524 /*
1525 * WARNING. We are about to set the in-service entity
1526 * to sd->next_in_service, i.e., to the (cached) value
1527 * returned by bfq_lookup_next_entity(sd) the last
1528 * time it was invoked, i.e., the last time when the
1529 * service order in sd changed as a consequence of the
1530 * activation or deactivation of an entity. In this
1531 * respect, if we execute bfq_lookup_next_entity(sd)
1532 * in this very moment, it may, although with low
1533 * probability, yield a different entity than that
1534 * pointed to by sd->next_in_service. This rare event
1535 * happens in case there was no CLASS_IDLE entity to
1536 * serve for sd when bfq_lookup_next_entity(sd) was
1537 * invoked for the last time, while there is now one
1538 * such entity.
1539 *
1540 * If the above event happens, then the scheduling of
1541 * such entity in CLASS_IDLE is postponed until the
1542 * service of the sd->next_in_service entity
1543 * finishes. In fact, when the latter is expired,
1544 * bfq_lookup_next_entity(sd) gets called again,
1545 * exactly to update sd->next_in_service.
1546 */
1547
1548 /* Make next_in_service entity become in_service_entity */
1549 entity = sd->next_in_service;
1550 sd->in_service_entity = entity;
1551
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1552 /*
1553 * If entity is no longer a candidate for next
46d556e6
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1554 * service, then it must be extracted from its active
1555 * tree, so as to make sure that it won't be
1556 * considered when computing next_in_service. See the
1557 * comments on the function
1558 * bfq_no_longer_next_in_service() for details.
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1559 */
1560 if (bfq_no_longer_next_in_service(entity))
1561 bfq_active_extract(bfq_entity_service_tree(entity),
1562 entity);
1563
1564 /*
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1565 * Even if entity is not to be extracted according to
1566 * the above check, a descendant entity may get
1567 * extracted in one of the next iterations of this
1568 * loop. Such an event could cause a change in
1569 * next_in_service for the level of the descendant
1570 * entity, and thus possibly back to this level.
ea25da48 1571 *
46d556e6
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1572 * However, we cannot perform the resulting needed
1573 * update of next_in_service for this level before the
1574 * end of the whole loop, because, to know which is
1575 * the correct next-to-serve candidate entity for each
1576 * level, we need first to find the leaf entity to set
1577 * in service. In fact, only after we know which is
1578 * the next-to-serve leaf entity, we can discover
1579 * whether the parent entity of the leaf entity
1580 * becomes the next-to-serve, and so on.
ea25da48 1581 */
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1582 }
1583
1584 bfqq = bfq_entity_to_bfqq(entity);
1585
1586 /*
1587 * We can finally update all next-to-serve entities along the
1588 * path from the leaf entity just set in service to the root.
1589 */
1590 for_each_entity(entity) {
1591 struct bfq_sched_data *sd = entity->sched_data;
1592
80294c3b 1593 if (!bfq_update_next_in_service(sd, NULL, false))
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1594 break;
1595 }
1596
1597 return bfqq;
1598}
1599
1600void __bfq_bfqd_reset_in_service(struct bfq_data *bfqd)
1601{
1602 struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue;
1603 struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity;
1604 struct bfq_entity *entity = in_serv_entity;
1605
1606 bfq_clear_bfqq_wait_request(in_serv_bfqq);
1607 hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
1608 bfqd->in_service_queue = NULL;
1609
1610 /*
1611 * When this function is called, all in-service entities have
1612 * been properly deactivated or requeued, so we can safely
1613 * execute the final step: reset in_service_entity along the
1614 * path from entity to the root.
1615 */
1616 for_each_entity(entity)
1617 entity->sched_data->in_service_entity = NULL;
1618
1619 /*
1620 * in_serv_entity is no longer in service, so, if it is in no
1621 * service tree either, then release the service reference to
1622 * the queue it represents (taken with bfq_get_entity).
1623 */
1624 if (!in_serv_entity->on_st)
1625 bfq_put_queue(in_serv_bfqq);
1626}
1627
1628void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
1629 bool ins_into_idle_tree, bool expiration)
1630{
1631 struct bfq_entity *entity = &bfqq->entity;
1632
1633 bfq_deactivate_entity(entity, ins_into_idle_tree, expiration);
1634}
1635
1636void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1637{
1638 struct bfq_entity *entity = &bfqq->entity;
1639
1640 bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq),
80294c3b 1641 false, false);
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1642 bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
1643}
1644
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1645void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
1646 bool expiration)
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1647{
1648 struct bfq_entity *entity = &bfqq->entity;
1649
1650 bfq_activate_requeue_entity(entity, false,
80294c3b 1651 bfqq == bfqd->in_service_queue, expiration);
ea25da48
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1652}
1653
1654/*
1655 * Called when the bfqq no longer has requests pending, remove it from
1656 * the service tree. As a special case, it can be invoked during an
1657 * expiration.
1658 */
1659void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq,
1660 bool expiration)
1661{
1662 bfq_log_bfqq(bfqd, bfqq, "del from busy");
1663
1664 bfq_clear_bfqq_busy(bfqq);
1665
1666 bfqd->busy_queues--;
1667
1668 if (!bfqq->dispatched)
0471559c 1669 bfq_weights_tree_remove(bfqd, bfqq);
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1670
1671 if (bfqq->wr_coeff > 1)
1672 bfqd->wr_busy_queues--;
1673
1674 bfqg_stats_update_dequeue(bfqq_group(bfqq));
1675
1676 bfq_deactivate_bfqq(bfqd, bfqq, true, expiration);
1677}
1678
1679/*
1680 * Called when an inactive queue receives a new request.
1681 */
1682void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1683{
1684 bfq_log_bfqq(bfqd, bfqq, "add to busy");
1685
1686 bfq_activate_bfqq(bfqd, bfqq);
1687
1688 bfq_mark_bfqq_busy(bfqq);
1689 bfqd->busy_queues++;
1690
1691 if (!bfqq->dispatched)
1692 if (bfqq->wr_coeff == 1)
2d29c9f8 1693 bfq_weights_tree_add(bfqd, bfqq,
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1694 &bfqd->queue_weights_tree);
1695
1696 if (bfqq->wr_coeff > 1)
1697 bfqd->wr_busy_queues++;
1698}